Teleport Spam: Difference between revisions
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== Video Games ==
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* In ''[[Achron]]'', Vecgir units tend to do this once they've been upgraded, which occurs automatically once you get Gate Tech.
* The second boss battle against Bowser in [[Super Mario 64]] involves this.
* In ''[[Final Fantasy XII]]'', there are the nightmares that teleport regularly, but the teleportation takes a long time. Due to the game's mechanics, this means that they will automatically not be affected by any attacks that had set up on them during this teleportation.
* A monster in ''[[Minecraft]]'' called the [[Slender Man Mythos|Enderman]] has the ability to do this. Once it becomes aggressive, it can teleport away from your melee attacks, often appearing directly behind you. An extreme (and amusing) example happens when it rains; as water damages them, they will teleport madly around until they either die or happen upon a sheltered location. On the good side, this also renders them harmless as they will not attack.
* Played straight in ''[[Final Fantasy Tactics]]'' where party members can equip a Move ability from the Time Mage called "Teleport", and the Ghost monsters come equipped with this. Teleporting is [[Exactly What It Says on the Tin]], blinking across the battlefield while ignoring obstacles and elevation along the way (assuming you don't move too far or else it fails and you waste that turn's Move). Then there's [[That One Boss]] that has an upgraded variety that lets him teleport ANYWHERE without fail.
* From the ''[[Kirby]]'' franchise:
▲* A defining characteristic of Masahiro Sakurai's videogame endbosses (and Capcom's sequels):
** Nightmare in ''[[Kirby
** Marx in ''[[Kirby Super Star]]''.
** Dark Mind in ''[[Kirby and The Amazing Mirror]]''.
** Daroach {{spoiler|and his dark form}} in ''[[Kirby Squeak Squad]]''.
** Drawcia in ''[[Kirby Canvas Curse]]''.
** {{spoiler|Magolor and his [[True Final Boss|EX form]]}} in ''[[Kirby's Return to Dream Land]]''.
* ''[[Super Smash Bros. Brawl]]'':
** {{spoiler|Tabuu
** Meta Knight could exploit his Dimensional Cape move for an infinitely long duration
* From ''[[Street Fighter]]'', Dhalsim could teleport at will in all of his appearances after Classic and M.Bison could do the same in most of his.▼
* From ''[[Street Fighter]]'':
** Seth's teleport is copied from Dhalsim, with the mechanics of Bison's, which means there's 0 recovery time or lag once he reaches his destination, and he's completely invincible during it and just before he lands.▼
▲*
▲** Seth's teleport is seemingly copied from Dhalsim, with the mechanics of Bison's, which means there's 0 recovery time or lag once he reaches his destination, and he's completely invincible during it and just before he lands.
* Pyron from ''[[Darkstalkers]]'' is also capable of repeated teleports.
* A proud tradition of Dr. Wily from ''[[Mega Man (video game)|Mega Man]] 4'' and onwards.
* Boomer Kuwanger from the original ''[[
* Noob/Smoke in ''[[Mortal Kombat: Deception]]'' can Teleport/Flank Attack as part of their combos, and are sometimes able to do this several times per combo as well as juggle the player back and forth for several hits, which make them, as a midboss, occasionally harder than even the [[Big Bad|final boss]] if the player isn't observant or good as avoiding combos, or just let themselves get hit at the wrong time.
** Scorpion is also quite fond of teleport spamming.
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