The Troper Board On Multiversal Travel: Difference between revisions

 
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=== Hazard rating ===
This scale is determined by two things:
This scale is determined by two things: (1)# how dangerous the universe in question actually can be, I.E the prevalence of such things as [[The Virus|assimilation entities]], [[Brown Note|memetic]] [[Mind Rape|hazards]], violently xenophobic cultures or religions/cults/subcultures and the degree which the latter are embraced by the mainstream of the society in question, how common warfare is in the universe and how intense that warfare gets, the prevalence of piracy and other banditry or the stability of local government; and (2) how likely travelers are to run afoul of these hazards. For example, a universe with horrific assimilation entities but little chance of encounter rates lower than a universe with naught but comparatively mundane warfare but in which warfare is prevalent and conscription is widespread.
# how likely travelers are to run afoul of these hazards. For example, a universe with horrific assimilation entities but little chance of encounter rates lower than a universe with naught but comparatively mundane warfare but in which warfare is prevalent and conscription is widespread.
 
A breakdown of the hazard ratings follows:
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== Chronal Entry Points (CEP) ==
Most universes have only one chronal entry point: that is, the local time period in which travelers arrive; some universes have several, years or even centuries apart. Statistics for the universe may highly vary between these points, so in some cases separate stat blocks are provided for different periods. Due to the inherent danger involved, travelers are required to take the utmost caution in assuring that the timeline remains unchanged. Any deliberate attempts to alter the timestream will be met with swift and severe disciplinary measures.
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* '''Tech Level: 0-2''': While the average inhabitant of Earth lives on the cusp of level 1, governments and select individuals are firmly in level 2, and often the high end at that. A very few special cases may actually have access to individual Level 3 technologies. Extraterrestrial civilizations in contact with Earth, such as the Asgardians, demonstrate ''much'' higher tech levels, and may leave "artifacts" behind in the hands of humans.
* '''Magic/Psionics Level: 3-4''': While most individuals are at level 0-1, this world is on the verge of an explosion in its metahuman population, and persons of advanced ability have been present for ''centuries''. Further, the small fraction of powered individuals currently in existence already cover a wide range of variety and versatility. Be warned, though, that off Earth there exist entities and artifacts easily classified as 5+, including the so-called "Infinity Stones".
* '''Hazard Rating: XXX''': In recent years this world has been prone to massively destructive events, ranging from an abortive extradimensional invasion to a robotic army puppeteered by a rogue A.I. Even in its most allegedly peaceful nations, tensions seethe between rival factions both hidden and overt. Obvious non-humans will prompt fear and panic in the average citizen, and cautious if not violent response by most local governments. Off-Earth there are XXXX hazards, such as Thanos, a rogue entity who (briefly) managed ''universe-wide'' genocide with the aforementioned Infinity Stones, and the so-called "Time Variance Authority", which makes it its mission to lock down the local multiversal skein into a single rigidly-enforced timeline.
* '''Notes:''' Visit with care, and avoid demonstrating any extranormal abilities if at all possible, as governments and private organizations have been known to forcibly conscript or kidnap powered individuals. Magical or mundane disguise is ''strongly'' recommended for any visitors who do not closely match the standard human phenotype.
 
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=== [[Is It Wrong to Try to Pick Up Girls in a Dungeon?|Orario]] ===
* '''Tech Level: -4''', supplemented with magic for an effective '''-3'''
* '''Magic/Psionics Level: 4'''. However, either there is no spirit world or it does not take interest in the material world.
* '''Hazard Rating: XX'''. Some individual adventurers are able to battle entire non-magical armies and win, but these adventurers are rare.
* '''Notes:'''
** Gods walk among the humanoid population, but are forbidden to use their divine powers without permission. The two things that the gods can do are make themselves known as gods, and grant mortals the ability to become adventurers.
** There is a fantasy-game-style dungeon, over fifty levels deep, under Orario. This dungeon has a Hazard Rating of XXX. There is a group (styling itself a Guild) that ensures only adventurers are allowed to enter the dungeon.
** There is prejudice against non-humaniods. Elfs, dwarfs, and hobbit-analogues are not affected, but anyone who appears to be more monstrous than these races is assumed to be unintelligent and hostile, and thus automatically a target for the local adventurers.
 
