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** One thing that should be noted is that a lot of the Heart Warming moments in 40k come from the Black Library books (which are all of arguable canon). The Space Wolves one is straight fluff, from an article about their Chapter Master.
** Actually, there's plenty of CMOH's in [[Warhammer 40000]] - its [[Crapsack World|crapsacky setting]] actually lends itself to them. Admittedly, this usually involves the [[Imperial Guard]] - your average Guardsman is just an average human being caught in one of the worst settings imaginable. This troper would like to direct you to any number of the Imperial Guard novels, and even some of the [[Space Marine]] ones - particularly the Ultramarines. The [[Space Wolf|Space Wolves]] certainly don't have a monopoly on - shock! concern for people's lives, as Captain Uriel Ventris of the Ultramarines or Captain Elaric Eshara of the [[Imperial Fists]] will tell you.
** The [[Defector From Decadence|Soul]] [[Neutral Good|Drinkers]] series. Emperor's bowels, the ''[[Soul Drinkers (Literature)|Soul Drinkers series]]''. Despite the main characters' [[Names to Run Away From Really Fast|name]] and their [[Dark Is Not Evil|mutations]]. One Marine realises he regrets the death of a Guardsman now that he's forced by circumstances into killing them himself rather than simply sending them to their deaths. An aging Imperial Guard general who's spent most of the time sitting in a [[Cool Tank|Bane]][[Base Onon Wheels|blade]] realises the planet is lost and decides to die with his men rather than escape. Sarpedon refuses to attack major Imperial military centres even though everyone is busy at the Eye of Terror, because he knows that for all its ruthless crushing tyranny it's still the only thing protecting people from Chaos. And the author states that even if [[Honor Before Reason|Sarpedon's ideals]] lead to his Chapter's annihilation (it's come pretty close at least four times in five books), at least they will die free. Yes, this Troper is saving up to build a Soul Drinkers army.
*** The soul drinkers left the imperium, subjected themselves to being attacked by almost everyone, and waged a personal war ON said imperium, because they believe that they are going the wrong way about things. Which, almost certainly, they are. This is a group of rapidly dwindling, mutation ravaged survivors, fighting for what they believe in.
** Arguably, Lord Castellan Usarker E. Creed is one. He values a soldiers life '''far''' more than an ordinary commander, even doing so much as ''suspending summary executions within his regiment''. The Codex even says he is intensely disliked by the Commissars.
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** Divine Spark, a Holy Symbol used to unite all the religions against the enemies of life.
** ... and more. The paladin's ghost that lingers to finish the training of his apprentice, who turns and just smiles at him; at that, the spirit passes on. The other paladin soul, captured in an über-evil blade, that ends up redeeming it. The messenger who seeks the god of travel to give his successor abilities to match his own, so that he not be mocked for not living up to an impossible legacy. And so on and so forth.
* ''[[Promethean: The Created (Tabletop Game)|Promethean: The Created]]''. Even by [[New World of Darkness (Tabletop Game)|World of Darkness]] standards, [[Crapsack World|it's depressing]]; you play as [[Frankenstein's Monster|revived corpses]], who [[Walking the Earth|travel the world]] desperately trying to [[Become a Real Boy|become human]], while [[Blessed Withwith Suck|their powers]] [[Walking Wasteland|turn]] [[Hate Plague|the world]] [[The Woobie|against them]]. But the tone is ultimately ''optimistic''; players are encouraged to [[Earn Your Happy Ending|fight for a happy ending]]. A quote from the Refinement of Iron, who study [[Proud Warrior Race Guy|combat and strength]], on the Refinement of Gold, who try to emulate the humans that hate and fear them:
{{quote| Do what you need to do. [[The Power of Friendship|Nothing will harm you]], my brother.}}
** And if you ever wonder if a Promethean's pilgrimage is really worth it, there's this little story at the end of a chapter about a driver who casually, and just because he wants to help, picks up a battered and confused man to lead him to the hospital, not understanding why the man seems so baffled by this act of generosity. It's pretty clear he actually picked up a Promethean who finally managed to reach the New Dawn and to become a real human. The story ends with the driver looking in his rear mirror only for seeing the man smiling and opening his arms for welcoming the rays of the sun.
