The Joys of Torturing Mooks: Difference between revisions

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{{trope}}
[[File:Wild9_8530Wild9 8530.jpg|link=Wild 9|frame|It's their selling point: ''[[Video Game Cruelty Potential|Torture]] your [[Mooks|enemies]]'']]
 
 
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*** In ''[[Batman: Arkham City|Arkham City]]'', using the Disruptor to jam the last henchman's gun, then dropping in front of him and slowly walking over to get him is cruelly satisfying.
** Some (or heck, almost all) of the instant take-down moves are cringe-inducing. Most of which involves twisting a limb in a direction that it is not supposed to turn in, accompanied by a loud crack.
** And for those whose tastes run to psychological cruelty as opposed to just physical violence, hours of fun can be had by very slowly picking off a gang of heavily armed psychotic thugs [[Dwindling Party|one by one]], and listening to them very gradually be reduced from [[Complete Monster|Complete Monsters]]s bragging about the atrocities they've already committed and intend on committing upon the Dark Knight to sniveling little cowards practically wetting themselves in terror over every little noise (bonus points go to the ones who fire off panicked bursts of machine gun fire at targets well away from you) and whimpering about how Batman's out there somewhere and that it's ''really'' not fair that that he's planning to beat the living crap out of them. ''It is so much fun being Batman''.
** Oh, one of the nastiest things is the bone-breaker instant takedown move. Batman seems to have a thing for legs, especially.
** At one part, you can ''cut the rope a mook was using to avoid the Joker's gas and let him fall''. Though Batman does mention needing to save him.
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** Or show a case of [[The Batman]] style sparing where no mook is killed but all of them are left in rather cruel torture traps, left at the mercy of whatever deathtrap you placed them in. [[A Fate Worse Than Death]] if there is one.
* Every mook in ''[[Bayonetta]]'' has at least one Torture Attack (specific brutal attack that you can inflict to increase your combo). The game further encourages you by having you mash a button or turn the control stick in conjunction with the action on screen. The attacks can range from pushing a foe into an iron maiden to the over the top premise of {{spoiler|punching the final boss into the sun from Pluto.}} Seeing a platinum medal at the end of a bloodbath really gives incentive to do better, with style.
* ''[[MadWorld]]'' basically takes this trope and makes a game around it; if you just kill mooks, you won't get enough points to fight the boss within the time limit, so you'll need to impale them with signposts, throw garbage cans over their heads, impale them on spiked fences, etc.
* In ''[[Target: Terror]]'', you can shoot Mooks in different parts of their bodies and they'll react differently. You can even shoot them in the head enough times to [[Off with His Head|blow their heads off]]. Shooting them enough with the [[Shock and Awe|Shocker special weapon]] makes them explode. For the record, it only takes one shot to kill a Mook.
* In ''[[Star Wars: The Force Unleashed]]'''s gameplay, as quoted above, ''[[Penny Arcade]]'' [http://www.penny-arcade.com/comic/2008/08/20 notices the particular cruelty potential]...
** The game seems to reward this behavior, especially when you Force Grab some hapless schmuck and toss him into the air, whereupon the camera will shift to follow their terrible trajectory.
*** And in Force Unleashed 2 the game ''explicitly'' rewards this behavior. There is an achievement for Force-grabbing a stormtrooper, then impaling him on your lightsaber, then hitting him with Force lightning, and then throwing him to his death. The achievement is even ''named'' "Poor Bob".
** It gets better. There's a part near the end where you can actually grab some stormtroopers and {{spoiler|hold them up ''INSIDE THE DEATH STAR'S LASER CHANNEL DURING THE COUNTDOWN''}}.
** Lifting a storm trooper, or other suitable enemy off the ground, and placing them in the path of an on coming Fighter. Bonus points if you can have them holding someone. More points if they were just fighting that someone.
** Why bother fighting the enemy when on occasion you can just pick them up with the force and fling them into laser gates that instantly disintegrate them?
** Force Gripping a stormtrooper, charging them with Force Lightning, then throwing them, which turns them into a human grenade. Can't get much better than that.
** On one mission you have {{spoiler|an old and blinded man with you. You are supposed to protect him, but nothing keeps you from lifting him up and throwing in the endless pits of the city in the clouds... Additionally you can attack him and use him like Stormtroopers, but with his unusually huge health he is in for some more fun.}}
** It should also be noted that Jawas are apparently light enough that you can send them into orbit.
* The ''[[Deception]]'' series gives you several varities of [[Death Trap|Death Traps]]s to which to subject your hapless victims, among them lumber saws, wall spikes, electrified waterways, poison gas, and falling rocks. Games from ''Kagero'' on allow you to combo them together. You'd be surprised what the invaders can live through.
 
