The 7th Guest: Difference between revisions

m
Reverted edits by Gethbot (talk) to last revision by Robkelk
m (→‎top: clean up)
Tag: Reverted
m (Reverted edits by Gethbot (talk) to last revision by Robkelk)
Tag: Rollback
 
Line 8:
|Traditional children's rhyme}}
 
'''''[[The 7th Guest''']]'' is a video game released in 1993. The plot-relevant events for ''The 7th Guest'' begin during [[the Great Depression]]. [[Big Bad|Henry Stauf]], a wandering drifter and serial thief, [[Kick the Dog|kills an old woman on her way home from choir practice]] and [[Deal with the Devil|sinks to a new low]]. That same night, he [[Dreaming of Things to Come|sees a beautiful doll in his dreams]] and carves one just like it the next day; he offers the doll to a local barkeep in exchange for room and board. Seeing that his doll is in such high demand, [[Dreaming the Truth|Stauf creates more toys based on his visions]], and [[Rags to Riches|becomes a successful entrepreneur]] as a toy maker.
 
Some time later, [[Soap Opera Disease|a mysterious illness]] kills many of the children who owned Stauf's toys; [[You Fail Logic Forever|because of this]], Stauf decides to build a [[Haunted House|remote mansion]] and [[Hikikomori|retire from society]]. Long after no one's sure if Stauf's still alive, he invites six guests to a dinner party. Stauf promises that whoever solves all of the puzzles in the mansion will get his or her dearest wishes granted. The puzzles themselves are more of a means to an end, as they serve as clues to what Stauf wants and what he wants the guests to do for him.
 
In case the ominous paragraphs above weren't enough of a clue, ''The 7th Guest'' is a horror story. The player controls an unremarkable [[Ghost Amnesia|amnesiac]] trying to figure out just what he's doing in Stauf's mansion, which is the setting for the entire game; the player wanders the mansion, solving logic puzzles—andpuzzles -- and some [[Fake Difficulty|suspiciously]] [[Solve the Soup Cans|illogical]] logic puzzles—andpuzzles -- and watching scenes that further the story. [[Jerkass|Stauf]] is an ever-present menace, [[I Shall Taunt You|taunting the player]] with clues and expressing displeasure when the player succeeds.
 
One of the first games to make extensive use of CD-ROM technology, the game was a technical marvel of its day. The prerendered CGI graphics and [[Full Motion Video]] were state of the art and frequently used by computer manufacturers to show off the capabilities of the CD-ROM drive. Underneath the graphics, the game has a fairly complex plot... which is rendered somewhat moot by the entirely non-linear nature of its play; without a [[Guide Dang It|FAQ of some kind]] detailing how to trigger events in a logical progression, it is more likely that a player will conclude that there isn't really much of a plot at all. There are a variety of puzzles present throughout the game, though many of them involve trial and error. For players who need help or simply cannot solve a particular puzzle, there is a hint book in the library of the house. The first two times the book is consulted about a puzzle, the book gives clues about how to solve the puzzle; on the third time, the book simply [[Anti-Frustration Features|completes the puzzle]] for the player so that they can proceed through the game. Although the game's manual states that there [[Blatant Lies|may be consequences for using the hint book]], it can be used without penalty for every puzzle save for the last one.
Line 76:
* [[Large Ham]]: Pretty much all of the ''The 7th Guest'' cast seem to have made a bet to see who could overact the most. Classically trained actor Robert Hirschbeck, as Stauf, most likely won that bet. He looks and sounds like he's having the time of his life with every single line.
* [[Late to the Party]]
* [[Locked Door|Locked Doors]]s: The game is built ''entirely'' around solving puzzles in order to open them.
* [[Monster Clown]]: "''Red ballooooooon!''"
* [[Nasty Party]]: This is how Stauf lured the six adult victims into his manor house in ''The 7th Guest''.
Line 109:
* [[Unwinnable By Mistake]]: The mirror puzzle in ''The 11th Hour'' can (and will) start out unwinnable 50% of the time. The fact that it's a slider puzzle is already irritating enough to begin with.
** Similarly, the Stauf Mansion picture puzzle on the second floor in ''The 7th Guest'' can also start off unwinnable, and the only way to know for certain is to try and get all 9 pieces to be identical. Its tendency to crash the game either during the puzzle or shortly afterwards when playing on windows 95 or newer didn't help matters, either.
** On more modern systems (i.e. anything clocked faster than 66 MHz66MHz or so), the microscope puzzle is impossible in the original game. This is because the computer's turn is calculated based on clockspeed. The faster your machine is, the more time it gets to pick out an ideal move. It will only make the best possible moves on faster systems as a result. Half of the AI games, including the Honeycomb game, which is a clone, also suffer from this in the second game. Fortunately this particular bug was addressed in the seperate handheld app.
* [[Voice with an Internet Connection]]: Samantha.
* [[Woman in White]]: One shows up in ''The 7th Guest'' from [http://www.youtube.com/watch?v=m_Kmb6Ud6Vw#t=5m07s time] to [http://www.youtube.com/watch?v=h4xFAyuwzUE time].
Line 121:
{{reflist}}
{{DEFAULTSORT:7th Guest, The}}
[[Category:The 7th Guest{{PAGENAME}}]]
[[Category:Video Game]]
[[Category:Horror Video Games]]