** ''[[Hunter: The Vigil (Tabletop Game)|Hunter: The Vigil]]'', too. Sure, it's dark and depressing, but the message of this game is simple: the reason humanity hasn't fallen to the countless horrors of the universe over the centuries, the reason ordinary people sleep soundly in their beds, the reason the protagonists of the other game lines (with a couple of exceptions, like Promethean and Geist) will NEVER win is because ordinary men and women step into the darkness and take up the Vigil. Many go insane. Most die. But for every candle that goes out, another ignites and the Vigil remains.
*** ''[[Changeling: The Lost (Tabletop Game)|Changeling: The Lost]]'' too. Yes, You've been traumatized by horrible things. Yes, you're living a life that may potentially lead to one of multiple horror filled and nightmarish ends. But even in Changeling, there is hope that one day, you can reunite with your fetch peacefully and regain wholeness, or come to grips with your powers without descending into Madness. The hope may be small, but if the appearance of the Court of the Dawn (The Court powered by the emotion of HOPE) is symbolic of anything, its that even for the Lost, hope can burn brightly and powerfully enough to give a chance for a better tommorow.
* The origin of the Monkey Clan in ''[[Legend of the Five Rings (Tabletop Game)|Legend of the Five Rings]]''. During a war against the Shadowlands, a samurai named Toku emerged as a hero. Emperor Toturi I asked Toku to serve as the Captain of the Imperial Guard... and he turned the offer down. The reason? He wasn't a samurai at all - his village was attacked, and he'd stolen the swords off a dead samurai's body to defend it. Then he headed out to join the battle, promising himself he'd make up for his crimes after it was over. The confession complete, he asked to be allowed to commit seppuku... and was refused. The emperor told Toku he'd done more to earn his rank than any of the born samurai in Rokugan, and offically made Toku a samurai, retroactive to the beginning of the war. Then he ordered Toku to be the head of the newly-formed Monkey Clan as well as Captain of the Guard. The Monkey Clan is quite possibly the most respected Minor Clan in Rokugan.
** To put this in clearer perspective, the Monkey Clan was given their lands from those of the notoriously underhanded Scorpion Clan, a clan that openly celebrates blackmail, poison, and [[Disproportionate Retribution]]. And they have sworn the last on any who touch the Monkey Clan. Best example of [[Morality Pet]] this troper's seen.
* This troper was once part of a [[Dungeons and Dragons (Tabletop Game)|Dungeons and Dragons]] group (The campaign has since ended.) The PCs were as thus: A Chaotic Neutral Half Elf Duskblade(This Troper), a Chaotic Evil Half-Orc king of hell barbarian thing (Don't ask, would take too long), and a lich. Our DM decided to mix two of his campaigns, so characters from the other campaign were there as well. The setting: End of the world is nigh, this troper and his group are going to enlist the power of some gods to help us out. We've gotten to the point where the leader of Hell itself said "Oh no, not you guys!" Anyway, we're decending into the bowels of this mountain where we can find a shrine we can use to summon an ancient warrior to help stop the big bad. On the way down, we all of sudden realize we're all silenced in every form. We can't communicate telepathically, we can't talk, we can't even hear ourselves breathe. From nowhere, the Orc, who has had a reputation of murdering entire towns without blinking, picks up the half elf and puts him on his shoulders. Why? The Half Orc's player looked at troper and said "In all that we've been through, you've been my only friend. You stayed when no one in there right mind would. Why is that? I don't care, I'm not letting you go." It was at this point, that this troper realized just how strong the relationships grew between these two characters, and just how far they'd go for eachother.
