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{{trope}}
▲[[File:portrait_6488.jpg|link=Disgaea (Video Game)|right]]
Whenever a video game character uses his [[Limit Break]], a portrait of him or close-up of his face is flashed on the screen just before he proceeds to beat the crap out of his enemy. This allows us to see the determination on the attacker's face that would otherwise be difficult to convey on the character's in-game sprite or model. If the model ''is'' detailed enough to convey emotion, then an alternate option is to have the camera temporarily zoom in on the attacker.
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See also [[Eyedscreen]], [[Versus Character Splash]].
{{examples
* This happened in the ''[[Negima Second Season|Negima!?]]'' second series during the [[Omake]] involving Chao's super glove and her 2-D fighting game-esque battle with Ku Fei.▼
* ''[[
* Used in ''[[Rune Soldier Louie]]'' for the last episode [[Combination Attack]].▼
* ''[[Carnival Phantasm]]'' contains a callback to the [[Melty Blood]] games in which Akiha's portrait appears during a very violent volleyball game.▼
== [[
* ''[[Capcom vs. Whatever|Marvel vs. Capcom]]''
** Its predecessor, ''Marvel Super Heroes'', had a Super Move ''Sound Effect'', which was a deep "''X!''" for X-Men (a holdover from ''X-Men: Children of the Atom''), or "''Infinity!''" for other characters (which also carried over into the first [[Mv C]] for the returning cast from MSH).
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* Quite a few ''[[MUGEN|M.U.G.E.N.]]'' characters, though it's mostly in an attempt to stay true to the games they come from.
** Shadow Kouma, an edit of [[Melty Blood|Kishima Kouma]], has a LITERAL ONE
* Used in the ''[[Gundam vs. Series]]'' series of [[Fighting Game
* Capcom's 2D [[Fighting Game]] based on ''[[
* Done in the ''[[Bleach]]'' [[Fighting Game
* Final Smashes in ''[[Super Smash Bros
* ''[[Samurai Shodown]] V'' had a variation. Portraits appeared not when a character used a super attack, but when they activated "[[Desperation Attack|Mu no Kyouchi]]" [[Super Mode|mode]] (which dramatically slows down the opponent).
* The ''Mahjong Fight Club'' series has in-game AI-controlled avatars of real life [[Mahjong]] professional league players. Whenever one of them wins a hand, a cut-in of the pro's face flashes on their opponents' screens right before declaring the win. The pros themselves also have special user accounts that allow them to play as their in-game avatars (with a "real-life person" tag in place of the usual "CPU"), which will have the same effect, though the pro will see his/her own facial cut-in on his/her own screen as well.
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** Also happens in earlier games for EX and Arc moves.
* Based on the [http://www.youtube.com/watch?v=ANTj2PpyXS0 trailers], ''[[Magical Girl Lyrical Nanoha]] A's Portable: The Gears of Destiny'' has added these to accompany the Full Drive super moves.
* ''[[
* [[The King of Fighters|The King of Fighters 2002: Unlimited Match]] did this with the character's [[MAX 2]] supers.
=== [[Hack and Slash]] ===▼
* The ''[[Dynasty Warriors: Gundam]]'' games LOVE this trope. You get it when you do a combination attack, when you get into a weapons deadlock, and a BIG one when you launch a special attack near death.▼
▲== [[Hack and Slash]] ==
▲* The ''[[Dynasty Warriors Gundam]]'' games LOVE this trope. You get it when you do a combination attack, when you get into a weapons deadlock, and a BIG one when you launch a special attack near death.
** You mean '''Koei''' loves this trope. The same company which made that game presents us with ''[[Warriors Orochi]]'', where playable characters can also do combined attacks and character-specific super abilities.
** If it's been a Koei hack and slash franchise, it's used this trope. They seem to favor extreme close ups over still portraits, but that's mostly dependent on the franchise. Almost all of the ''[[Dynasty Warriors]]'' and ''[[Samurai Warriors]]'' games have used extreme close ups of the character model, often from multiple dramatic angles.
