The Legend of Zelda: The Minish Cap: Difference between revisions

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* [[Final Exam Boss]]
* [[Final Exam Boss]]
* [[Flying Seafood Special]]: In a strange example, Cloud Piranha swim through the clouds in Cloud Tops, even though said clouds are apparently solid enough for Link to stand on. The boss Gyorg Pair is a more traditional example, a pair of giant flying manta-like rays.
* [[Flying Seafood Special]]: In a strange example, Cloud Piranha swim through the clouds in Cloud Tops, even though said clouds are apparently solid enough for Link to stand on. The boss Gyorg Pair is a more traditional example, a pair of giant flying manta-like rays.
* [[For Doom the Bell Tolls]]: The ringing of three bells signals {{spoiler|the end of the extraction ritual Vaati performs to steal the Light Force from Zelda, ending her life in the process.}}
* [[Giant Hands of Doom]]: Mazaal.
* [[Giant Hands of Doom]]: Mazaal.
* [[Giant Mook]]: Not actually giant, but some of the bosses are normal-sized enemies that you fight while small. {{spoiler|1=The boss of the Deepwood Shrine is a Green ChuChu, and the Temple of Droplets has a Blue ChuChu as a miniboss and an Octorok as the main boss.}}
* [[Giant Mook]]: Not actually giant, but some of the bosses are normal-sized enemies that you fight while small. {{spoiler|1=The boss of the Deepwood Shrine is a Green ChuChu, and the Temple of Droplets has a Blue ChuChu as a miniboss and an Octorok as the main boss.}}
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* [[Incredible Shrinking Man]]: One of the game's gimmicks.
* [[Incredible Shrinking Man]]: One of the game's gimmicks.
* [[Inevitable Tournament]]: [[Averted Trope|Averted]]. It's over at the beginning of the game, and no other tournaments occur during the game's duration.
* [[Inevitable Tournament]]: [[Averted Trope|Averted]]. It's over at the beginning of the game, and no other tournaments occur during the game's duration.
* [[It's a Wonderful Failure]]: At the end of the game, {{spoiler|, if the player fails to make it to Vaati in time, he will complete his ritual to drain the Light Force from Zelda's petrified form, leaving her dead and himself a god.}}
* [[Jump Physics]]: When using the cape.
* [[Jump Physics]]: When using the cape.
* [[Legacy Character]]: Like ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', this game shows a hero, who could be a previous Link, in the prologue.
* [[Legacy Character]]: Like ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', this game shows a hero, who could be a previous Link, in the prologue.
* [[Lethal Lava Land]]: The aptly named Cave of Flames, an abandoned mine that has partially filled with lava.
* [[Lethal Lava Land]]: The aptly named Cave of Flames, an abandoned mine that has partially filled with lava.
* [[Life Energy]]: As revealed at the end of the game, {{spoiler| the Light Force that resides in Princess Zelda is tied directly to her life energy. When Vaati successfully drains the Light Force from Zelda's petrified form (which occurs if you take too long in the final dungeon), he takes her life with it, leaving nothing left of Zelda but cold, inanimate stone.}}
* [[Load-Bearing Boss]]: Killing Vaati's second form causes the castle to collapse.
* [[Load-Bearing Boss]]: Killing Vaati's second form causes the castle to collapse.
* [[Lost Forever]]: If you don't save a certain NPC early on, you can never get the Light Arrows.
* [[Lost Forever]]: If you don't save a certain NPC early on, you can never get the Light Arrows.
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* [[Stop Helping Me!]]: Ezlo's tendency to remind you of absolutely ''everything'' including the fact that [[Captain Obvious|closed doors are shut]].
* [[Stop Helping Me!]]: Ezlo's tendency to remind you of absolutely ''everything'' including the fact that [[Captain Obvious|closed doors are shut]].
* [[Taken for Granite]]: Zelda from the first few minutes of the game onward, as well as many of Vaati's other victims later on.
* [[Taken for Granite]]: Zelda from the first few minutes of the game onward, as well as many of Vaati's other victims later on.
* [[Take Your Time]]: The first two bell chimes in the final dungeon are scripted, you can take as long as you like. Unfortunately, the game does not tell you the third one is not. Take too long, and {{spoiler|Vaati will successfully drain the Light Force from Zelda, [[Downer Ending| leaving her as lifeless stone forever]]}}
* [[Temple of Doom]]: The Temple of Winds.
* [[Temple of Doom]]: The Temple of Winds.
* [[Timed Mission]]: The Cucco minigame. Also, {{spoiler|when you're trying to rescue Zelda from Vaati's extraction process, there's a bell that, when rung three times, tells you the extraction process is complete, with Zelda dead and Vaati at full power. The first two rings are [[Take Your Time|not really timed]]--but the third one is. [[Nonstandard Game Over|That means if you take too long to defeat the Darknuts on that level...]]}}
* [[Timed Mission]]: The Cucco minigame. Also, {{spoiler|when you're trying to rescue Zelda from Vaati's extraction process, there's a bell that, when rung three times, tells you the extraction process is complete, with Zelda dead and Vaati at full power. The first two rings are [[Take Your Time|not really timed]]--but the third one is. [[Nonstandard Game Over|That means if you take too long to defeat the Darknuts on that level...]]}}