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{{work}}
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{{quote| You can view the main article [[Team Fortress 2
Tropes H-P [[Team Fortress 2
Tropes Q-Z [[Team Fortress 2
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* [[Abandoned Laboratory]]: Mountain Lab.
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* [[Animation Bump]]: While the actual game doesn't look bad at all, the "Meet The Team" videos are all gorgeously animated and use separate, more detailed character models with very realistic facial expressions. The best part? A few console commands and the game replaces the standard character models with the high-quality ones and cranks the environmental details up to 13. It's virtually indistinguishable from said promotional videos.
* [[Announcer Chatter]]: The Administrator runs both sides. When a checkpoint is captured, she's more encouraging to the successful attackers and scornful to the failing defenders, and, if the round ends in a tie, dismisses both sides with a frustrated "You ''failed!!''".
* [[Anti
* [[Anti Poop Socking]]: The current drop system has a cap on the amount of playtime in which drops can occur, about 10 hours a week. Playing beyond that cap does not grant the player additional items. Before this system was implemented, the old drop system was tied so closely with playtime that, statistically, the best way to guarantee that items would drop join an "idling" server and ignore the game for hours on end.
* [[Artificial Brilliance]]: The AI driven bots are capable of Spy checking and single class rushes, and the Medics hide from the action until they think it's safe.
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** Bots, during setup time offline, will taunt the player if s/he looks at them too long. This applies to both teams and may be [http://www.youtube.com/watch?v=OIjCicbKO7s exploited for humorous effect].
** Often times in Medieval mode, bot medics will stand by players with their bonesaw, trying in vain to heal them as if they were using a medigun.
* [[Artistic License History]]: The official media in the name of [[Rule of Funny]]. The blog once said that ''[[Deus Ex: Human Revolution
** This appears to be a combination of [[Unreliable Narrator]] and [[Alternate History]] - although how much of each and which parts correspond to which is left as an exercise for the reader.
* [[Ascended Fanfic]]: It's an official Valve-made sequel to an official Valve-made sequel to a Quake mod.
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** Also the sentries beeping louder and more often the more upgrade they are. Listen closely-- some beeps also means it's spotted an enemy.
* [[Beethoven Was an Alien Spy]]
* [[Bigger
* [[Big No]]:
** The Spy, when he gets hit by...
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** Oddly enough, one of these, after being hit by Jarate, is the Spy saying "Mon dieu!" which in the French dub is replaced by the English "My god!"
** There's a well-known russian idiom "Bullet is dumb"... With this in mind, Heavy's trademark line [[Eloquent in My Native Tongue|gets a lot]] [[Stealth Insult|deeper meaning]]:
{{quote| ''"I've yet to meet one that can [[Surrounded
* [[Bizarrchitecture]]: Who builds two opposing forts in the ''same building''? There's an [[All There in the Manual]] explanation in the [[Backstory]] related [http://www.teamfortress.com/pumpkinpatch/the_last_will_and_testament_of_Zepheniah_Mann/ here]. Short explanation: RED and BLU were originally formed by two feuding brothers that were each willed the same land by their father. This practice is [[Lampshaded]] in Valve's description of the map Double Cross: "Secret bases concealed behind the unassuming façades of a factory and a farm built next door to each other fool absolutely no one in the area, who sometimes gather around to 'watch all them mercenaries fight over that spy base'." This is actually one of the main reasons [[Valve]] went with the cartoony, no-plot style over the previous realistic military style. Take a look at the intelligence room on 2fort sometime. Notice anything? How about the extension cord that goes across the room and ''plugs into the other wall''?
* [[Blatant Item Placement]]
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** The Razorback for the Sniper has exactly one purpose: preventing an easy backstab. But with it, the Sniper will only have his melee weapon to defend himself against anyone else (and a smart Spy can usually kill an unguarded Sniper with a few pistol shots).
*** Even more frustrating is that it was introduced at roughly the same time as the Ambassador, which gives the Spy the ability to Headshot. While it doesn't pack as much punch as a Sniper's Rifle, it will still kill most enemies with two shots. All it needs is the tiny crosshair centered on the victim's head. Given that most Snipers would be camping in a spot most other classes won't visit anyways and their eyes are always in the scope, the shot isn't hard.
