That One Boss/Other Games/Atlus: Difference between revisions

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* There are a number of stupidly hard bosses in [[Catherine]], but ''Doom's Bride'' arguably is the worst. First of all, you fight her on a [[Slippy-Slidey Ice World|Ice Level]], where if you slip on ice off the edge, you die. Second of all, she is [[Lightning Bruiser|very fast]] at climbing compared to other bosses before her. Third, she has a move that causes an avalanche, if you are caught by this ''you are swept down to a lower level until it stops'', this is potentially lethal. And lastly, she brings [[Fake Difficulty]] on with her cyclone attack. Removing random blocks from the level to hit you with ''and'' making it difficult to see what's going on.
* There are a number of stupidly hard bosses in [[Catherine]], but ''Doom's Bride'' arguably is the worst. First of all, you fight her on a [[Slippy-Slidey Ice World|Ice Level]], where if you slip on ice off the edge, you die. Second of all, she is [[Lightning Bruiser|very fast]] at climbing compared to other bosses before her. Third, she has a move that causes an avalanche, if you are caught by this ''you are swept down to a lower level until it stops'', this is potentially lethal. And lastly, she brings [[Fake Difficulty]] on with her cyclone attack. Removing random blocks from the level to hit you with ''and'' making it difficult to see what's going on.
* The [[Final Boss]] of [[Master of the Monster Lair]] isn't particularly hard... providing that you spend nearly as much time you've already spent on the game to get to him farming for items to increase your strength. {{spoiler|The Devil Lord}} has such ridiculously high defense compared to very other monster in the game, in fact multiple times more than any other boss before him, that without copious amounts of grinding you'll be hard pressed to deal more than one damage at a time outside of weapon specials... and he has an attack that he deploys when he's down to his last third or so of health that WILL heal more than you'll deal in a single turn (in fact, try upwards of five). Oh, and did we mention that he has over 1000 health? All told, he's a difficult boss and he can take [[Marathon Boss|around an hour to bring down.]] {{spoiler|Thankfully, with all of the post-game equipment unlocked after beating him, fighting him when he shows up as one of the random bosses on the 20th floor is significantly easier.}}
* The [[Final Boss]] of [[Master of the Monster Lair]] isn't particularly hard... providing that you spend nearly as much time you've already spent on the game to get to him farming for items to increase your strength. {{spoiler|The Devil Lord}} has such ridiculously high defense compared to very other monster in the game, in fact multiple times more than any other boss before him, that without copious amounts of grinding you'll be hard pressed to deal more than one damage at a time outside of weapon specials... and he has an attack that he deploys when he's down to his last third or so of health that WILL heal more than you'll deal in a single turn (in fact, try upwards of five). Oh, and did we mention that he has over 1000 health? All told, he's a difficult boss and he can take [[Marathon Boss|around an hour to bring down.]] {{spoiler|Thankfully, with all of the post-game equipment unlocked after beating him, fighting him when he shows up as one of the random bosses on the 20th floor is significantly easier.}}
* Baron, a late-game boss from ''[[Crusader of Centy]]'' fights you on a field that suffers heavily from [[Geo Effects]]. His slipping and sliding around causes the field to tilt like crazy, which in turn causes ''you'' to slip and slide around. However, you have far less control over your movement than Baron does, and your health will quickly drain as you're flung straight into his massive body or off the stage entirely. While his health looks low at first, depleting his life bar simply causes him to split into two slightly smaller blobs. He'll keep splitting into gradually smaller blobs, which further fills the field with hazards for you to slide into.


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