== [[Adventure Game]] ==
* ''Choice of the Dragon'': after defeating your rival Axilmeus, one of the choices for "dealing" with him amounts to {{spoiler|injuring him repeatedly until he can no longer run away, then letting him bleed to death. Even the narrator will call you out on your level of bastardness.}}
* In any of the ''[[Pokémon]]'' games, you can get helpless animals to bite, scratch, burn, electrocute, and do other horrid things to each other. A lot of parodies comment on that.
 
== [[First-Person Shooter]] ==
* ''[[Aliens vs. Predator]]'', a game based around [[Alien|two of the greatest]] [[Predator|sci-fi movie monsters]] of all time, is high on [[Video Game Cruelty Potential]] of the mook torturing variety. Playing as both the Alien and as the Predator involves large amounts of stalking usually terrified humans and mutilating them in a variety of [[Gorn|gornographicgorn]]ographic and invariably fatal ways, several of which [[Face Full of Alien Wingwong|deliberately evoke images of rape]]. Some of these include:
** ''Decapitation'' involving serrated blades, sharp edges, or simply very firm pulling
** ''Cranial puncturing'', such as biting through victim's eye sockets or stabbing them in the face with serrated blades or the venomous stinger on an arthropodal tail
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** One useful thing is to stick proximity mines on the wall near alarm panels, then back off and fire a gun or let the mooks see you. The mooks come after you, take a few shots, and then run to the alarm. The explosion takes out the alarm ''and'' the mooks. [[Hit and Run Tactics|Kiting]] in this fashion is extremely useful when facing multiple foes in tight quarters, as any surviving enemies will likely be low on health.
** ''[[Deus Ex: Human Revolution|Deus Ex Human Revolution]]'' has all that and can get even crueler when your enemies include honest cops just trying to do their job.
* In ''[[Left 4 Dead]]'' its really fun to kill common infected in numerous methods, Like watching them run heedlessly to a pipe bomb then get blown up with their intestines flying like streamers, burning them with fire and watch them run around in agony, or watch them beat each other up when you slime them with boomer bile.
** There's also an achievement on bopping a zombie clown's nose to make it honk.
** [[Boom! Headshot!|Popping heads]] and shooting their [[Groin Attack|crotches]] is one of the funnest way to kill zombies.
** If you want to see the infected run off a building like undead lemmings, play the first map in the Dead Center campaign, go to a ledge outside the hotel, and then throw Boomer Bile to the ground below. Now watch the horde run off the 30 story hotel to their deaths.
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* ''[[Bulletstorm]]'' is entirely about this, forcing you to be creative with your kills each time you see an enemy. Points are required for buying fresh ammo and recharging weapons, and simply shooting enemies to death the standard way will ''not'' get you back the cost. Flinging them into the sky, shooting them with a flare to trigger a "Fireworks" skillshot, however, earns you ''significantly'' more. This is also encouraged in multiplayer, where you only progress if your entire team works together to finish off enemies as creatively as possible.
* [[Borderlands]]. While using corrosive effects on mooks is fun enough, and shocking them to death has its perks, for sheer torture potential nothing beats good ol' [[Kill It with Fire|fire.]] Most gun types have models that set enemies on fire - one character gains the ability to set enemies on fire simply by touching them - and the poor bandits and enemy soldiers react somewhat predictably - dropping what they're doing and screaming "AAAH I'M ON FIRE PUT ME OUT HEEEEELP!". Midgets and other non-verbal enemies will simply scream constantly. Inevitably, if they don't recover from the fire, they'll be completely consumed by the flames, burning up into nothing.
* And while we're still talking about games beginning with B, [[BioshockBioShock (series)]]. 2k games once held a contest for most inventive kill, (It seems pretty logical that the people working on Bulletstorm were inspired by it) advertising kills such as shooting someone with a rocket spear and having the spear light someone else on fire then explode.
* Ladies and gentlemen, [[Game Mod|Brutal]] [[Doom]]: [http://www.youtube.com/watch?v=QLKZhu_dgxA\]
** Some weapons can leave low-tier enemies grievously wounded but not dead, like agonizing in the ground with the arm amputated, the guts out. Amputating an enemy's leg, will make it try to crawl away. The player can execute them, or if it has the Berserk Pack, grab and use them as human shields.
** After the player finds a Berserk Pack and gains [[Super Strength]], it can perform 3rd person executions in a [[Mortal Kombat]] [[Fatality]] style. In most of these executions, the Marine makes use of unnecessary ways to kill the enemy, to make it die in the most painful way as possible. The most notable examples is the Chaingun Commando execution. In this one, the Marine throws the enemy at the ground, stomps in his back to break his spine, and rip his arms off. This execution actually leaves the enemy still alive, but unable to move anything but his head due his broken spine, and with his arms ripped off, bleeding so much as it screams in anguish and extreme pain. The player can still choose to execute the enemy shooting it's head and put him out of it's misery, or just watch as he bleeds to death.
** After executing any enemy with said Fatalities, the player will regenerate some lost health. This indicates that the Marine enjoyed the act, became entertained, and got a stress relief.
** When a player is killed by close range by a Baron of Hell, the beast will grab the player by it's arms, and rip him apart. Even after the player is dead, he will continue ripping him until the torso becomes completely open until the waist.
* ''[[Half-Life 2]]'': setting zombies on fire. Some people find it frightening, others find it hilarious. Other fun things involve letting zombies (or Combine, if they're stupid enough) walk into barnacles, or having a barnacle attempt to eat an explosive barrel after you've set it on fire. There's also a part where you can use a crane to drop shipping containers on hapless Combine troops...
* ''[[Dark Forces Saga|Dark Forces 2: Jedi Knight]]'' offered plenty of opportunities to pummel [[Mooks]] with Force-pulled objects. Or [[Bad Powers, Bad People|Force Lightning]]. Or snipe at some poor stormtrooper (or [[Video Game Cruelty Potential|a civilian]], if you were gunning for [[Karma Meter|Dark Side]] points) with the time-delay mode of the [[Grenade Launcher|railgun]] and watch them run haplessly around with the [[Incredibly Obvious Bomb|a-flashin', a-bleepin']] charge stuck on them... [[For the Evulz|Glee!]] Bonus points if they ran right into a group of their buddies before going "BOOM!".
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** The sequel lets you roast them with deadly laser beams.
 