** The ''Demoknight'' (officially known as the "[[Exactly What It Says
*** The Thousand and One Demoknight variant of this kit forgoes ranged weapons entirely, replacing the grenade launcher with a pair of wee booties that gives you better control of your charge, at the expense of having no range weapons whatsoever, and gives you a sword that doubles the regeneration on the Charge Meter while also converting all ammo boxes into health. The last one also makes it so that you are unable to refill ammo even if you had a gun. The upside is, with a good knowledge of the map, a demoknight with this kit can get around twice as fast as a scout, and one-shot a overhealed heavy with a well timed shieldbash + critical sword swing.
** The Heavy equipped with a Tomislav can easily set up ambushes and cut other classes down, and makes a solid combo with the Gloves of Running Urgently. However, if he runs into any ''other'' Heavies equipped with ''other'' miniguns, their higher damage output is generally enough to ruin him if the Tomislav Heavy doesn't get the first shot off.
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** The Bombnomicon Misc item intentionally invoke this, by blowing you up for dying for any reason, even ''falling too far.''
* [[Critical Hit]]: Tied directly into game balance, with some weapons' advantages and disadvantages relying on an ability to land a guaranteed crit, or the inability to land random crits. "Crockets" (Critical rockets) get hate especially since they can literally gib several people with a single projectile. There are also mini-crits, which deal 35% more damage for a weapon. More details on the [[Critical Hit]] page.
* [[Crossover]]: The Heavy plays poker with [[The Adventures of Sam
** Meanwhile the Pyro kills zombies in ''[[
** Heavy, Medic, and Engineer are familiars in [[
** There are [[Cross Promotion|Promotional]] hats that come from several different games/other forms of media.
* [[Cross Promotion]]: Valve adds numerous items (usually hats) from other Steam games and vice versa. The [[Vocal Minority]] is not happy about this.
* [[Crouch and Prone]]: Crouching slows you down but grants more cover, and by crouching during a jump, you can reach higher places than with just a regular jump.
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* [[Cut His Heart Out
{{quote| I am going to claw down your very throat and tear out your very soul!<br />
I am going to strangle you with your own frilly training bra!<br />
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* [[Davy Crockett]]: He's possibly the first BLU Sniper.
* [[Dead Character Walking]]: If your character's corpse is still there after you respawn, which tends to happen on instant respawn servers, it can produce weird effects. If your character [[Holler Button|talks]], so does their corpse. ''C'mere, cupcake...''
* [[Death
* [[Death From Above]]: Having the higher ground affords a tactical advantage to pretty much all of the classes, but the Soldier in particular earns an achievement called "Death From Above" by killing enough enemies in that fashion.
* [[Death Is Not Permanent]]: After dying in non-Arena maps, you wait until a running timer respawns you and your teammates into your base.
** [[Death Is a Slap
* [[Deflector Shields]]: The Medic can bathe both himself and a teammate in a glowing, indestructible shell for up to 8 seconds.
** The Scout can drink a Bonk drink for a similar effect, but can't fire his weapons while it lasts.
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** Inversely, an overabundance of Engineers on one side or the other can cause the game to grind to a stalemated halt.
* [[Distinctive Appearances]]
* [[Distracted
* [[Ditzy Genius]]: Prolonged exposure to Australium has this effect on people. Radigan Conagher, after working with Australium for years, became intelligent enough to make a fully functional prosthetic limb, and dumb enough to saw his hand off to be able to use it, and Australia, the main source of this metal, is the most advanced country in the entire world, yet they elect their king by kangaroo boxing.
* [[Do Not Drop Your Weapon]]: You cannot drop your weapon unless you die, with the exception of being able to drop a Sandvich with the Heavy.
** And anything you THROW at enemies. (Jarate, Mad Milk)
* [[Do Not Run
* [[Does This Remind You of Anything?]]:
** "EAT IT, FATTY!"
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* [[Every Bullet Is a Tracer]]: With the exception of the sniper rifles (not counting the Machina), every bullet is visible.
* [[Everything Fades]]: Eventually, corpses disappear from the field. If a player dies while on fire, the corpse is extinguished a few seconds before it disappears.
