Display title | The Adventures of Super Mario Bros 3/WMG |
Default sort key | Adventures of Super Mario Bros 3, The/WMG |
Page length (in bytes) | 706 |
Namespace ID | 0 |
Page ID | 119179 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 05:41, 10 April 2017 |
Total number of edits | 6 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Magic word (1) | |
Transcluded templates (3) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In the AOSMB3 world, the 1983 recession wasn't as severe, and Nintendo never had a gimmick (VCR-style software loading and the lockout chip) with which to enter the North American market. The third generation of video games was dominated by Coleco (ColecoVision), Atari (Atari 7800), and Commodore (Commodore 64) early on, until Sega (Sega Master System) drew away most of Coleco's developers. |