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Forza Motorsport: Difference between revisions

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* [[The Alleged Car]]: ''Forza 4'' features famous Alleged Cars like the Ford Pinto, Chevrolet Corvair, and the Mustang King Cobra. However, despite being ''painfully'' slow, they all work just as well as any other car.
* [[An Entrepreneur Is You]]: You can earn plenty of credits solely by selling liveries (2 onwards) and car setups (3/4) you have created. There's also the [[Auction]] House.
* [[Anti -Frustration Features]]: The rewind feature in 3. 4 has it, too, but it can be turned off for bonus credits.
* [[Artificial Brilliance]]: The AI in ''Forza 4'' will adjust their behavior based on how you drive. What this means is that if you drive like it's a demolition derby, they ''will'' smash into you just as often as you try to smash into them. ''Forza 3'' and ''4'' have the "Pressure" system - if you ride on the ass of an AI player, the AI will be pressured into braking later and later in order to try to pull ahead of you. Keep on them long enough, and they will usually eventually miss the braking point entirely and go flying off the track.
* [[Artificial Stupidity]]: In Forza 3, AI drivers will occasionally spontaneously swerve all over the road and mash into each other, and it's easy for them [http://www.youtube.com/watch?v=HZQtLAHNs3I to get stuck on each other]. They also did not have upgraded cars, turning single player "races" into glorified hotlapping.
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* [[A Taste of Power]]: 3 begins with a practice race in an Audi R8... and then makes you pick between a Honda Fit or a Ford Fiesta.
** 4 starts with a practice race in a Ferrari 458 Italia, and makes you pick between a Toyota Agyo or a Chevrolet Spark.
* [[Auction]]: [[Exactly What It Says Onon the Tin|The Auction House]]. Players put their cars up for sale on the auction house, and players bid on the cars.
* [[Awesome but Impractical]]: SUVs and pickup trucks. They can toss other cars around like toys, but they're so heavy and top heavy that they tend to plow through corners. Pickups are basically death traps online in ''Forza 3'', as they're very light in the back, rear wheel driven, and it's very easy for other players to accidentally or purposely hit it, and cause it to spin out, though the problem is less noticeable in ''Forza 4'' because of the better collision system.
** The SSC Ultimate Aero is the second fastest car in the world, with ''1200'' horsepower and torque. The top speed is higher than the Veyron - but it's rear wheel drive, not all wheel drive. What this essentially means is that you get wheelspin well into ''fourth'' gear, making the car nearly un-drivable without traction control enabled.
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* [[Insurmountable Waist-Height Fence]] A few, but the most egregious being the low tire walls, which stop you as if they were made of cast iron.
* [[Itasha]]: Can be done from 2 onwards.
** Can actually be used to a player's advantage online; risque paintings or vinyl groups have actually [[Distracted Byby the Sexy|distracted other players]] [[Attention Deficit Ooh Shiny|ogling them as they drive along]], often causing them to crash.
* [[Jack of All Stats]]: Sporty hot-hatchbacks like the Ford Focus ST offer a good blend of speed, acceleration, handling, and braking.
* [[Suspiciously Similar Song|The Junkie XL Version]]: A lot of the songs in the first game were done this way.
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* [[The Rival]]: [[Gran Turismo]].
* [[Vanity License Plate]]: While none of the cars have license plates affixed, it's easy to create (or download) a decal to use as a license plate. You can then stick whatever you want on it.
* [[Wearing a Flag Onon Your Head]]: Some liveries are based entirely around nation flags - for example, a racing livery for a Lotus based on the flag of the United Kingdom.
* [[Wronski Feint]]: If an AI car is riding on your ass and they only start to overtake you right before a turn, they'll go flying through the turn from breaking too late, often slamming into a wall. Happens frequently in multiplayer when dealing with [[Car Fu|rammers]] - if you see someone aiming to smash into you, just go wide at a turn and smash on the brakes, and the rammer will go flying through the turn and smash into the walls of the track.
 
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