== [[Role -Playing Game]] ==
* ''[[Baten Kaitos]]: Origins'' allows players to choose whether certain enemies should be saved or cruelly impaled on their swords (though letting them live opens extra scenes at the end of the game).
 
== [[Stealth Based Game]] ==
* ''[[Metal Gear Solid]]'' as a series had several of these but the worst was ''Metal Gear Solid 2''. It allowed you to do plenty of awful stuff, from shooting harmless animals to knocking over then lying on top of to feeling up the [[The Woobie]]'s sister you're supposed to be rescuing. Although doing those things does piss off your [[Voice with an Internet Connection]] along with several other [[NPC|NPCs]]s.
** And then of course, there's the classic move of [http://www.vgcats.com/comics/?strip_id=48 delivering anal "surprise sex" to unconscious guards]...
*** [http://uk.youtube.com/watch?v=_Y8ArzlU_nM Jungle Boogie! Get it on.]
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** ''Metal Gear Solid 3'' also reverses the trope by inflicting emotional cruelty on the player in its last moments. {{spoiler|In the endgame, the player is tasked with killing The Boss, the player's lifelong mentor and mother figure, only to learn in the end that it was all an act on her behalf to be framed as a traitor to her country. The game even makes you '''[[Tear Jerker|pull the trigger]]''' on her, for chrissakes!}}
** Try dragging Emma through the bugs in front of the Shell 2 elevator instead of clearing them away for her. Or planting C4 on the ground, putting a magazine over it and detonating the explosive when a guard stops to look at the magazine (even better if they lean down to look at it rather than sit on the ground).
*** The tranq provided some serious cruelty potential. It was generally the best way to take out guards, because if you missed a headshot with a handgun, the enemies would be alerted to your presence, but if you missed a headshot with the tranq, they'd just take a moment longer to fall asleep. And if you shoot and kill a guy, and another guard finds him before you can hide the body, alert mode again. If you tranqed him? Just wakes him up. So it's just much safer to use the tranq than any other gun. However there is still one problem: the guy isn't actually DEAD, so he will wake up eventually and start causing problems for you, and who wants that, right? So you're gonna want to murder him in his sleep. Often the most efficient way of dealing with this in ''Metal Gear Solid 3'' was, after tranqing a guard and dragging him off to some secluded spot, maybe in some tall grass, to take out the hunting knife. Crouch over the guard and go into first person view and carve that poor bastard up until the Z's indicating sleep stop coming off his head -- thehead—the tranquilizers are thankfully strong enough that he won't wake up screaming as you're stabbing him, because it does take multiple swipes to kill. Particularly disturbing in the heavily fortified areas with few hiding places that appear later in the game, so you end up piling five or more corpses in the same spot.
** The fourth games gives you the option of frisking enemies. This plays out as a quick time minigame, with icons popping up. Hit the button at the right time, and an item pops out. The last button press is always as Snake's searching the crotch, and pressing the button here makes Snake grab and twist. It's an instant knock out on any male enemies. Of course, it causes Snake to get slapped if he does it to a female enemy.
** You're forced to go through an extended dialogue if you piss off Rose enough and then contact her to save your game, which includes telling her that "you won't make her save."
** In one of the very first areas in ''[[Metal Gear Solid 4: Guns of the Patriots]]'' you get your first chance to try out the thermal vision and end up in a room full to bursting with unconscious wounded friendly units. They had just introduced you to the tactic of knifing unconscious enemies and no one makes a point of telling you not to kill all the helpless people in the room.
