The Great Politics Mess-Up: Difference between revisions

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** Actually similar to ''Shadowrun'' (only logical since both were created by the same company), it was at one point mentioned that an attempted retcon to the Russian Federation was made, before the creators gave up and as much as declared (Particularly joked on on the Battletech forums) that Battletech is not our future but rather the future of the mid 1980s. Which actually explains quite a bit, including the bulk of much of the computer equipment in the game in comparison to modern computers and the like.
** Actually similar to ''Shadowrun'' (only logical since both were created by the same company), it was at one point mentioned that an attempted retcon to the Russian Federation was made, before the creators gave up and as much as declared (Particularly joked on on the Battletech forums) that Battletech is not our future but rather the future of the mid 1980s. Which actually explains quite a bit, including the bulk of much of the computer equipment in the game in comparison to modern computers and the like.
* Steve Jackson Games' ''Illuminati'' card game (first published in [[The Eighties|1982]]) assigned groups various alignments that (mostly) came in opposing pairs; one opposing pair was "Government" and "Communist". When they adapted the concept into the ''Illuminati: New World Order'' [[Collectible Card Game]] (in [[The Nineties|1995]]), "Communist" was demoted from an alignment to a secondary "attribute", and the "[[One Nation Under Copyright|Corporate]]" alignment was introduced as the new opposite to "Government".
* Steve Jackson Games' ''Illuminati'' card game (first published in [[The Eighties|1982]]) assigned groups various alignments that (mostly) came in opposing pairs; one opposing pair was "Government" and "Communist". When they adapted the concept into the ''Illuminati: New World Order'' [[Collectible Card Game]] (in [[The Nineties|1995]]), "Communist" was demoted from an alignment to a secondary "attribute", and the "[[One Nation Under Copyright|Corporate]]" alignment was introduced as the new opposite to "Government".
* ''[[Paranoia]]'' has some kind of world-ending catastrophe in its [[Backstory]], and though the details are vague and obscured by time, secrecy and misinformation, the main culprits that The Computer suspects are Communists, hinting at [[World War III]]. Not surprising, since the game first came out in [[The Eighties]], but not the first people you'd blame these days. On the other hand, records of the past are so mangled and manipulated that it hasn't affected the setting.
* ''[[Paranoia (game)|Paranoia]]'' has some kind of world-ending catastrophe in its [[Backstory]], and though the details are vague and obscured by time, secrecy and misinformation, the main culprits that The Computer suspects are Communists, hinting at [[World War III]]. Not surprising, since the game first came out in [[The Eighties]], but not the first people you'd blame these days. On the other hand, records of the past are so mangled and manipulated that it hasn't affected the setting.
* ''[[GURPS]] Terradyne'' has a much-reduced (with only five republics left) USSR in the year 2120. Again, this was written in the period where it was expected that some states would peel off from the Union but not that it would break completely.
* ''[[GURPS]] Terradyne'' has a much-reduced (with only five republics left) USSR in the year 2120. Again, this was written in the period where it was expected that some states would peel off from the Union but not that it would break completely.