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** Status-toggling items can usually be used on the enemy as well, making them useful both for curing your characters and for attacking.
** In some games, [[Revive Kills Zombie|certain monsters will take damage or suffer instant death when a certain status-curing item is used on them]]. For instance, using a Golden Needle / Soft Potion on a stony or statue-like monster in ''V'' will hurt it, as a helpful [[NPC]] will tell you.
* The ''[[Paper Mario (
* ''[[Earthbound]]'', with its more modern varieties of [[Standard Status Effects]], has cold remedies that cure the common cold, and wet towels that cure sunstroke.
* ''[[
* In ''[[Nethack]]'' delayed action [[Taken for Granite|petrification]] can be cured by {{spoiler|ingesting anything which is acidic}}, which for some reason includes {{spoiler|lizard corpses, which conveniently never rot away like other corpses do}}.
** [[Our Werewolves Are Different|Lycanthropy]] can be cured by {{spoiler|eating a sprig of wolfsbane}} or {{spoiler|drinking holy water}}.
* Dis-X (where X is the condition) in [[Shin Megami Tensei]] games.
* The ''[[Dragon Quest]]'' series has antidotal herbs, which cure poison, and moonwort bulbs, which cure paralysis. ''[[
=== Examples of multiple status effect cures ===
* Full Heals and Lum Berries from ''[[Pokémon]]''
* Various examples from the ''[[Final Fantasy]]'' series
* Refreshing Herbs from ''[[Mario and Luigi
* Snake Oil from ''[[Saga Frontier]]''
* Tasty Tonic from ''[[Paper Mario (
* Break Free inspirations in ''[[City of Heroes]]''
* In ''[[Nethack]]'' using a [[Unicorn]] horn will cure all status effects except for [[Baleful Polymorph|polymorphing]], [[Our Werewolves Are Different|lycanthropy]], delayed [[Taken for Granite|petrification]] and delayed turning-into-slime. However, any individual use of a horn isn't guaranteed to work, so having a unicorn horn isn't proof against status effects causing a [[Nintendo Hard|game over]].
* The ''[[Tales
* ''[[Earthbound]]'' has Refreshing Herbs, which cure most status ailments. Secret Herbs, Cups of Lifenoodles, and Horns of Life, although usually used to revive unconscious characters, can also cure pretty much every status ailment in the game.
* Limes in ''[[Dubloon]]''. They aren't even as neccessary since status ailments are cured instantly after a battle.
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* Catch a Breath inspirations in ''[[City of Heroes]]''
* Among others, Garlic Water from ''Disgaea''
* The ''[[Tales
* "Chakra" or "Soul" items in different [[Shin Megami Tensei]] games.
* The ''[[
* The ''[[
=== Examples of HP and MP healing items ===
* ''[[Dragon Age]]: Origins'' had mages drink Lyrium Potions for restoring mana, stamina draughts for warriors and rogues, and everyone could [[Did Not Do the Research|drink poultices for restoring health]] (... a moist cloth bandage. As some lines from characters low on health ask for bandages, perhaps either the animations or the naming of poultices were a discrepancy that never got fixed.). ''2'' calls the health restoring items the conventional term "health potions".
* Elixirs and Megalixirs from ''[[Final Fantasy]]''. Megalixers actually heal all of the party members currently in combat.
* Various types of cake and mushrooms in ''[[Paper Mario (
* The ''[[Tales
* In [[Shin Megami Tensei]] games, Muscle Drinks, Soma Drops, and Soma.
** Muscle Drink increases your max HP for that battle. Fuck Yeah.
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* Revives and Max Revives from ''Pokemon''
* Phoenix Downs from ''[[Final Fantasy]]''
* Life Shrooms from ''[[Paper Mario (
** And 1-up mushrooms from ''Mario and Luigi''
* Life Bottles from the ''[[Tales
* Awaken inspirations in ''[[City of Heroes]]''
* Revival Beads Revival Gems, and Balm of Life in [[Shin Megami Tensei]] games.
* Amulet of Lifesaving in [[Nethack]]. As a single character game, this is your only 'get out of stupidity free' card.
* Horns of Life in ''[[
* Yggdrasil leaves from the ''[[Dragon Quest]]'' series. You can usually get them for free late into the game, but you can only carry one at a time unless you find one in a treasure chest.
* Rum in ''[[Dubloon]]''.
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* As well as ''[[Golden Sun]]''
* ''[[The Elder Scrolls]]'' goes as far to allow the player to make their own in the form of enchanted weapons and potions.
* ''[[
** Technically, however, many items in the game fall somewhere between this and the standard restoration categories. Basic healing crystals cast the same spell on the target as the basic green magic spell and both always heal 500 HP. Same goes for status effect crystals/spells and kind of for revive crystals/spells except the spell has a 50% failure rate while the crystal doesn't.
* Pokedolls (from ''Pokemon'', natch) have the same effect as Roar or Whirlwind. The equippable item Smokeball guarantees an [[Escape Battle Technique|escape from battle]] if the Pokemon holding it is battling.
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=== Examples of single use offensive items ===
* Rock Candy in ''[[
* Many examples in ''[[Final Fantasy]]''. Most interestingly, the Ninja's "Throw" ability in many games lets them turn ''any'' inventory item into one of these.
* As well as ''[[Golden Sun]]''
* And the ''[[Tales
* The Dizzy Dial, Fire Flower and POW! Block, among others, from ''[[Paper Mario (
* The magic stone item in [[Saga Frontier]]
* In ''[[Nethack]]'' [[Poison Mushroom|potions with negative effects]] can be thrown at monsters; if the bottle hits and spills its liquid on the monster it will get whatever negative status effect drinking it would have caused.
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* X-Items from ''Pokemon''
* A wide variety of drugs in the ''[[Fallout]]'' series could increase various stats, with a chance of addiction and withdrawal. Drug use also results in temporarily decreased stats after the effects wear off, even if you don't become addicted.
* Peppers in ''[[Mario and Luigi Partners In Time
* The Power Punch, Courage Shell, and Repel Cape, among others, from ''[[Paper Mario (
=== Aversions ===
* ''[[Saga Frontier]]'' has no revive item, the mechanics of the game mean downed characters can be brought back by normal healing.
** However there are special Items that can restore [[Life Points]] on the spot; in the earlier two [[SaGa]] games, those items are a bit more common {{spoiler|In [[Romancing
* Similarly, the ''[[Disgaea]]'' series has no revive items or even ''spells''. You have to pay a healer between battles (This also means a measure of redundancy in your force is recommended, in case someone gets killed in an Item World run).
* ''[[The Elder Scrolls]]'' series tends to have diverse items; although potions are most often of the restoring kind, it's possible to create potions and enchanted items with (almost) ''any'' effect, provided you can find 2 (often rare and expensive) materials with the same effect (and such a pairing may have a negative effect appear twice, applying it to the potion), down to summoning an [[Infinity+1 Sword]] from [[Hammerspace]].
** Or increasing your intelligence (and thus ability to make potions) then drinking it and makeing another and so on, until your potions are [[Game Breaker|Game Breakers]]
*** This is capped in Oblivion, so you can't get something completly gamebreaking... just mostly. Unfortunatly a couple effects (Vampirism, and the Conjuration school spells) are gone from the alchemy lists in Oblivion.
* In [[
* [[Xenoblade
=== Subversions ===
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