The Legend of Zelda: Tears of the Kingdom: Difference between revisions

Moving Breather Boss examples of YMMV, since it's a YMMV trope.
(Moving Breather Boss examples of YMMV, since it's a YMMV trope.)
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* [[Beard of Evil]]: Ganondorf, of course, and in this case, the more evil he gets, the fuller it becomes.
* [[The Beastmaster]]: One of the Dragon Tear scenes shows that Ganondorf had a glorified snake charmer play an important role in his army. But instead of summoning snakes when she played her flute? She summoned '''Moldugas'''.
* [[Beautiful Void]]: The “free” Zonai Shrines (as in, no puzzle in the actual Shrine, just an altar with Rauru's Blessing) is a bridge leading to an altar in the center of a sea of rippling astral light.
* [[Beneath the Earth]] : One of the ways Hyrule was massively expanded was via the addition of the Depths, a subterranean realm roughly equal to Hyrule itself which can be entered via ominous chasms in the overworld. These dark caves have an alien ecosystem with a high monster population, strange trees and plants, giant mushrooms, Zorai ruins, and patches of the dangerous Gloom spawned by Ganondorf’s foul magic.
* [[Benevolent Architecture]]: Whenever you need to use the Ultrahand to construct something, the materials are usually close by. (With a sign saying anyone is welcome to take them.) The hard part, of course, is figuring out how to use them.
* [[Beyond the Impossible]]: {{spoiler|Mineru made it perfectly clear that draconification is an irreversible process, and given how scientifically inclined she is, it's not like she was making wild assumptions. Yet at the end of the game, Link is able to turn the Light Dragon back into Zelda through [[The Power of Friendship]] and [[The Power of Love]]... as well as with a bit of help from Rauru and Sonia.}}
* [[Big Bad]]: Ganondorf takes center stage as the game's main threat, and unlike his previous appearances? He's a flesh-and-blood Gerudo this time instead of a boar monster or an [[Eldritch Abomination]] made of Malice.
* [[Big Beautiful Woman]]: Kiana, the Great Fairies, and the middle-aged Gerudo count once again. And as far as new examples go, there's Hateno Village's resident fashionista Cece. Being very visibly overweight doesn't make her any less attractive, and her form-fitting wardrobe does a good job at highlighting her... um, ''[[Baby Got Back|assets.]]''
* [[Bilingual Bonus]]: If you understand Japanese Kanji, you can notice that the symbols of the Sages powers correspond to the appropriate element: Rauru is “light”, Sonia and Zelda (on the Recall icon) is “time”, {{spoiler|Mineru is “spirit”}}, Sidon has “water”, Yunobo “fire”, Tulin “wind”, Riju “lightning” (harder to read, as it’s upside down for some reason), and Ganondorf is “darkness”.
* [[Big Damn Heroes]]:
** Link does this a lot, coming across a HyruleanHylian traveler fighting a lone monster, usually a Bokoblin or LizalfoLizalfos. Running in and helping out will earn Link a food item or advice. One notable example is where he comes to the rescue of a frightened Gerudo shopkeep who has been treedtrapped by a hungry Molduga.
** During the endgame, there are two moments where {{spoiler|the Sages jump in to save Link's ass when Ganondorf has him on the ropes}}. The first moment is {{spoiler|when Ganondorf tries to kill him after the Phantom Ganon fight in Hyrule Castle}}, and the second is {{spoiler|when Ganondorf sics his entire army on him shortly before the final battle}}. Both moments are each a certified [[Crowning Moment of Awesome]].
** This happens {{spoiler| right before the [[Final Battle]] when the Demon King’s Army attacks. Link cannot use his Sage’s Oath to summon the avatars of his friends, so it seems he’s on his own... But then, the Sages themselves show up - as in, rushing in to back Link up in person. The urge to shout “AVENGERS ASSEMBLE!” when the cutscene ends it is hard to resist.}}
* [[Bigger on the Inside]]: Unlike the Sheikah shrines from the last game (which seemed to be entrances to underground complexes) the Zonai Shrines seem to work this way. This is emphasized with the Crystal Retrieval quests, where bringing the Crystal to the right place causes it to grow and become the actual shrine.
