Still Life (video game)/Nightmare Fuel

Everything About Fiction You Never Wanted to Know.


  • Both parts of Still Life are pretty creepy, the game dealing with serial killers and all. In the first game we get a Jack the Ripoff Mad Artist who guts women as inspiration for his paintings. We get to compare the dream-like visions in the paintings to the actual crime scenes. And then we get another murderer who pays homage to the first one, repeating his murders several decades later. In the second game, the murderer is a control freak obsessed with movies. He kidnaps women and keeps them in a cellar full of traps, forcing them to reenact his 'scenarios' in their futile attempts to get away. We get to experience it first-hand as one of the characters gets kidnapped early in the game.
    • It gets worse later. After a part of the game, the perspective switches to our other character, an FBI agent who investigates the house. We find a lot of 'souvenirs' from the previous victims but no clue as to where the kidnapped woman is (the previous part ended abruptly, leaving us guessing about her fate). Then we start finding blood stains that match her DNA. More and more of them...
      • One of the most chilling moments is a very subtle one. While searching the cellar, we encounter a door that looks like an exit but opens to a brick wall, a nasty surprise for any victim who had managed to get through all the rooms. Upon closer inspection we find small traces of some substance on the bricks. A quick examination with a field lab kit identifies it as nail polish. Think about it for a moment and enjoy the mental picture.