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Crash Bandicoot: The Wrath of Cortex: Difference between revisions

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* [[The Dragon]]: Crunch to Dr. Cortex. Cortex himself is this to Uka Uka.
* [[Dummied Out]]: The game uses a few areas from early development and planted new levels on top of them. Ice Station Bandicoot for example uses a small platforming area as a background under the helecopter racetrack. An unused [http://www.youtube.com/watch?v=brXCe8gUL34 racing] and [http://www.youtube.com/watch?v=vS-Ky4_RRW4&feature=related dogfight] level have also been found inside the game, as well as some extra Coco animations suggesting she was meant to be more fully playable.
* [[Everything's Better Withwith Spinning]]: It's a ''Crash'' game, what do you expect?
* [[Expressive Mask]]: Aku Aku and Uka Uka. Even more so in beta footage where Aku is animated constantly miming chatter during gameplay.
* [[Extended Gameplay]]: Akin to ''Warped'' after collecting all the crystals, there are the gems, time relics (of three different difficulties) and five hidden stages. Furthering on and collecting all these goodies can expand your completion percentage to 106%.
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* [[Knight of Cerebus]]: Though [[Mark Hamill]]'s hammy acting ensures he is still somewhat entertaining, Py-ro comes off as much more sinister and manic than [[Laughably Evil|his bretheren]], even refered to as the strongest and most evil mask in the manual. He was in fact meant to be the final Elemental boss, though was switched with Lo-lo for unknown reasons.
** Crunch himself lacks most of the [[Laughably Evil]] traits of Cortex's other minions, the creepy transformations caused by the Elemental masks doesn't help {{spoiler|This however, proved to be a result of being [[Brainwashed and Crazy]], as later games show, the normal, good-natured Crunch [[Cloudcuckoolander|isn't]] [[Good Is Dumb|serious]] [[Motor Mouth|or intimidating]], [[Gentle Giant|at all]].}}
* [[Loads and Loads of Loading]]: The original [[PSPlay Station 2]] version infamously suffered from tediously long loading times. You could be waiting up to a minute just to play each level. The "Greatest Hits"/"Platinum" versions as well as the GameCube and Xbox ports fixed this to a more tolerable fifteen or so seconds.
* [[The Many Deaths of You]]: As usual, the developers take great fun in imagining any possible amusing manner Crash can lose a life, ranging from being torched to ashes, turned into a bat or freezing into a mini iceburg. Coco gets in on it too, though not nearly to the extent.
* [[Minecart Madness]]: The start of "Compactor Reactor". "Ghost Town" is a minecart race.
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* [[Villain Decay]]: Uka Uka's [[Villain Decay]] really sets in in this game. Rather than being the menacing force of evil he was in ''Warped'' and ''Crash Bash'', he comes across as a petty, loud-mouthed jerk who contributes next to nothing to Cortex's schemes. Even when he finally loses his patience with Cortex and attacks him, he fails to hurt him in any real capacity. He somewhat recovers from this decay in ''Crash of the Titans'', only to go through it again in ''Mind Over Mutant''.
* [[What Could Have Been]]: ''The Wrath of Cortex'' was originally planned to be a sandbox exploration game, much in the vein of ''[[Crash Twinsanity]]'' developed afterwards. As the project traded hands however, the developers shyed away from differing the game too much from the traditional ''Crash'' gameplay, to the point of remaking it into a borderline carbon copy of ''Warped''.
* [[What Happened to Thethe Mouse?]]: The Elementals disappear after the final boss battle, their fate never explained. What becomes of them only makes sense if you have [[All There in the Manual|read the manual]], which explains that the crystals are used to imprison the Elementals once again.
 
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