Strikers 1945: Difference between revisions

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A reworking of ''Strikers 1945 II'' for the [[Neo Geo]] arcade system. Though it has the same structure as ''II'', the playable cast is a mix of planes from the first two games with one newcomer, the charge-shot system is different, the levels are completely redesigned, two of the bosses are completely changed and the returning ones have more destroyable parts and new attack patterns. It is also noticeably more [[Bullet Hell]] than the rest of the series. Later ([[Porting Disaster|half-assedly]]) ported to the [[PSP]] and [[Playstation Network]].
A reworking of ''Strikers 1945 II'' for the [[Neo Geo]] arcade system. Though it has the same structure as ''II'', the playable cast is a mix of planes from the first two games with one newcomer, the charge-shot system is different, the levels are completely redesigned, two of the bosses are completely changed and the returning ones have more destroyable parts and new attack patterns. It is also noticeably more [[Bullet Hell]] than the rest of the series. Later ([[Porting Disaster|half-assedly]]) ported to the [[PSP]] and [[Playstation Network]].
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{{tropelist}}
=== :This series contains the following tropes. ===

* [[Anachronism Stew]]: Do we really need to spell it out?
* [[Anachronism Stew]]: Do we really need to spell it out?
* [[Batman Can Breathe in Space]]: In the first game, your [[World War II]] plane is launched into space without any ill effects. The modern-day jet fighters of '''III''' later repeat the exploit.
* [[Batman Can Breathe in Space]]: In the first game, your [[World War II]] plane is launched into space without any ill effects. The modern-day jet fighters of '''III''' later repeat the exploit.