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Metal Gear Solid 4: Guns of the Patriots/YMMV: Difference between revisions

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** Liquid Ocelot constantly hams it up throughout the game. Especially during act 3.
* [[Continuity Lock Out]]: Anyone jumping right to this game without playing the previous ones will have absolutely no idea what's going on, with the game constantly introducing characters and concepts whose true signifigance won't be clear at all without prior knowledge of the series, right from the get-go. This is presumably why the ''[[All There in the Manual|MGS4 Database]]'' was released, so that series newcomers could consult the database to catch up on the previous titles.
* [[Crowning Music of Awesome]]: [[Metal Gear (Video Game)/Awesome Music|See here.]]
* [[8.8]]:
** Combined with [[Critical Dissonance]]. The game received high, but not spectacular scores; however, almost every reviewer mentioned they ''would'' have given MGS4 a perfect score if not for those [[Story to Gameplay Ratio|long cutscenes]]. Of course, for most fans who have grown emotionally attached to the characters and followed the storyline throughout the series, long [[Cutscene|cutscenes]] aren't necessarily a bad thing.
** In retrospect, the [[Critical Dissonance]] now works in reverse - the game has received considerable [[Hype Backlash]] in the years following its release and now has a sizable hatedom, in contrast with its generally positive critical impressions.
* [[Even Better Sequel]]: The graphics are flashier, the cast of characters is bigger, the boring codec sequences have been replaced with cool cinematic sequences, and the gameplay is much more varied than in previous games. But what really secures ''[[Metal Gear Solid 4 Guns of the Patriots]]'''s [[Even Better Sequel]] status is ''the scale''. For emphasis, each of the previous [[Metal Gear]] games took place over the course of a single mission, with [[The Hero]] progressing through a series of areas in the mission site. This one takes place over the course of four missions, which are in four different ''continents''. And the standard [[Stealth Based Game]] formula has been greatly shaken up, with the gameplay featuring everything from gun battles in war-torn cities to smackdowns between [[Humongous Mecha|Humongous Mechas]].
* [[Fan Nickname]]: "Movie Gear Solid", for its high [[Story to Gameplay Ratio]].
* [[Game Breaker]]:
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* [[Goddamn Bats]]: Goddamn Scarabs! Imagine a tiny, three-armed robot (often holding a gun in one hand) capable of rolling around, hanging onto a wall to act like a security camera, and grabbing onto you to deliver an electric shock. Now imagine dozens of these little bastards climbing all over you because you triggered an alert. For bonus irritation points, they're small enough that it's easy to not notice them the same way you'd notice a tall human, and you could wind up wandering right into their path. Chaff grenades, the one thing that can stun machines in this franchise, are also ''extremely'' rare in this game.
* [[I Knew It!]]: {{spoiler|Big Boss is alive.}}
* [[Magnificent Bastard]]: Do you even need to ask? Ocelot was already a [[Magnificent Bastard]] in ''[[Metal Gear Solid 2 Sons of Liberty]]'' and ''[[Metal Gear Solid 3 Snake Eater]]'' but with this game, he became one of the most magnificent bastards in all of fiction.
* [[Memetic Mutation]]:
** "MGS 4 is [[Story to Gameplay Ratio|the best movie I've ever seen]]!"
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