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{{quote| ''"Let he who ventures into the mines know that without skills, death is certain, and with skills, riches are vast and never-ending -- but death will still hover over you."'' - "Maxx," Master of the Villain's Guild.}}
Released in 1995, Mordor: The Depths of Dejenol is a [[Role Playing Game|role-playing game]] for the PC created by David Allen. Referred to as "Mordor" for short, this game does not take place in [[
Of course, nearly everyone who plays it will [[Excuse Plot|forget that there even was a storyline]] due to its addictive gameplay. The game's quick-paced and easy-to-use interface is learned very quickly, which makes it ideal for flexible playing in short bursts or for hours on end. It can best be described as a single-player MMORPG: players create characters formed from one of the 9 different races and can join one or more of the 12 guilds within the city. The player can create multiple characters and join them together as a combat party for safety in the dungeon, or team up with other players' characters, sharing the treasure between them (up to 4 characters at a time). Interestingly, the game acts as a shared world; if one player finds a piece of equipment in the dungeon and sells it to the store, another player will find it and be able to buy it.
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