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{{examples}}
* ''[[Command and Conquer|Tiberium Sun]]'' has the [[Exactly What It Says
* ''[[
* The scarab in ''[[Sacrifice]]'', which automatically shoots healing energy at any injured ally within range.
* ''[[Doom]] II'': the Arch Vile can resurrect almost all slain monsters.
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* The ''[[Shining Force]]'' series also has this, preferably with the words "dark" and "evil" to describe the healers. The second game (as well as the Sega CD version of the two Gaiden games) make it more clear by having an evil bat-wing fairy show up whenever a healing spell is cast.
* The ''[[Kingdom Hearts]]'' series have certain Heartless that heal their allies. Some examples are the "Green Requiem", (which float around and are resistant to magic), and the Crescendo (which can also summon other Heartless, at least in certain games).
* There's a fun example in ''[[Breath of Fire III]]'', with the the [[Exactly What It Says
* In the flash game ''Captain Dan Vs. Zombie Plan'', there are zombie medics.
* Similarly, the Engineers in ''[[Halo: Reach]]'' give all the Covenant in the area overshields.
* ''[[Guild Wars]]'': enemies in the game use the same classes that players do, including healing specced enemies who fill this role.
* Shaman Goblins in ''Torchlight''.
* In ''[[Runescape]]'', Tztok-Jad summons healers halfway through his fight.
* In ''[[City of Heroes]]'', we are given the Tsoo "Sorcerer" minions. These little bastards not only heal their fellow mooks, they also TELEPORT OUT OF RANGE when they're not healing your enemies, so that you're forced to either track them down (And get slaughtered by their mainstream mook allies) or just focus on their allies, and wait for them to come back and heal them, making it all futile. Oh, and they're just as likely to teleport ahead where there are more mooks as back in the area you cleared, so tracking them down could draw more fire. Not too bad if you have some sort of immobilization or hold, but if you're a standard melee class, you're pretty much screwed.
* ''[[
* The ''[[
* White Magikoopas and Medi Guys in ''[[Paper Mario (
* Glowing Ones from ''[[Fallout 3]]'' can emit radiation that simultaneously injures the player and heals other feral ghouls.
* ''[[Final Fantasy Tactics]]'' had a level consisting of facing five of these. It's not that hard, but it gets to be [[That One Level]] just out of sheer annoyance.
* In ''[[
* The Power Robots in ''[[Earthbound]]'' can "replenish a fuel supply", which completely restores their own or other enemies' life.
* Enemy mages can often heal other mooks in ''[[Dragon Age Origins]]''. This is one of many [[Demonic Spiders|reasons]] they're a top-priority target for a party that wants to stay alive.
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