* [[Bittersweet Ending]]: {{spoiler| Downplayed. Ganondorf is dealt a crushing defeat, Zelda is restored to normal, Link's arm is restored, and the Sages swear eternal alliance, suggesting peace in Hyrule has been achieved at last. Sadly, however, Mineru, Rauru, and Sonia leave the mortal world forever - of course, given how long they’ve had to wait to gain their just reward, it seems fitting.}}
* [[Blackout Basement]]: The Depths are pitch-black. Instead of Shrines, they have Lightroots that Link must activate to transverse the eerie darkness.
** Also true with one of the Proving Grounds Shrines; not only is Link [[No-Gear Level|have to improvise without his gear]], he has to do so in the dark.
* [[Blade on a Stick]]: Polearms return as weapons in this game, but Link can go [[Not Hyperbole]] here, using Fuse to attach almost any sharp object (like a Moblin Horn or another weapon) to a weapon to enhance it, creating a literal Blade on a Stick. You can even fuse a polearm with another polearm, creating a Blade on a Stick on a Stick!
* [[Blazing Inferno Hellfire Sauce]]: In one quest found in Lurelin Village, an NPC - Ralera - wants you to bring her Seafood Curry - made from Goron Spice, Hyrulian Rice, and any variety of Porgy. She’s happy when she gets it, but the spice is so overpowering, she needs Link to use a fan-weapon to cool her off!
* [[Blinded by the Light]]: Fusing a spotlight (a Zonai device) to his shield lets Link blind and stun foes for a few seconds. Dazzlefruit does the same thing, like a flash grenade.
* [[Bling Bling Bang]]: Link can use the Fuse ability to attach almost anything to a weapon, and if he does so with some gemstones, the weapon gains elemental properties. Doing so to Shields grants Link protection from the element. Rubies are Fire, Sapphires Cold, and Topazes Electricity.
* [[Blow You Away]]: Tulin’s power over Windwind is supposed to be used to boost Link’s distance with the paraglider, but it can also be used against enemies to blow them off of cliffs or ledges. Or for more mundane uses, like blowing fruit off of trees.
* [[Bloodless Carnage]]: {{spoiler|In one of the flashbacks, Ganondorf murders Sonia, stabbingattacking her from behind, but no blood is seen for the rest of the scene, even as Zelda tearfully cradles her body. Judging by the sound effect, this was either a censored back-stab, or Ganondorf simply ''punching her hard enough to snap her spine''.}}
* [[Body Armor as Hit Points]]: Link will oftencan encounter Mooks (mostly Bokoblins) who are covered withwearing stone or wearing plate armor. This gives them a second Lifelife Barbar that Link first must destroy using a blunt weapon before theiractually truelowering Lifetheir Bars can be depletedhealth.
* [[Body Horror]]: According to the item description for Moblin Horns, the Red Moblins gained those horns through ''intentional'' body mutilation to encourage unnatural growth. More than likely, they aren’t the only ones.
* [[Body Motifs]]: Hands. Symbolic of creativity, ingenuity, and cooperation, they play a major role in several parts of the story:
** Link loses his right arm, and gains a [[Magitek]] prosthetic; hand symbols mark places where Zonai technology is activated by a palm scan. The first skill he uses, Ultrahand, lets him move objects via telekinesis, and he can also learn Earthquake, a Yiga technique that lets him fight with bare fists.
** The Sages swear alliance to Link via shared contact with their hands, and their powers are activated via rings that are fused to the artificial hand’s fingers.
** The Gloom Spawn is likely Ganondorf’s deadliest creation, a living pool of sludge with demonic, grasping, clawed hands.
* [[Bonus Level of Heaven]]: The Sky Kingdom is, in fact, where Link’s journey starts, and he’ll have to explore more and more of it as the game progresses. The ruined and mostly-abandoned home of the Zorai, it contains foes, hazards, and a wealth of the rare Zonaite, plus the secrets of the Zorai’s miraculous technology.
* [[Book Ends]]:
** The opening cutscene ends with Link futilely trying to reach for Zelda with his damaged right hand as she appears to fall to her doom - he fails, and she vanishes into darkness. {{spoiler|At the end of the game, after Ganondorf is vanquished, they fall from Sky Kingdom, he reaches for her with his now-restored arm, succeeding and catching her, and they plummet into a lake below. Which is, in fact, a second Book End, as in the beginning of the game, he leaps off one of the Sky Kingdom’s islands and dives possibly a thousand or so feet into a lake below.}}
**Meta example; the music and odd chanting that plays during the Final Battle is the same as the music played at E3 in 2019 when the game was first announced.
