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{{trope}}
In 1953, [[
* ''Gadget'': The focus of the story is the invention itself: How it comes to be invented, how it works, and / or what it is used for. The invention is the end result of the plot.
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Social sci fi: Man invents car, gets stuck in traffic in the suburbs. }}
Prior to the rise of [[John W. Campbell]] and his ''[[Astounding Stories]]'', the vast majority of science fiction fell under either Gadget or Adventure science fiction, with most of the characters being flat and stereotyped (though there were a few exceptions). Campbell wanted good ''stories'', not merely good ''science''; he wanted people to write science fiction that could stand on its own literary merits and seriously examine the consequences of technology on future society. His philosophy influenced authors such as Asimov and [[Robert A. Heinlein]].
Most modern science fiction stories do not exist exclusively in any one category; they have elements of all three present to some degree or another. However, many clearly place more weight on one emphasis than the other two.
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