Super Cosplay War Ultra/Trivia: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Defictionalization]]: Don't even pray about playing this game on [http://scwu.blog59.fc2.com/blog-entry-467.html this] beauty.
* [[Defictionalization]]: Don't even pray about playing this game on [http://scwu.blog59.fc2.com/blog-entry-467.html this] beauty.
** Perhaps, since F.K. Digital now makes a real arcade game using ''Fighter Maker 2002''. But, again, don't even pray to get the modification they've used.
** Perhaps, since F.K. Digital now makes a real arcade game using ''Fighter Maker 2002''. But, again, don't even pray to get the modification they've used.
* [[He Also Did]]: Long-ago finished ''Fighters Kyodotai'', abandonded ''Fighters Kyodotai Flash'' and the commercial ''Chaos Code'', which is currently under development.
* [[What Could Have Been]]: When you unlock all characters in ''Genkai Toppa'', you suddenly get five empty slots. When you select these, however, the game will throw you to the title screen, which means there were supposed to be more new fighters in the game (otherwise, following the logic of the engine in ''Fighter Maker 2002'', it wouldn't react anyhow).
** Ken+Luigi and Akuma+Wario mashups were mentioned in Erus's ending. [[Epileptic Trees|Take your time to guess whether they are supposed to be in the new updates]].
** The entire game originally supposed to be [http://www.youtube.com/watch?v=tuyI8YnVeps a sequel to] [http://www.youtube.com/watch?v=-6A7LHx3imA Fighters Kyodotai]. A few of the elements that warped into SCWU are the music theme from one of the stages, Gigi (with completely different sprites and moveset, though) and Natuki Kageyama's voice samples which were later recycled for Amiro. Not to say about several interface elements. Of course, we will never know why Aoba didn't hit the SCWU roster...
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[[Category:Super Cosplay War Ultra]]
[[Category:Super Cosplay War Ultra]]

Latest revision as of 18:02, 24 July 2014


  • Defictionalization: Don't even pray about playing this game on this beauty.
    • Perhaps, since F.K. Digital now makes a real arcade game using Fighter Maker 2002. But, again, don't even pray to get the modification they've used.
  • He Also Did: Long-ago finished Fighters Kyodotai, abandonded Fighters Kyodotai Flash and the commercial Chaos Code, which is currently under development.
  • What Could Have Been: When you unlock all characters in Genkai Toppa, you suddenly get five empty slots. When you select these, however, the game will throw you to the title screen, which means there were supposed to be more new fighters in the game (otherwise, following the logic of the engine in Fighter Maker 2002, it wouldn't react anyhow).
    • Ken+Luigi and Akuma+Wario mashups were mentioned in Erus's ending. Take your time to guess whether they are supposed to be in the new updates.
    • The entire game originally supposed to be a sequel to Fighters Kyodotai. A few of the elements that warped into SCWU are the music theme from one of the stages, Gigi (with completely different sprites and moveset, though) and Natuki Kageyama's voice samples which were later recycled for Amiro. Not to say about several interface elements. Of course, we will never know why Aoba didn't hit the SCWU roster...