* [[Boomerang Comeback]]: {{In one of the Dragon Tear memories, the four Champions attempt this on Ganondorf, throwing their weapons at him so Zelda can use the Recall skill to reverse the trajectory and hit him from behind. It doesn’t work, seeing as she used the same trick before on a Phantom Ganon, but the attempt distracts him long enough for Rauru to use the sealing technique.}}
* [[Bullfight Boss]]: {{spoiler|Yunobo}}; defeating him while {{spoiler|he's still under the mask's control}} is pretty simple, you dodge his charge attack, causing him to crash into a wall, which makes him dizzy and vulnerable; then hit him until he recovers, then repeat two more times.
*[[Breather Boss]]:
* [[The Bus Came Back]]:
**Yunobo. For an NPC who proved himself a capable warrior in the previous game and proves it again later in this one, the boss fight against him (where Link has to [[Beat the Curse Out of Him]]) is remarkably easy. You dodge his charging attack, which leaves him stunned and vulnerable to attack, then hit him, and then repeat that two more times. Why this [[Boss Battle]] even needed a health bar is a mystery.
** The most relevant example is the [[Big Bad]] himself, Ganondorf. Yeah, he's been in previous games as ''Ganon'', but this is the first time since ''Twilight Princess'' all the way back in 2006 that he's made an appearance in his Gerudo form.
**The Sludge Like in the Water Temple chapter. This is supposed to be a tutorial on how to use Sideon’s ability, but said ability is clumsy and unreliable, so you’re really better off using Splash Fruit. And once you do that, this Like-Like variation isn’t much harder than all the other Like-Likes you’ve gone up against in this game.
** While {{spoiler|the Blight Ganons were considered Phantom Ganons back in ''Breath of the Wild'' (and one could argue that Calamity Ganon played a similar role itself)}}, {{spoiler|Phantom Ganon}} makes a proper appearance as a recurring threat, having not appeared since [[The Legend of Zelda: Four Swords|Four Swords Adventure]] in 2004.
*[[Bullfight Boss]]: Yunobo; defeating him while he's still under the mask's control is pretty simple, you dodge his charge attack, causing him to crash into a wall, which makes him dizzy and vulnerable; then hit him until he recovers, then repeat two more times.
** Many of the new enemies are old adverseries returning after a years-long absense. Like-Likes and Gibdos haven't been seen since ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', and Gleeok's last appearance was in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. Poes also haven't been seen since ''Triforce Heroes'', but they've been demoted from enemies to collectibles in this game.
*[[The Bus Came Back]]:
** Bomb Flowers haven't been seen since ''Triforce Heroes''.
**The most relevant example is the [[Big Bad]] himself, Ganondorf (Ganon's original, humanoid form) who not counting remakes, remasters, or non-canon games last appeared in in 2006's ''[[The Legend of Zelda: Twilight Princess| Twilight Princess]]''.
** Eagle-eyed players will notice that Koume and Kotake have made their first appearance in over ''twenty years'' (specifically 2001, when the Oracle duology was released). They're the two green-skinned Gerudo wearing golden masks and red/blue clothes often seen by Ganondorf's side in a few Dragon's Tear memories.
** Phantom Ganon appears as an actual boss, having not appeared since [[The Legend of Zelda: Four Swords|Four Swords Adventure]] in 2004.<ref>Unless you count the Blight Ganons from Breath of the Wild, who are referred to as Phantom Ganon in DLCs and supplementary material.</ref>
** The Arbiter’s Grounds did appear in ''Breath of the Wild'', but [[Ruins for Ruins' Sake| didn’t seem to have a purpose]]; here, it leads to an unlockable dungeon, the Gerudo Cemetery, and given the layout, it seems like it was once a prison, as it was in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''.
**Like-Likes are monsters that last appeared in ''[[The Legend of Zelda: A Link to the Past|Link to the Past]]'', returning in this game. Gleeox, on the other hand, are sub-bosses that were last seen in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', appearing here as bosses. Gibdo are enemies last seen in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', appearing here during the Gerudo questline.
** Players might remember Calyban from ''Breath of the Wild'', a Gerudo who was binging on Hydromelons and carelessly throwing the rinds into the town’s irrigation canals. Here she’s older and looking for a boyfriend - believing she has found one when she meets Link…
**Bomb Flowers make their debut in the main series, last appearing in ''Tri Force Heroes''. Poes also appeared as enemies in that game; here they are wispy collectibles.
