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{{examples}}
== Anime & Manga ==
* Averted in ''[[
== Comicbooks ==
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== Literature ==
* Mainly averted in ''[[
* Parodied in ''[[Myth Adventures]]'', Skeeve and Aahz are given a pitiful amount (on Klod) of gold coins to win a war with, but on Deva it turns out that ''one'' gold coin is a pretty decent asking price for an interdimensional mercenary's services.
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== [[Tabletop Game]] ==
* ''[[
** A simple dagger costs two gold pieces. According to the Player's Handbook v.3.5 gold pieces are a third of an ounce. The current price of gold is over $1600 per ounce, which means that a simple dagger is worth about a grand.
** It was worse in 1st Edition, wherein a gold piece weighed a tenth of a ''pound'' (about 1.5 Troy ounces). And a simple dagger ''still'' cost two gold pieces.
** In 1st Edition the widespread use of gold coins was explained in the Dungeon Master's Guide as being a result of "gold rush" economics. Adventurers were constantly going out and raiding lost tombs and monster hoards, bringing back the gold they found and spending it. This led to serious inflation and a significant decrease in the value of gold.
*** Which is handled fairly realistically in [http://nodwick.humor.gamespy.com/gamespyarchive/index.php?date=2005-09-07 this] ''[[Nodwick]]'' comic.
** ''[[
** Previews for the fifth edition have claimed it will avert this, basing prices in silver instead of gold.
* Averted in ''[[
== Videogame ==
* ''[[
* Gold pieces are ''[[
* Almost averted in ''[[
* ''[[Nethack]]'': A fortune cookie costs 7 gold ''[[Shout-Out|zorkmids]]", a food ration 45 zorkmids, and artifact weapons cost a few thousand zorkmids. Back-calculation from the weight system suggests that a zorkmid weighs about 40 grams, or about one and a quarter troy ounces. In the last 10 years, [[Real Life]] gold has varied between approximately $200 and $2000 per troy ounce, so that's $1,750-$17,500 for the fortune cookie, $11,250-$112,500 for the food ration, and a cool million or ten for Excalibur.
* The ''[[
* ''[[Castlevania]]'': The absolute cheapest, most worthless crap goes for 100 gold.
* ''[[
* In ''[[Diablo]]'' ''II'' and ''[[Diablo III|III]]'', a gold piece is the tiniest unit of currency in the game. Level 1 monsters routinely carry up to 10 gold pieces (which they drop on the ground when you kill them). Vendors are willing to pay you 2 gold pieces for a ''damaged club'' (basically a broken stick). By level 10, you'll be carrying around (and paying) thousands of gold pieces.
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