* [[Everything's Better
** [http://wiki.teamfortress.com/wiki/Teddy_Roosebelt Teddy bears], too.
** And [http://wiki.teamfortress.com/wiki/Pocket_Medic Medics].
** [http://wiki.teamfortress.com/wiki/Cremators_Conscience The oft-forgotten Pyro shoulder angel and devil].
** And [http://wiki.teamfortress.com/wiki/Itsy_Bitsy_Spyer a Spy voodoo doll].
* [[Everything's Better
* [[Everything's Louder
** In DeGroot Keep, bagpipes also play in the background whenever the castle door opens; that is when points A and B are captured, and when the castle is successfully defended.
*** The music is the ''Day of Defeat'' (a [[Half
* [[Everything's Worse
** Averted with the Engineer's [[Punny Name|Teddy Roosebelt]].
* [[Evil Laugh]]: Kill enough people and your character will begin to snigger, chuckle, guffaw and snort hysterically in some truly hilarious ways. But perhaps the best example is what the Administrator sometimes does if the [[Delayed Explosion|Payload]] nears the [[Outrun the Fireball|Final Terminus]].
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** The RED Spawn in the second stage is overlooking a swimming pool, and REDs can be seen swimming and otherwise chilling out.
** A Sniper is camping on the third stage.
* [[Fun
** The team names ({{color|red|'''R'''}}eliable {{color|red|'''E'''}}xcavation {{color|red|'''D'''}}emolition and {{color|blue|'''B'''}}uilders {{color|blue|'''L'''}}eague {{color|blue|'''U'''}}nited), in the vein of [[wikipedia:List of fictional espionage organizations|classic 60's fictional espionage organizations]]. In-universe, the team names are backronyms, as RED and BLU are named after brothers Redmond and Blutarch, respectively.
** The '''K'''illing '''G'''loves of '''B'''oxing, used by the Soviet Russian Heavy Weapons Guy.
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** There are also mods that change the rules around a bit, like Sudden Death only with melee weapons (which is now implemented into the game) or restricting how many of each class can play on the same team at once (typically to prevent Sniper Wars or turtling with Engineers)
*** Class Restriction is also put into place to prevent spamming of any one class. On Medieval mode, this is critical as most medieval maps devolve into "which team has the most Demomen".
**** Then there are games set to "[[
** Another mod that is gaining in popularity is "hardcore mode", in which crits are completely disabled. This usually means no one hit kills and that a game round would last significantly longer.
** Also present are mods that disable the respawn delay completely or reverses it, so that the losing team spawn faster. And yes, games on these servers usually ends in a stalemate.
** Not to mention tons of character model replacements, including various attempts at [[Gag Penis|nude mods]], [[Gender Swap]] mods, anime mods and more...
** Vs. Saxton Hale is gaining popularity. As implied, one team tries to kill Saxton Hale (or occasionally [[Christian Brutal Sniper]], Vagineer, Painis Cupcake, and, in two unofficial variations, [[Portal 2
*** As of September 2011, not only is the entire circus of TF2 Freaks already made into variants of the mod, There are variations of the mod for almost every single fictional character under the sun, ranging from the "mane 6" [[My Little Pony: Friendship Is Magic
* [[George Washington]]: He invented America, but his greatest failure was his inability to be permanently invisible. (That's where the Cloak and Dagger come in.)
* [[Giant Eye of Doom]]: During the 2011 Halloween Update, the MONOCULUS! appeared in a new version of the Viaduct map. He's extremely powerful (like the Horsemann), and hovers and [[Get Back Here Boss|teleports around the map]] while shooting critical eye-rockets. If players manage to defeat him, they'll score an achievement and a free [[Nice Hat|mask based on it]]. If they go the extra mile, they can also receive a cursed book, the [[Tome of Eldritch Lore|Bombinomicon]], to wear.
* [[Girls
* [[Goomba Stomp]]: The Soldier's Mantreads allow players to take the fall damage that they would normally take, triple it, and apply it to the guy you land on; the higher you fall, the more damage you deal, often enough to one-shot most classes in the game. Of course, managing to actually land on someone is a feat in and of itself, especially while rocket jumping.
** Some servers have a mod that enables Goomba stomps for everybody, being an instant-kill no matter how you land on someone.
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