** [[One-Scene Wonder|Magda]] the crazy flower lady returns too, and again, she will get upset if Link (or anyone else) steps on her flower bed. She is, however, thankful if Link uses a Zonai Hydrant to water her flowers, but if he tries to do so when it’s raining, she gets upset because he is over-watering them. There's also a picture of her on the wall of Link's house.
**Something of an [[Easter Egg]], as the story does not draw attention to it, two Gerudo appearing with Ganondorf in a Dragon Tear Memory are Kotake and Koume (evidenced by their names on their shoulder straps) who last appeared in the ''[[The Legend of Zelda: Oracle of Seasons and Oracle of Ages|Oracle]]'' games in 2001.
**The Arbiter’s Grounds did appear in ''Breath of the Wild'', but [[Ruins for Ruins' Sake| didn’t seem to have a purpose]]; here, it leads to an unlockable dungeon, the Gerudo Cemetery, and given the layout, it seems like it was once a prison, as it was in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''.
**Players might remember Calyban from ''Breath of the Wild'', a Gerudo who was binging on Hydromelons and carelessly throwing the rinds into the town’s irrigation canals. Here she’s older and looking for a boyfriend - believing she has found one when she meets Link…
**[[One-Scene Wonder|Magda]] the crazy flower lady returns too, and again, she will get upset if Link (or anyone else) steps on her flower bed. She is, however, thankful if Link uses a Zonai Hydrant to water her flowers, but if he tries to do so when it’s raining, she gets upset because he is over-watering them. There's also a picture of her on the wall of Link's house.
 
== C ==
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** As the flashbacks show, {{spoiler|Zelda appears in a strange past version of Hyrule, looking out from the same cliffs as Link was in the opening of ''Breath of the Wild''.}}
** {{spoiler|When Ganondorf transforms into the Demon Dragon, he becomes a smoky being of darkness, covered with yellow eyes that look more like the Malice from the previous game than the Gloom.}}
** Link can change his appearance into the design from ''BotW'' using the Old Hairband and the old version of the Champion's Tunic, now called Tunic of Memories.
* [[Came Back Strong]]: Link is, in effect, [[Brought Down to Normal]] at the beginning as a result of nearly being killed, losing all his Heart Containers but 3, all his Stamina Vessels but one, barely surviving the assault. However, if he does all the Shrines, he’ll be entering the Final Battle with both of these surpassing what he gained in ''Breath of the Wild''.
** The Master Sword too, at least by an in-story standpoint. Ganondorf effortlessly destroys it in the opening scene; Link then {{spoiler|sends it 10,000 years into the past where Zelda, after becoming the Dragon of Light, attaches it to her scales and takes The Slow Path to return it to Link. The Sword previously took 100 years to repair itself on its own after the Calamity, and now it has spent ten-thousand years absorbing her power. When Link finally confronts Ganondorf, those Gloom attacks aren’t going to work as well the second time around.}}
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* [[Flunky Boss]]: Queen Gibdo. Like any queen insect worth her salt, she sics hordes of Gibdo drones on Link and Riju during her boss fights.
* [[Foreshadowing]]:
** The game's logo is an ouroboros symbol composed of two dragons eating each other’s tails. This foreshadows {{spoiler|the [[Stable Time Loop]] that leads to Ganondorf’s initial defeat 10,000 years ago and the conflict between him and Link in the present day, from the time-displaced Zelda’s point of view. It also predicts the [[Final Battle]], with Ganondorf consuming his Stone to become the Dark Demon Dragon and the aerial battle high above Hyrule where Link engages the villain while riding atop Zelda’s similar aspect of the Light Dragon.}}
** When Ganondorf wakes up in the opening scene, he clearly recognizes Zelda (although she has no idea who he is) but not Link, only assuming it is him because he has the Master Sword. The reason for this - {{spoiler|he knew her personally in the distant past via the Stable Time Loop = isas revealed later in the Memories.}}
** When Link receives the Recall ability from Zelda, it foreshadows his alliance with the Sages and how he will gain their Vows; Zelda is later revealed {{spoiler|to be the Sage of Time, and the hand-to-hand contact is how their abilities are transferred to Link.}}
** On a similar note, the game at first implies that there are four Sages, one for each Elemental power, their oaths given to Link via rings on Rauru’s prosthetic hand. But…{{spoiler|But... the hand has five rings…rings...}}
** At the end of the Great Sky Island section (the tutorial level, more or less) there is a strange cutscene that foreshadows many important events in the game:
*** First, when Link places the broken Master Sword in an orb of light; Zelda briefly appears, takes it, and vanishes. Astute players will notice how this scene resembles how the surroundings change when Recall is used. {{spoiler|This subtly implies that Link is sending the Sword into the past so Zelda can retrieve it, although exactly how far into the past he sends it is not revealed until much later.}}
*** Second, after sending the sword to Zelda, the Light Dragon flies upwards through the nearby clouds, revealing the land of Hyrule below and eliminating the [[Broken Bridge]] that prevented Link from going there. {{spoiler|The Light Dragon is later revealed to be Zelda herself, having sacrificed her mind and personality in order to nourish the Master Sword with divine light over ten-thousand years so it would be at full power when Link was able to obtain it. Her actions in this scene hint that a small trace of Zelda’s true consciousness still remains, which becomes evident in the Final Battle. }}
*** Third, before Link can take this newly-opened route to the surface, Zelda’s voice calls to him, telling him he must find her. Once the whole story is revealed, and it becomes definite that ''this'' is the real Zelda, {{spoiler| all the supposed Zelda sightings over the course of the main line quest and most of the Lucky Clover Gazette side quests are the result of an imposter}}. While the player might realize that on his own, gameplay wise there is no way to make the connection and consider her “found”"found" until many of the memories are obtained from the Dragon Tears.
