Stupid Evil: Difference between revisions

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* In the ''[[Hitman]]'' series, many of 47's targets - whether they be mobsters, dictators, terrorist leaders, or [[Corrupt Corporate Executive|corrupt businessmen]] - have armed bodyguards protecting them, which will hamper your ability to eliminate the target, ''unless'' you find a way to convince them to dismiss these minions. There's always some way to do this, and it often seems remarkably easy to d so, often for some trivial reason. Even targets who are [[Properly Paranoid]] about someone trying to kill them can be convinced to take a risk that you can exploit.
* Cave Johnson from ''[[Portal]]'', another [[Posthumous Character]] whose own stupidity is the reason he's "posthumous". By his own admission, he always "trusted his gut" rather than thinking with his brain. As an industrialist and CEO of Aperture Science, his MO was to greenlight ''every single'' idea he thought up, no matter how absurd, ill-conceived, or outright ''dumb'' it sounded, and see if any of them panned out, and he claimed a thousand of these ideas were tested ''a day''. While he did manage to make some scientific breakthroughs like matter-manipulating gel, sapient AI programs, and of course, the portal gun, there were dozens of [[Epic Fail]]s per success, and he simply didn't ''learn''. To give one example of his insane experiments, Chell finds one recording intended for the ''second'' group of test subjects for a project involving injecting human subjects with praying mantis DNA, telling them the test was postponed indefinitely, but he now had another test for them - fighting the ''first'' group that was now an army of mindless mantis-men. Supposedly, Johnson died from kidney and lung failure due to "moon rock poisoning", and seeing as moon rocks were a main ingredient in the aforementioned gels, he was clearly [[Hoist by His Own Petard]].
* The Ancestor in ''[[Darkest Dungeon]]''. The foul corruption that has turned the Hamlet into a barely-habitable [[Überwald]], every boss encountered in the game (and for that matter, every Mook in the game) is a result of the blasphemous experiments he conducted in his attempts to unearth the eponymous dungeon, squandering his fortune ''multiple'' times, often making more mistakes in his attempts to fund his goal, all because ''he was bored''. The Crimson Court DLC shows that the action that caused him to cross the [[Moral Event Horizon]] involved ''drinking vampire blood'', not the wisest choice there. And despite ''acknowledging'' every mistake he made and often regretting every mistake, he never considered halting the insane goal, only realizing the sheer scope of his folly and taking steps to undo it (possibly) after succeeding and inadvertently unleashing a fiend with the intent to bring about [[The End of the World as We Know It]].
 
=== [[Visual Novels]] ===