Terraria: Difference between revisions
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The player has the option of entering Hard Mode after clearing the first few basic quests. Hard Mode is triggered by challenging the boss of the Underworld, and spawns ''many'' new monsters, items, materials, bosses and [[Light Is Not Good|a new, spreading biome]] into the world.
Version 1.3 of the game, released in June 30, 2015, was the last version made with designer Andrew Spinks's involvement (although it received several additional updates after that). [https://web.archive.org/web/20130430203131/http://playstarbound.com/about/ Most of the development team] has moved on to work on ''[[Starbound]]'', which can be best described as Terraria [[In Space]].
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* [[What the Hell, Player?]]: The Guide Voodoo Doll has the description [[You Bastard|"You are a terrible person."]]
* [[Wide Open Sandbox]]: In a similar vein to ''Minecraft'', the game throws you in at the surface of a pristine wilderness and sends you off to do your thing.
* [[The Wiki Rule]]: [https://web.archive.org/web/20121123071918/http://wiki.terrariaonline.com/Terraria_Wiki This way.] You'll probably end up here [[Guide Dang It|due to the nature of this game.]]
* [[Winged Humanoid]]: Harpies. You can become one yourself by crafting and equipping wings.
* [[Wrench Wench]]: The Mechanic.
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