** In ''[[Metal Gear Solid]] 3'', upon obtaining the Raikov disguise, you are actually ''encouraged'' by the other characters in the game to run around punching people in the face, or stalking scientists, or whatever. Because of the kind of person Raikov is, Snake can get away with it. It's one of the most memorable, satisfying portions of the game.
** Also in ''Metal Gear Solid 3'', there's so many fun things you can do with TNT. Consider this: Plant a TNT charge on the door of the locker you put Raikov in, then set a Claymore mine in front of it. Get somewhere you can see it, and then trigger the TNT. The locker door (with Raikov on top of it) falls outwards, triggering the Claymore which blows both of them back into the locker. Also, if you have the Invisibility Cloak item "Stealth Camo", try planting TNT on every person in an enclosed area (the Shagohod construction area is ideal) then bringing friends over and taking bets on who explodes next.
** ''Metal Gear Solid'' has one of the worst: in one area, it's infested with wolves. You can shoot them to make it easier to get through. But if you call Otacon first, he'll tell you that those are Sniper Wolf's pets, and that he and she would feed them. [[You Bastard|Then he begs you not to kill them]]. Snake's response: "Gimme a break."
** The End in ''[[Metal Gear Solid]] 3''. You can snipe him while he's in his wheelchair so that you never end up having to face him. If you do choose to face him, you can either shoot or capture and eat his parrot, or save and wait an entire week before playing again to find that he dies of old age.
*** If you do decide to take a crack at The End while he's wheelchair-bound {{spoiler|he'll explode. Be prepared to duck the flying wheelchair wheel!}}
* ''[[Manhunt]]'' requires the player to kill his enemies in brutal, bloody, torturous ways. He can hold his attack for a short time, making it even more sadistic.
** Use a sword on someone. You cut off their head, and can then throw it to distract/scare the shit out of their allies. If you try hard, you can bean them in the head with it.
** One of the levels requires the player to perform different executions levels with different weapons in order to proceed.
** As more sadistic the executions are during the game, more points the player earns at the end of a level.
* The ''[[Assassin's Creed]]'' series features increasingly brutal and lovingly modeled execution animations with each successive game in the series. The animations vary based on what weapon you're using, whether you're attacking or countering, whether you're on a kill streak, and (out of Open Combat) whether you're in Subtle or High Profile mode. Some of the executions also invoke [[There Is No Kill Like Overkill]], such as hook-stabbing a guy in the back of the head and then shooting him in the face. That's not even counting the other ways to kill mooks, such as poison darts, long-distance crossbow sniping, [[Super Drowning Skills|pushing them into water]], throwing them into [[No OSHA Compliance|collapsing scaffolding]], or (in ''Revelations'') blowing them up with bombs. This makes for a game series where you are encouraged to seek out random mooks and murder them just for the sheer entertainment factor.
** It's particularly funny to stab them with the poisoned blade. They'll start flailing around hilariously until they die, without any idea of what got them.
* The ''[[Splinter Cell]]'' games give you all sorts of means to do nasty things to the mooks you run across. For instance, you could whistle at a guard so much he starts freaking out, to the point where he may run off screaming. Or, once you are done freaking him out, shoot him with a [[Stun Gun|sticky shocker]], watching him convulse before he falls unconscious, carry him over to a nearby railing and throw him over it, watching him fall thirty stories to his death.
 