▲== [[Mecha Game]] ==
* ''[[Gotcha Force]]''
=== [[Massively Multiplayer Online Role Playing Game|MMORPG]]s ===
* When a [[Dungeon Fighter Online|Dungeon Fighter]] uses their classes "Awakening" skill (or certain high level normal skills), a portrait of their subclass appears on screen
* [[Grand Chase]] does this during special attacks.
* ''[[
▲== [[Party Game]] ==
▲* ''[[Mario Party (Video Game)|Mario Party]] 3'' does this on the duel boards when one player's partner attacks the opposition.
** ''Mario Tennis'' uses a "VS" version of this.
* ''[[
=== [[
▲* ''[[Ape Escape (Video Game)|Ape Escape]] 3'' has the bosses do this. Usually before doing a hard to dodge or powerful move.
▲== [[Rhythm Game]] ==
* Even ''[[Dance Dance Revolution]]'' started doing this in SuperNOVA 2, flashing a portrait of the dancer in the background whenever the player gets high [[Combos]]. (20 or higher, with another portrait flash for every 50 combo)
** Hottest Party 3 took this up another notch and made it more awesome. Starting from 50 combos the character will make a move on screen, and from 100 to 200 combos, so on, they'll continue to make a fancy celebrating move for it. And better yet, if you end off with a full combo, they'll have a finishing move while "Full Combo Finish!!" flashes on screen. Distracting for easily distracted players, but it's still very [[What Do You Mean
* ''[[Elite Beat Agents]]'' and ''[[Osu! Tatakae! Ouendan]]'' have the portrait of the lead member appear whenever the player completes a particularly good string of beats or hits a specific number of combos.
=== [[Role
* The ''[[Tales
** ''[[
** If you're on a ''[[
** The [[Updated Rerelease]] of ''[[
* ''[[Lunar Silver Star Harmony]]'' adds a
* ''[[
** It also randomly shows a cutaway of the character's face when their Persona either hits a weakness or gets a critical hit (and the first time they summon in battle, regardless of how it hits). It applies both to the party members as well as enemy Persona users (and the optional superboss.)
** Finally, when you've knocked all enemies down, a character will remind you (via portrait pop-up and a voice-over) to initiate an [[Big Ball of Violence|All-Out Attack]]. Agree, and the screen will throw up the portraits of all characters participating in the attack.
* ''[[Persona 4]]'' features your party's portraits when they perform one of their follow-up attacks. In addition, the random face cutaways are still present.
* Fusion attacks in ''[[
* In the [[Pokémon Ruby and Sapphire
** It also happens when you're challenged by a Gym Leader.
* ''[[Riviera:
* Despite it being during the era of sprites, before zoom-ins and portraits were feasible, the final battle of ''[[Final Fantasy VI]]'' manages a variant. When Kefka begins charging his [[Awesome but Impractical|Forsaken]] attack, a small sprite representing his laughing face will appear on the battlefield. When he appeared in ''[[Dissidia Final Fantasy]]'' the same attack reappears as his [[Limit Break]] and a more traditional close-up of his face is used before pulling back to show the attack.
* The final boss of ''[[Final Fantasy VII]]'' made the most of its newfangled 3-D graphics to give the final boss a dramatic face close-up when he performed his [[Overly
* ''[[Super Robot Wars]]'': ''[[Endless Frontier]]'' has two cut-ins for each character: one "normal" one and one showing part of the attack in progress - Harken turning his super revolver into a beam cannon, Aschen removing her personality limiters (and [[Fan Service|significant chunks of spandex]]), and so on. They also pop up whenever you switch characters or summon in support characters to join in on the beatdown, and the second game makes them even more elaborate and increases their number greatly as well because of all the support-only characters. It also cranked up the ammount of [[Male Gaze|butt-shots and]] [[Fan Service|bouncy breasts]].
* ''[[Arc Rise Fantasia]]'' with its Trinity Acts and Excel Trinity Acts.