 
=== [[My Apartment Manager is not an Isekai Character‎|Refuge]] ===
* '''Tech Level:'''
** '''Baseline: 0''', with computing at '''1'''
** '''Displacees: -1 to 9''', depending on the person.
* '''Magic/Psionics Level''':
** '''Baseline: 0'''
** '''Displacees: 0-5''', depending on the person.
* '''Hazard Rating: X+''' – However, while travel to this universe is no more difficult than usual, travel ''from'' this universe is extremely difficult without literal Divine assistance – and the local divinities are on the whole too busy maintaining the universe to serve as a taxi service. There is also a local effect called "Malleable Causality" that adjusts the universe so that arriving transworld visitors (locally called "displacees") have retroactively always been in this world. For most people (including at least one [[Jenny Everywhere]]), visiting this reality is a one-way trip; it is best avoided altogether unless you are ''extremely'' skilled and powerful in multiversal travel, or you are looking for a place to retire to. On the other hand, "changing the timestream" is much less of a risk here, since malleable causality will simply incorporate one's changes into the local history.
* '''Notes''':
** Experienced transworld travelers will recognize many (or possibly all) of the displacees as being from other known worlds, with all of the abilities they display in their homeworlds. Depending on when the displacees entered this universe, they might or might not recognize transworld travelers that they had met in their home universes.
** CEP is in the middle-late 2010s; it started in September 2016 but has been advancing as displacees arrive. Time is nature's way of making sure everything doesn't happen at once, after all.
 
=== ''[[StarCraft (video game)|Starcraft]]'' ===
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* '''Hazard Rating: X+''' Popular tourist destination. There is no excessive conflict, but giant robot use is rampant and accidents do happen.
* '''Notes''': Most of the human population is not registered in any kind of government database, allowing travelers to integrate themselves into society relatively easily. The local giant mecha are powered by a vaguely defined but extraordinarily powerful energy source known as Spiral Power. As a possible byproduct of this energy, a memetic trigger is contained within each mecha that gives the pilot innate knowledge of the machine's functions and controls without any prior training. This factor has made the dimension a popular vacation destination, but travelers should keep in mind that use of Spiral Power has been strictly regulated by the local governments for fear of causing a YK class end-of-the-world scenario (see Dossier 374-Spiral Nemesis). Travelers are advised to adhere to these rules for their own safety as well as others. Anthropomorphs and aliens may travel freely, but be wary of light social prejudice.
 
 
=== ''[[The Teraverse]]'' ===
* '''Tech Level:'''
** '''Majority of populace: 0'''
** '''Select individuals and NGOs: 1-2''' (powered armor, limited spaceflight, sophisticated and accelerating bioengineering)
* '''Magic/Psionics Level:'''
** '''Majority of populace: 0'''
** '''Select individuals: 1-4''' (Psionics only)
* '''Hazard Rating: XXX:''' This particular timeline has no magic, and visitors relying or dependent on magic are discouraged from visiting unless they have technological or psionic means of interuniversal transport available to them. Visitors are also warned to be careful about demonstrations of any superhuman abilities. Although this is a world which has recently begun to publicly manifest so-called [[Superhero]]es, there are a pair of [[Ancient Conspiracy|Ancient Conspiracies]] that have been battling each other for control of it "behind the scenes" for centuries using both empowered individuals and mundane forces. They and certain governments may attempt to suborn or kill individuals with metanormal powers they find useful or threatening.
* '''Notes''': The Teraverse (named for its most prominent superhuman, Terawatt) is one of a [[A Brane of Extraordinary Women|small continuum of "adjacent" universes]] connected by the presence of analogs to a number of influential persons in each one (including, but not limited to, [[Harry Potter|Hermione Granger]], [[Stargate SG-1|Samantha Carter]], [[Cat Tales|Selina Kyle]], [[The Bionic Woman|Jaime Sommers]], [[Buffy the Vampire Slayer|Buffy Summers, Willow Rosenberg]], and [[The Secret World of Alex Mack|Alexandra Mack]]). The various worlds of this continuum are in limited contact with each other, and actual travel between them has been managed, primarily by those with access to magic.
 
 
=== [[Phineas and Ferb|Tri-State Area]] ===
* '''Tech Level: 0''' Though some of the technologies that are built by some individuals surpass what is considered as the norm for the early twenty-first century. Naturally, civilizations other than Earth will have varying tech levels of their own..
* '''Magic/Psionics Level:''' Uncertain. Believed to be 0, but individuals have exhibited the ability to accomplish seemingly impossible feats.
* '''Hazard Rating: X''' Popular tourist destination. There's little to no conflict, although occasionally aliens or robots may invade.
* '''Notes:''' Travelers should take care to be careful of entering some of the dimensions, like the Second Dimension, nor to confuse them for friendly ones since they're all part of a multiversesmultiverse. For example, in the Second Dimension the [[Mad Scientist|scientist]] became a dictator ruling the Tri-State Area with an iron fist, accompanied with a robot and cyborg armies. It's mainly a futuristic distopia. Besides the First Dimension, the other dimensions, like the ninth and the eighteenth unvierses, are more tourist friendly, due to the inhabitants being more friendly. <!-- MOD note: Huh? The logic of the sentence is unclear -- don't enter the 2nd Dimension because a dictator took over a different area? What is really meant here? -->
 
 
=== ''[[Twokinds]]'' ===
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