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X-Men vs. Street Fighter: Difference between revisions

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In 1996, after some flirting with their characters as [[Secret Character|Secret Characters]] in both ''[[X Men Children of the Atom (Video Game)|X Men Children of the Atom]]'' and ''[[Marvel Super Heroes (Video Game)|Marvel Super Heroes]]'', Capcom took the idea and ran with it, making a full-fledged crossover as '''X-Men vs. [[Street Fighter]]'''.
 
The game featured Cyclops, Wolverine, Rogue, Gambit, Storm, Sabretooth, Juggernaut and Magneto on the X-Men side, and Ryu, Ken, Chun-Li, Charlie, Dhalsim, Zangief, Cammy, M. Bison (Vega in Japan; "Dictator" for those who use the anti-region-confusion titles) and Akuma representing the Street Fighter franchise.
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The story was all but nonexistent, with the chosen team fighting their way through various team-ups before facing down Apocalypse in a slight genre change. After defeating Apocalypse, you fight against your tag partner using whatever character landed the final blow during the boss battle. So much for teamwork...
 
Followed in 1997 with '''[[Marvel Super Heroes vs. Street Fighter (Video Game)|Marvel Super Heroes vs. Street Fighter]]'''.
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== The game shows examples of: ==
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* [[Combination Attack]]: Double Supers.
* [[Deep South]]: Rogue, sugah.
* [[Early-Bird Cameo]]: This game introduced Shadowloo-era Cammy before the ''[[Street Fighter Alpha (Video Game)|Street Fighter Alpha]]'' series did.
* [[Everything's Better Withwith Spinning]]: Zangief.
* [[Excuse Plot]]: Random... ahem... street fights due to the interdimensional rift.
* [[I Just Want to Be Normal]]: In Rogue's ending, {{spoiler|Bison promises her that he will make her human if she joins him, something she rejects. Then, Rogue has a talk with Chun-Li, where she asks how it feels being human. Chun-Li answers that she can throw fireballs, and asks what's normal about that.}}
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