Information for "Starlight Express/WMG"

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Display titleStarlight Express/WMG
Default sort keyStarlight Express/WMG
Page length (in bytes)2,951
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Page ID136094
Page content languageen - English
Page content modelwikitext
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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorDai-Guard (talk | contribs)
Date of latest edit21:16, 5 October 2014
Total number of edits6
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Canonically, the events of Starlight Express are a little boy's dreams about the anthropomorphic personifications of his toy trains, who live to race one another for bragging rights. The general consensus on the storyline of the original Super Smash Bros. is that Master Hand represents a child, and that the characters are his dolls, which he forces to fight each other for his own amusement. (The game over screen, which shows the player character in the form of an inanimate toy falling to the floor, supports this hypothesis.) Control introduces each National engine as he appears, just as Master Hand announces each fight. Neither Control nor the child to whom Master Hand is attached appears physically, but each orchestrates the proceedings while he can. Finally, Starlight Express ends with the toy trains successfully demanding that Control "shut it" and presumably forming a self-sufficient society, while the original Super Smash Bros. ends with the player character triumphing over his cruel juvenile master by effectively killing him and claiming his place as the superior doll.
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