** Also, there are many hints that foreshadow the identity of the Light Dragon:
*** First, the mere existence of the Dragon of Light is suspicious, as itshe was not one of the dragons in the previous game (all three of whom return in this one). Also, unlike those dragons, this one is not given a name. If Link gains a scale, horn, or claw from ither, the description text says it exudes an “oddly"oddly familiar”familiar" power. {{spoiler|Also, these parts are used in every step of upgrading the Champion’sChampion's Leathers armor, which Zelda herself crafted prior to the events of this game, suggesting the Light Dragon is tied to Zelda and the armor in some way.}}
*** The quests to collect memories from the geoglyphs involves finding pools of water in the shape of glowing water, which become droplets that allow Link to view the memories from Zelda’s perspective. {{spoiler|Seeing as the name of the questline is “The"The Dragon’sDragon's Tears”Tears", it pretty much spells out the source of the memories and the identity of the Light Dragon right from the start.}}
*** [[Trailers Always Spoil| Even the trailer has some hints to this.]] The second trailer ends with “Zelda’s"Zelda’s Lullaby”Lullaby" played on an ehru, {{spoiler|the same instrument used for the LightSpirit Dragon’sDragons' [[Leitmotif]]. Since the Tears of the Kingdom are literally tears of a dragon, they give access to Zelda’s memories, and there is “coincidently” a never-before-seen dragon flying over Hyrule.}}
* [["Friend or Idol?" Decision]]: In the opening cutscene, Link drops the Gloom-ravaged Master Sword in his attempt to catch Zelda as she falls; he doesn't succeed, but fortunately Rauru manages to pick the Swordsword up.
* [[Free-Fall Fight]]: Colgera's boss fight mostly takes place in the sky, where a powerful updraft keeps Link afloat. Bonus points for being able to hurt the colossal monster ''throughby free-falling through its body!'' {{spoiler|The final battle against Ganondorf's Demon Dragon form also takes place high in the sky and through near-constant free-falling.}}
* [[Fungus Humongous]]: Towering stalks of fungi grow like trees in the Depths. The caps of this giant fungus can be used as platforms for Link to use with Ascend in order to reach high cliffs.
 
== G ==
* [[Gemstone Assault]]: While the gemstones were either used to upgrade certain pieces of gear or sold to merchants for a ton of money in the previous game, in this one, they can be fused to weapons in order to create makeshift Fire/Water/Lightning/Ice Rods. In fact, these Gem-fused weapons replace the elemental rods wielded by the Wizzrobes outright.
* [[The Ghost]]: Bizarrely, [[Ensemble Darkhorse|Kass]] of all characters is nowhere to be seen, but is instead alluded to by his daughters and Penn at the end of his sidequest chain.
* [[Ghost Town]]: {{spoiler|This is the state Gerudo Town is in when you first arrive: unrelenting sandstorms and ferocious Gibdo have forced the native Gerudo into an underground shelter, allowing the creepy zombie-bugs to roam freely above ground as they try to think of a way to drive them off for good.}}
* [[Giant Spider]]: Marbled Gohma, who combines this trope with [[Giant Enemy Crab]] in true Gohma fashion.
* [[Glass Cannon]]: Royal Guard weapons once again, but now Gerudo weapons function in this way.
