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Final Fantasy Adventure: Difference between revisions

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The Dark Lord's empire has near-total control of the world, he's only searching for the Tree of Mana to complete his dominance of the world, and the protectors of the tree and the Mana Tribe devoted to it, the Gemma Knights, are nowhere to be found. It seems that the Dark Lord's plans are all in place.
 
[[Spanner in Thethe Works|Except for one slave caught in the Dark Lord's gladiator pens.]]
 
This player-named slave, and his friends Willy and Amanda, have dreams of escaping from these pens - Willy to meet up with the Gemma Knights, Amanda to see her brother Lester, and the player-named slave just wants freedom - though when the pits end up costing Willy his life, the slave agrees to look for Bogard, last of the knights, for his friend.
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Things quickly spiral out of hand, as the newly-escaped slave quickly finds himself at the epicenter to prevent the Dark Lord's final victory.
 
Originally a [[Gaiden Game]] for the [[Running Gag|pigs-flyingly popular]] ''[[Final Fantasy (Franchise)|Final Fantasy]]'' series, it instead became the first game in the ''[[World of Mana]]'' series. This is why there are several elements of the former series (like chocobos, moogles, and a standard inventory system) present while several of the latter (cannon travel, mana spirits) are absent - many of the latter weren't actually introduced until ''[[Secret of Mana]]''.
 
It eventually received a [[Video Game Remake]] as ''[[Sword of Mana]]'', with an updated story and updating the setting to remove the ''[[Final Fantasy (Franchise)|Final Fantasy]]'' elements.
 
Known in Europe as ''Mystic Quest''. Not to be confused with [[Final Fantasy Mystic Quest (Video Game)|a similarly named SNES game]] (which likewise was released in Europe with a different title which ''also'' has the words "Mystic Quest" in it).
 
{{tropelist}}
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* [[Big Bad]]: {{spoiler|Julius turns out to be the game's [[Big Bad]].}}
* [[Bodyguard Crush]]: It's implied at the end of the game that the hero fell for the heroine, which makes the ending even sadder.
* [[Chain -Reaction Destruction]]: The first thing you fight, dies in that way.
* [[Charged Attack]]: There's a meter at the bottom of the screen that automatically charges; the amount of charge determines how much power your attack or spell has. Moreover, choosing to improve your Will score upon level up increases its speed - by the end of the game, the meter fills up so fast, your max charge attacks go from [[Awesome but Impractical]] to [[Awesome but Practical]].
* [[The Chosen One]]: The girl you rescue at the beginning is the final scion of the Mana Tribe, and {{spoiler|becomes the Gemma of the Mana Tree when the original one dies}}.
* [[Disc One Final Boss]]: The guy named "Dark Lord" sure sounds like the [[Big Bad]], doesn't he?
* [[Downer Ending]]: {{spoiler|The hero, after losing just about everything, finally defeats Julius, but the Mana Tree dies after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure the land is at peace, but remember, the heroine [[Fridge Horror|is the only one left who can become the object that keeps the world stable.]]}} And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.''
* [[Dragon Withwith an Agenda]]: Julius. {{spoiler|Eventually [[Dragon Ascendant]].}}
* [[Dronejam]]: [[Video Game Cruelty Potential|Brutally]] averted, if an NPC is in your way, you can simply [[Murder Is the Best Solution|kill]] them
* [[Eleventh-Hour Superpower]]: Xcalibur/The Mana Sword, given to you about four screens before your final showdown with Julius.
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* [[Mascot Mook]]: While many elements of the series weren't added until later, the game does have Rabites (though they weren't actually named until later).
* [[The Mole]]: Oh, that friendly man who helps you out at a couple of points? Julius, trying to get closer to the girl.
* [[Moses in Thethe Bulrushes]]: Julius is a villainous version, the sole survivor of the evil Vandole empire.
* [[Never Say "Die"]]: Averted '''hard''' for a Nintendo game, a Game Boy game released in 1991 nonetheless (during the iron-fisted censorship happy era for Nintendo). Were Nintendo's censors' [[Getting Crap Past the Radar|radars]] off or something?
* [[Nice Hat]]: Since he's a monochrome [[Palette Swap]] of the red mage from ''[[Final Fantasy III (Video Game)|Final Fantasy III]]'', the disguised Julius also has his famous Pimp Hat. Betrayal has never looked so stylin'.
* [[No One Could Survive That]]: ''You'' benefit from this twice - perhaps ''because'' you're just a slave, Dark Lord and Julius don't really put that much effort in ensuring your demise.
* [[One-Winged Angel]]: {{spoiler|Julius, once again, embodies the trope.}}
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* [[Point of No Return]]: Tower of Dime. Hint: stock up on keys before you go.
* [[Robot Buddy]]: Marcie, in the Tower of Dime.
* [[Spanner in Thethe Works]]: The main character is a nobody that turns out to be the one element Dark Lord (and later Julius) cannot account for.
* [[The Virus]]: Medusa's poison works like this... poor Amanda.
* [[Three Quarters View]]: A hybrid of this, side view and an overhead view.
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