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{{work}}
A Step Onto Chronos is a ''[[
The story begins with an alternate "[[Good Morning, Crono]]" involving the main character and his alarm clock. He travels outside to practice some swordplay and finds a green version of the ''[[
Things continue onward in normal fashion of the game, until Joe decides to take Lucca back to his homeworld and retrieve a few things, including his car, while offering Lucca the chance to play the game she's part of, and the green "Universe Gate" closes permanently behind them. Upon breaking Crono out of jail, things again proceed as normal, with a few "This wasn't in the game" moments. After repairing Robo, Joe stays behind to open the door, allowing the author to skip over one of the dungeons. He does this often. Upon entrance to the End of Time, Joe reveals his extra-planar origins to the rest of the party, and, as this happens in chapter five, they accept it and move on. They earn magic from Spekkio, and Joe finds himself with a stronger version of Fire-type magic, and a mysterious demonic-looking figure overshadows him as he receives his magic.
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* [[Author Appeal]]: The author constantly skips portions that he thinks are going to be tedious to write or take up too much time when playing the game, and has inserted his own original creations into the mix.
* [[Cooldown Hug]]: After losing control in Chapter 23, {{spoiler|Barog!Joe is calmed down with a hug and confession of love from Lucca.}}
* [[Kill It
* [[Shout
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