* [[G-Rated Drug]]: Marbled Rock Roast, a suspicious-looking cut of maroon-colored Rock Roast that messes with the minds of Gorons that eat it. They tend to either become lazy and lethargic, or aggressively try to push it onto other people, but the unifying thread is that they can't stop eating the stuff, and end up with red eyes to coincide with their addiction.
* [[Guest Star Party Member]]: During the main story, Tulin, Yunobo, Sidon, and Riju will each accompany you to their respective dungeons and help you fight the monsters inside. While they leave your party once they awaken as Sages {{spoiler|aside from a few moments later in the story}}, they leave aspects of their powers with you that play the same role as they did.
 
== H ==
* [[Handicapped Badass]]: Link, whose arm had to be cut off and replaced with one of Rauru's due to the threat of Ganondorf's corruption infecting his entire body. While he starts off heavily weakned with his stats knocked firmly back to square one, he ends the game a bigger [[Badass]] than he already was in the previous game!
* [[Happy Ending Override]]: ''Breath of the Wild'' ended on a positive note, with Link finally rescuing Zelda and eliminating the threat that is Calamity Ganon once and for all. Peace seemed to have returned to Hyrule at long last, only for an even deadlier type of Malice to start leaking out from underground...
* [[Heavily Armored Mook]]: Two types of enemies come in armored variants, with the added durability you'd expect with the trope. One is [[The Goomba|Armored Bokoblins]]... and the other is [[Oh Crap|Armored]] [[Demonic Spiders|LYNELS.]]
* [[High Altitude Battle]]: Thanks to the newfound emphasis on flying, several climactic battles take place high in the sky: Moragia is meant to be fought with a Zonai flying machine, Colgera is fought high above the Wind Temple/Stormwind Ark (which is itself ridiculously high in the sky), and {{spoiler|the Demon Dragon is fought in the sky as well}}.
* [[Hoist by His Own Petard]]: With his Recall power, Link can cause certain enemies and even bosses to be hit by their own attacks. Marbled Gohma is the most notable example, since launching its boulders right back at it is one of the few ways you can hurt it.
** Likewise, {{spoiler|transforming into the Demon Dragon seems to be what ultimately seals Ganondorf's fate. While he's ridiculously powerful due to transforming into a titanic dragon, his mind has regressed into a feral, animalistic state meaning that he's missing a key part of what made him so dangerous in the first place: his intelligence.}}
** Once again, this trope ends up being how {{spoiler|Kohga is dealt with at the end of his sidequest chain. His sloppy handling of a whole bunch of Zonai Rockets leads to him [[Pokémon|blasting off again]]. While it's unlikely that he's dead, it's still enough to put him out of commission for the rest of the game.}}
* [[Horned Humanoid]]: This seems to have been a racial trait for the Zonai, given the presence of horns on Rauru's head. There's also {{spoiler|Ganondorf, who grows a little pair of devil horns after becoming the Demon King.}}
* [[Humanoid Abomination]]: {{spoiler|By stealing and corrupting Sonia's stone}}, Ganondorf went from a powerful Gerudo warrior to something a whole lot worse. By the present day he's less a man and more of am ancient, nearly unkillable demon wearing a man's skin, {{spoiler|and his Demon King form is one giant [[Call Back]] to Demise}}.
* [[Hypocrite]]: While Mayor Reede and Cece's antagonistic relationship comes from each party being too stubborn to accept the other's way of doing things, it turns out that {{spoiler|they secretly indulge in the very things that they claim to hate. Reede is trying to create a new breed of pumpkin inspired by Cece's fashionable designs, while Cece herself will sneak off to gorge herself on Hateno's produce because of how much she enjoys it. Confronting the both of them on their hypocritical behavior is what ultimately leads to them growing closer as father and daughter and burying the hatchet}}.
 
== I ==
* [[Idiot Ball]]: Tragically, the normally wise Rauru ends up holding onto it with a death grip despite trying to ''avoid'' doing exactly that. While he justified his decision to accept Ganondorf's show of fealty as him using it as a way to keep an eye on him, {{spoiler|it backfires on him big time when Ganondorf murders his wife, steals her Sacred Stone, and turns into an unstoppable [[Humanoid Abomination]]}}. Judging by how he acts while visiting {{spoiler|Sonia's grave}}, [[My Greatest Failure|he must be ''seriously'' beating himself up inside for ever thinking that such a stupid plan could have turned out okay.]]
 
{{reflist}}