Information for "Stock Control Settings"

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Display titleStock Control Settings
Default sort keyStock Control Settings
Page length (in bytes)18,368
Namespace ID0
Page ID58108
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorTheEric132 (talk | contribs)
Date of latest edit07:53, 16 October 2023
Total number of edits13
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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You're playing an NES game, a typical sidescroller, and the control is what it usually is. A is jump, and B is run, or attack, or whatever action the developers had in mind. Breaking this conformity just for the sake of being different has the greater risk of frustrating the players, and breaking the immersion the developers otherwise worked so hard for. When these are altered, Damn You, Muscle Memory! may occur; when unique new control features are added and not shown to players in tutorials, Noob Bridges may occur.
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