Stealth Mook: Difference between revisions

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The average [[Mook]] in video games and other fiction is usually of the straightforward variety - you see them, they see you, fighting time, fighting time, blows are thrown. From large to small, regular mook to [[Elite Mook|elite]], all walks of life... ''most'' Mooks don't mince words about how they're out to mince you. But some of them are much more cloak-and-dagger about their business - their job is to ensure they remain unseen long enough to attain their objective, whether it's killing or otherwise defeating you, or else leading you away from ''your'' main objective.
 
These '''Stealth Mooks''' aren't always exclusively majors in hiding, and can easily overlap with other Mook types. For a Mook to qualify as one, though, the stealth must be one of their significant roles in a level or enemy party - whether or not the Mook elects to fight you varies. The sources of this Mook's stealth ability can range from being visible but hard to spot on-screen, to being completely undetectable until they attack; said abilities can be conferred by anything from magic or super-technology to [[Geo Effects]], or simply being [[Genre Savvy]] enough (perhaps [[Dangerously Genre Savvy|dangerously so]]) to use the terrain around them. Tougher Stealth Mooks may warrant special tactics and/or items to defeat. Being able to [[Back Stab]] the player characters is optional but common.
 
[[Ninja]] are by far the classic and most common examples of Stealth Mooks, as well as a common subtype of Mook that actively avoids your sight until you draw near.
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** In [[SLASH'EM]] and variants of it, gnolls are adept at hiding to the point that warning cannot detect them - telepathy is the only way to spot a gnoll before it ambushes you, and stronger types of gnoll can generate with some powerful armor and equipment.
** ''[[dNetHack]]'' include the Garo from ''[[The Legend of Zelda: Majora's Mask]]'', who use the same glyph (<code>.</code>) as normal floor tiles, making them difficult to spot.
* In ''[[Warcraft]] III'', bandits and some other enemy types can Shadowmeld, allowing them to turn invisible at night and lie in ambush waiting for the careless to draw near.
 
== [[Visual Novel]]s ==