The Unfought: Difference between revisions
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You're just outside the lair of the [[Big Bad]] who has tormented you throughout the game. He's [[Doomed Hometown|destroyed your home town]], sent wave after wave of enemies to try and destroy you, and may even have [[Arson, Murder, and Jaywalking|called you a couple nasty names]]. This is the battle you've been waiting for. You enter the room and... he summons a giant three-headed dragon and runs away. Okay, no problem, you'll take it down, ''then'' deal with the [[Big Bad]]. You slay the dragon and... what? Why are the credits rolling? Why didn't you get an epic battle with your archnemesis? Unfortunately, that villain just isn't going to be fought.
The exact cause of why a major antagonist is
Mostly a video game trope. Though this can happen in other media, it is much harder to tell what counts as a "battle" in books or movies, while video games have a clear distinction between gameplay and FMVs. Contrast with [[Climax Boss]], which these examples are hyped up to be. Not to be confused with [[Anticlimax Boss]] or [[Breather Boss]], where the villain in question ''is'' fought, but ends up being a wuss (deliberately or not, respectively).
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