== [[Third-Person Shooter]] ==
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** Also, there is nothing more cathartic than slamming ninjas against the floor, then electrocuting them while they're down, that'll teach them to stay put, the nimble bastards.
** And drown them! You can hold someone under the water with telekinesis and them will eventually die. And then there's the zombie gun...
** And how could we have forgotten about the [[Anal Probing|ANAL PROBE]]? The anal probe that shoots a burst of sizzling green fluid up the unsuspecting arse of a human being, who then goes dashing off, unable to stop crapping himself until his brain explodes?
** The training level commands you to kill cows with telekinesis. It is possible to beat one cow to death with another cow.
** Fly over the crowd, abduct them and close the hatch as they shoot towards the saucer. A successful "Tonk" is ever so satisfying.
** The Dislocator, which fires fluorescent disks of energy that bounce people around like rubber balls, fun times ensue when the disk tries to force its way through a mesh fence, with the human still attached.
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* In ''[[Minecraft]]'', a popular <s>recreation</s> method of gathering resources is to [[Mook Maker|find]] or [[Darkness Equals Death|make]] a region where enemies will spawn in great numbers, then direct them by way of water flows and/or standing nearby [[Death Trap|to their death]] by [[Drowning Pit|drowning]], lava, or gravity. [http://i.imgur.com/k9h7r.png Illustrated.]
** Creative mode and a Fishing Rod can let you send mobs flying high into the sky and plummet back down with a bone crunching sound effect on impact. Since Creative mode can let you fly at will, you can use the Fishing Rod to hook a mob to, fly high enough in the air (too much distance will break the line), and then reel the mob towards you. This will launch the mob upwards and fall back down to the ground. Won't work on mobs that float, like Chickens and Ghasts, and Slimes/Magma Cubs are immune to fall damage. You can still abuse gravity on mobs with the Fishing Rod in Survival mode, but you need to be on a cliff while the mob is below you.
* ''[[Scarface the World Is Yours]]''. Killing a drug dealer? Much badness. Blowing out his knee and having your driver finish him off? You get his cash and drugs and no punishment. Also, in many cut scenes Tony agrees to scare a mook but not kill him. However, severe beatings will be handed out. Finally, shooting an enemy is all well and good but wounding and taunting before killing? Provides much needed bonuses. Bonus finally; sometimes the enemies will be so focused on getting Tony they will not notice the oncoming truck...or trigger-happy police officer.
* ''[[Infamous (video game series)|In Famous]]'' actually has a list of things to do, ranging from [[Goomba Stomp|Goomba Stomping]]ing packs of enemies to shocking them while in the air to sticking grenades to them (which causes them to scream and brush desperately at the grenade) to knocking them into pits of water and electrocuting them...they love this so much that torturing mooks gets you trophies.
* ''[[Saints Row]]'', and how. One standard and effective melee attack in the third game is a thoroughly animated [[Groin Attack]], and that's just for the uninventive.
 
== [[Massively Multiplayer Online Role Playing Game|MMORPG]]s ==
* [[City of Heroes|City of Heroes / City of Villains]] has several powersets, most notably the Mind Control set, that allow you to [[Compelling Voice|Confuse]] enemies, making them [[Heel Face Turn|turn on]] [[Face Heel Turn|their allies.]] By Confusing two enemies, you can force them to [[Involuntary Battle to the Death|fight each other to the death.]] Even if [[Kick the Dog|you're a hero.]]
 
== [[Tabletop Games]] ==
* While this is not explicitly a part of ''[[Seventh7th Sea]]'', battles with Brutes often go this way. Brute squads are [[One-Hit-Point Wonder]] groups of up to six basic mooks. Game mechanics allow players to defeat up to six of them per action. ''[[Seventh7th Sea]]'' also encourages the GM to reward players with "Drama Dice" (extra dice that can be used to improve a role or hoarded for bonus XP) for good roleplaying and spectacular descriptions. You can see where this is going.
 
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[[Category:Video Game Cruelty Potential]]
[[Category:Videogame Culture]]
[[Category{{DEFAULTSORT:The Joys of Torturing Mooks]], The}}
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