* One of the latest errata for [[Exalted (Tabletop Game)|Exalted]] manages to give one to the ''[[Omnicidal Maniac|Abyssals]]'', believe it or not:
{{quote| The [[Reincarnation Romance|mystical ties that bind]] Lunar Exalted to their Solar mates offer Abyssal Exalted a [[Love Redeems|tiny sliver of hope]]. Resonance is never gained from sins of life directly associated with the appropriate Lunar. If the deathknight's mate [[That Man Is Dead|calls her by her forsaken name]], she may answer to it. She can protect her mate from harm and [[Even Evil Has Loved Ones|love her with a positive Intimacy]]. The two can even have children together safely, for all that the Neverborn impotently roar in fury. If the Abyssal actually does hold a positive Intimacy for her mate, [[The Power of Love|the protection goes even farther, shielding her from sins of death so long as her actions are in direct support or defense of the Lunar]]. Thus, an Abyssal with no positive Intimacy could safely protect her mate from demons, but not a horde of specters [[Magic Aa Is Magic A|(since the sin of death for opposing creatures of death still applies even though defending the specific life is permitted)]]. [[Screw the Rules, I'm Doing What's Right|With a positive Intimacy, the deathknight can safely ignore her Liege's command to murder her mate and can even fight the Deathlord in defense of that one precious life.]]}}
* ''[[FATAL (Tabletop Game)|FATAL]]'' has the Flute of Felicity, aka "What The Hell Is A Flute That Makes People Happy Doing In A Piece Of Shit World Like FATAL"? (On the forum thread, at least two tropers attempted to "rescue" the Flute of Felicity from the tainted mires of its source material.)
* This troper was running a game of [[Maid RPG]] in which the PCs were heading into town to meet an emissary from [[Girl Genius|Castle Wulfenbach]] to the minor noble they all worked for. This being the [[Girl Genius]] universe we're talking about, they encountered a fifteen-foot-tall rogue clank that proceeded to chase them through the woods between the mansion and the airship port. The group, being [[Ragtag Bunch of Misfits|what they are]], started speeding through the forest, throwing everything they could at it: bullets, dictionaries, random pieces of the car they were all riding in. When they had reached the end of the forest, they managed to disable its legs enough to be able to escape. Its last act before it was out of sight was to shout "HUUUUUUUUG!" The players immediately went "awww..." The party turned the car around, drove back, and proceeded to repair the clank's legs and let it hug them all in apology. This clank (named the Hug-Bot by the players) then followed them around for the rest of the campaign, giving random people and objects (including the mansion the group worked in) hugs.
* This troper is currently involved in a psychic campaign, playing a borderline-amoral [[Heroic Sociopath|heroic sociopath]] jumper, with a [[Knife Nut|love of knives]]. Everything he's said to the party has amounted to "Whatever, as long as I get paid." Recently, his teleportation malfunctioned, leaving him unarmed and badly wounded in a room with another jumper, an armed guard, and a ticking bomb. Rather than teleport herself out, she sends my character back to base, hoping the display of affection would make him a better person. She dies in the explosion, cue his [[Roaring Rampage of Revenge|retaliation]].
* Neverwinter Nights persistant world... but it's faithful to DnD, so it mostly applies here: My character, Nashanee, is a Tiefling (a part fiend) came to the City of Sharressia because she really couldn't fit in anywhere else, being hated for her fiendish heritage. After several months, and a few relationships ranging from the casual to the heartbreaking, she finally gets into one that is going ''very'' well with a Half-Dragon woman named Kalia. After a while, they get serious with eachother, and in a moment that is this trope in and of itself they essentially propose to one another (though they can't marry). Later, while performing... *ahem* activities in the temple, with Nash sitting on the Alter, Kalia kneels to Nashanee, and when inquired as too why, responds, "Because you're supposed to kneel before the Divine, and that is what you are." To anyone else, it might have been [[Narm Charm|pleasantly corny]], but spoken to a quarter fiend who had spent her life suffering because of how she decidedly ''wasn't'' divine, it was a truly touching thing to say.
* In [[GURPS]] [[Traveller]] ''Sword Worlds'', there is a CMOH in the side notes. A Sword World soldier is slogging home after the Fifth Frontier War. When he arrives he sees his home is in ruins, but there is his wife gallantly putting the pieces of their home together. They great each other and the next day get back to work rebuilding their lives and proving that their spirits are unbreakable. Later the soldier meets his brother who wishes to go on an expedition to the back of beyond to escape the encroachments of the Imperium. The soldier then says that he wishes his brother good luck but for himself, his home is right where it is and [[Theres No Place Like Home]].
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