▲== [[Shoot Em Up]] ==
* Spell card declarations in ''[[Touhou]]''
** Taken [[Up to Eleven|up a few notches]] with Utsuho's, wherein the portrait is accompanied by large, yellow, radiation-symbol-spammed "CAUTION!" text scrolling across the screen as well as a blaring klaxon. Reason for this being that she is a ''[[Person of Mass Destruction|living thermonuclear weapon.]]''
* Characters in ''[[Otomedius]]'' flash their portraits when using a P-Burst or D-Burst attack. The portrait is different depending on which Burst is used.
▲== [[Turn Based Strategy]] ==
* [[Combination Attack|Team attacks]] in ''[[Disgaea]]''.
** In the newer games, the Magichange ability also does this (As shown in the trope picture).
** Some normal moves do this, as well, the Prism Rangers' Prism Justice (Squeezes the portraits of all seven of them onto the screen), and Mid-Boss' Adonic Buster and Super Adonis (A four person team attack and magichange respectively, both using copies of himself) being particularly noteworthy.
*** ''[[Disgaea 4:
* ''[[SRW]]'' games in general absolutely abuse this, sometimes using cut-ins of the pilot, the mecha itself preparing the attack (or the next part of it), or both. In some of the games, everything from [http://www.youtube.com/watch?v=TDljO7gjY6c the most basic attack] is precipitated by at least a pilot cut-in. Considering [[Overly
* ''[[Advance Wars]]'' shows a portrait of the CO whenever they use their CO-Power.
* ''[[La Pucelle]]''
* Team/Group Attacks in ''[[Chaos Wars]]'' show face cut-ins of all the characters participating in the combo. When a unit performs a Realize Special, a larger portrait of the unit is shown, and during the attack, just before landing the final blow, a face-cut in appears.
* Pretty much every [[Limit Break|Flash Drives]] in the ''[[Luminous Arc]]'' [[Luminous Arc 2|series]], with the [[Luminous Arc 3|third]] game also bringing in [[Level Up At Intimacy 5|Unison Strike]] combo attack between [[The Hero|Refi]] and his [[Dating Sim|partner]].
* If the preview videos thus far are anything to go by, ''[[Fire Emblem]] [[Fire Emblem: Awakening|13]]'' will be doing this when Skills and critical hits activate.
=== [[Visual Novel]] ===
▲== [[Visual Novel]] ==
* Even the ''[[Ace Attorney]]'' series does it, a close up of the Attorney/Prosecutor appears in the screen, generally when doing an Objection!
** Don't forget at the beginning of the cross-examination, when the ''samurai eye shots'' of the prosecutor and the defense attorney are shown glaring at each other ''[[What Do You Mean
▲== [[Manga]] and [[Anime]] ==
▲* This happened in the ''[[Negima Second Season|Negima!?]]'' second series during the [[Omake]] involving Chao's super glove and her 2-D fighting game-esque battle with Ku Fei.
▲* [[Magical Girl Lyrical Nanoha|Nanoha]] does this sometimes. Especially in the movie, when she calls out her [[Wave Motion Gun]] attack.
▲* Used in [[Rune Soldier Louie]] for the last episode [[Combination Attack]].
▲* ''[[Carnival Phantasm]]'' contains a callback to the [[Melty Blood]] games in which Akiha's portrait appears during a very violent volleyball game.
== [[Web Animation]] ==
* ''[[
* ''
== [[Web Comics]] ==
* As a parody of various video game tropes, ''[[Problem Sleuth]]'' made [http://www.mspaintadventures.com/?s=4&p=000993 liberal] [http://www.mspaintadventures.com/?s=4&p=001072 use] [http://www.mspaintadventures.com/?s=4&p=001133 of] [http://www.mspaintadventures.com/?s=4&p=001137 these] [http://www.mspaintadventures.com/?s=4&p=001736 shots.]
== [[Web Original]] ==
* [https://web.archive.org/web/20111118091340/http://l.j-factor.com/misc/anime.gif That animated GIF] where a stick figure tries to {{spoiler|[[Door Judo|open a door.]]}}
* [
{{reflist}}
[[Category:Video Game Tropes]]
▲[[Category:Spectacle]]
▲[[Category:Trope]]
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