Sure, Let's Go with That: Difference between revisions

m (Replaced "see Ascended Fanon and Sure, Why Not?" with "see Ascended Fanon", since both links point to the same page.)
 
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'''Timmy''': What are ''yoou'' talking about?
'''Jorgen''': I'm talking about the fact you wished up an amusement park in your backyard and didn't invite me! You know how much I love the swan boats!
'''Timmy''': ....YES, I DO!|''[[The Fairly OddParents]]'', Meet the OddParents}}
|''[[The Fairly OddParents]]'', Meet the OddParents}}
 
Alice has been acting suspicious. Bob knows she's up to something, watches her, and...[[Are You Pondering What I'm Pondering?|comes to the wrong conclusion.]] He confronts Alice with what he thinks he knows, and Alice, to keep him from discovering her real secret, lets Bob think he got it right. May lead to a [[Maintain the Lie]] to keep Bob from catching on.
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== Webcomics ==
* ''[[Girl Genius]]'', in [http://www.girlgeniusonline.com/comic.php?date=20030903 this] example. Also a meta-[[Sure Why Not]].
* ''[[The Order of the Stick]]'' does it [http://www.giantitp.com/comics/oots0597.html here], after what was supposed to be a [[Badass Boast]]:
{{quote|'''[[Squishy Wizard|Vaarsuvius]]:''' Oh, forget it. It would take longer to make you understand than it would to research the next spell.
'''[[Spoony Bard|Elan]]:''' Wait -- are you saying that you're going to research the spell "Haste" if I don't distract you anymore?
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== Real Life ==
* This is a good tactic to use when you're running a ''[[Dungeons & Dragons]]'' game (if you aren't the type of GM who's [[Throw It In|willing to say "That's a lot better than what I came up with!]]"): if the players figure out something and they're wrong, but it wouldn't do any harm to change things so that they're right, just go with it: it's no extra work for you and makes your players feel clever for "working it out".
** Alternatively, you could let them think they got it right, and surprise them with just how wrong they were. Sort of like what could happen in a good story.
** Also a good tactic when the DM asks if you did something in preparation. "Did you do X before Y?" "...yeah, sure."
** Though this can backfire; it is especially entertaining when the players start to say "Sure, let's go with that", then get that deer-in-the-headlights look because they just realized the DM might actually be checking to see if they did something that would insta-kill them.
* ''[[Chuck Palahniuk]]'' tells the story of a time he was on a plane and the flight attendant said he'd figured out that ''[[Fight Club]]'' was really about a group of guys watching two men have sex in a bath house. Pahlaniuk said his response was basically "Yeah, sure, why not?" Guy gave him free drinks for the rest of the flight.
* This tends to crop up on the ''[[(The Customer is) Not Always Right]]'' blog when the stupidity of the various customers has gotten the employee in question so bewildered / annoyed / [[Mind Screw]]ed that they just want to get the person out of the shop as quickly as possible.
 
{{reflist}}
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[[Category:Truth in Television]]
[[Category:{{PAGENAME}}]]
[[Category:Alice and Bob]]