The Guardian Legend: Difference between revisions

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* [[Difficult but Awesome]]: According to the UWW of this game, [[Lord Kat]] apparently discovered the ripple weapon being incredibly useful against the later bosses once fully upgraded. It's all a matter of using it correctly.
* [[Difficult but Awesome]]: According to the UWW of this game, [[Lord Kat]] apparently discovered the ripple weapon being incredibly useful against the later bosses once fully upgraded. It's all a matter of using it correctly.
* [[Earthshattering Kaboom]]: The goal of the game is to prevent this from happening.
* [[Earthshattering Kaboom]]: The goal of the game is to prevent this from happening.
** ... by making it happen to ''someone else''.
** ...by making it happen to ''someone else''.
* [[Everyone Calls Him "Barkeep"]]: The Guardian's name is never revealed in the game or the English instruction manual. According to the [[Canon Name|original Japanese manual]], she is called "Miria" (full name: "Strongest Warrior System D.P., pet name Miria"). [[Fanon]] refers to the Guardian as "Alyssa".
* [[Everyone Calls Him "Barkeep"]]: The Guardian's name is never revealed in the game or the English instruction manual. According to the [[Canon Name|original Japanese manual]], she is called "Miria" (full name: "Strongest Warrior System D.P., pet name Miria"). [[Fanon]] refers to the Guardian as "Alyssa".
* [[Every Ten Thousand Points]]: The game rewards high scores by increasing you health meter every 30000 points. At the same time, the game will '''crash''' if you reach the score's [[Cap]].
* [[Every Ten Thousand Points]]: The game rewards high scores by increasing you health meter every 30000 points. At the same time, the game will '''crash''' if you reach the score's [[Cap]].
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* [[Game Mod]]: The "Secret Edition" rom hack, which takes the original's [[Nintendo Hard]] difficulty [[Up to Eleven]] by, among other things, [[Took a Level in Badass|giving Teramute a major upgrade]], making him a new [[That One Boss]].
* [[Game Mod]]: The "Secret Edition" rom hack, which takes the original's [[Nintendo Hard]] difficulty [[Up to Eleven]] by, among other things, [[Took a Level in Badass|giving Teramute a major upgrade]], making him a new [[That One Boss]].
* [[Giant Enemy Crab]]: Crawdaddy, the boss of Corridor 2 (actually more of a lobster). One of the minibosses in the labyrinth areas IS a large crab that [[Making a Splash|sprays bubbles about]], though.
* [[Giant Enemy Crab]]: Crawdaddy, the boss of Corridor 2 (actually more of a lobster). One of the minibosses in the labyrinth areas IS a large crab that [[Making a Splash|sprays bubbles about]], though.
* [[Giant Space Flea From Nowhere]]: It (a.k.a The Final Guardian), the [[Final Boss]], who appears out of nowhere after the [[Boss Rush]], just when you think you're home free. (In a bout of [[Fridge Logic]], it shouldn't matter that much if you beat it or not, since it only appears ''after'' you've succeeded in your mission to blow up the planet.)
* [[Giant Space Flea From Nowhere]]: It (a.k.a The Final Guardian), the [[Final Boss]], who appears out of nowhere after the [[Boss Rush]], just when you think you're home free (in a bout of [[Fridge Logic]], it shouldn't matter that much if you beat it or not, since it only appears ''after'' you've succeeded in your mission to blow up the planet).
* [[If You Can Read This...]]: All of the messages left to you by the last (good alien) survivor of NAJU comes in the form of giant monitors on the floor.
* [[If You Can Read This...]]: All of the messages left to you by the last (good alien) survivor of NAJU comes in the form of giant monitors on the floor.
* [[Insurmountable Waist High Fence]] - Those indestructible pyramids blocking your passage, until you gain enough speed upgrades to outrun the miniboss room ones.
* [[Insurmountable Waist High Fence]]: Those indestructible pyramids blocking your passage, until you gain enough speed upgrades to outrun the miniboss room ones.
* [[Invincible Minor Minion]]: Mostly averted. While a few of the enemies seem nigh-impossible to defeat, they usually just have a ton of [[Hit Points]]. Of course, the [[Smart Bomb|Enemy Eraser]] decimates them with ease.
* [[Invincible Minor Minion]]: Mostly averted. While a few of the enemies seem nigh-impossible to defeat, they usually just have a ton of [[Hit Points]]. Of course, the [[Smart Bomb|Enemy Eraser]] decimates them with ease.
* [[Hitbox Dissonance]]: The game is extremely lenient when it comes to what parts of your sprite take damage, and what parts of enemy sprites give damage (especially the bosses). The fact that the game is still [[Nintendo Hard]] in spite of this says something.
* [[Hitbox Dissonance]]: The game is extremely lenient when it comes to what parts of your sprite take damage, and what parts of enemy sprites give damage (especially the bosses). The fact that the game is still [[Nintendo Hard]] in spite of this says something.
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* [[Rare Candy]]: The miniature Blue and Red Landers increase your maximum health and chip capacity, respectively.
* [[Rare Candy]]: The miniature Blue and Red Landers increase your maximum health and chip capacity, respectively.
* [[Recurring Traveler]]: The Big Blue Lander shopkeeper.
* [[Recurring Traveler]]: The Big Blue Lander shopkeeper.
* [[Shoot Out the Lock]]: You have to do this for Corridor {{spoiler|1 by shooting out the gate}}, Corridor {{spoiler|5 by shooting out the corridor display panel}}, and Corridor {{spoiler|6 by using a special weapon on the gate.}}
* [[Shoot Out the Lock]]: You have to do this for Corridor {{spoiler|1 by shooting out the gate}}, Corridor {{spoiler|5 by shooting out the corridor display panel}}, and Corridor {{spoiler|6 by using a special weapon on the gate}}.
* [[Smart Bomb]]: The Enemy Eraser, which destroys all small enemies and projectiles on the screen. They become vital for surviving later parts of the game.
* [[Smart Bomb]]: The Enemy Eraser, which destroys all small enemies and projectiles on the screen. They become vital for surviving later parts of the game.
* [[Sole Survivor]]: Aside from the Red and Blue Landers, NAJU was overrun by hostile aliens, and said survivor died sometime before your character arrives.
* [[Sole Survivor]]: Aside from the Red and Blue Landers, NAJU was overrun by hostile aliens, and said survivor died sometime before your character arrives.