The Worm That Walks: Difference between revisions

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** The Azlu in ''[[Werewolf: The Forsaken]]'' are spirit-like creatures that can do something similar. In their case, only one of the spiders is really "them", so they escape by using the weight of numbers - the odds of the real one getting killed are incredibly small. The Beshilu of the same game were similar. They were rats, not bugs, but could hollow out human bodies and control them like the Fomori mentioned above.
* One of the kinds of monsters in ''[[Little Fears]]'' is worms. They gather into groups and mimic the forms of children. The problem is that they can't mimic eyes, so they have to actually kill children and steal their eyes to pull it off convincingly.
* [[Warhammer Fantasy]] had one introduced in the new [[Dem Bones|Tomb Kings]] warbook. A prince who murdered his family, and was executed by being sealed into a coffin filled with Neheakaran Scarabs. His body was reduced to his skull, upon which a cursing rune was carved. In the Netherworld, he made a deal with the God of Death. He promised to bring him someone who was his equal to take his place. His soul was given command over the scarabs who ate him alive, and he scours the world for his equal. But, no two souls are truly equal, and he is damned to wander the world forever.
* The Slaught from the ''[[Warhammer 40,000]]'' RPG ''[[Dark Heresy]]'' are an ENTIRE RACE of these. The trope is even mentioned by name.
* The Slaugth from ''[[Warhammer 40,000 Roleplay]]'' (mostly ''[[Dark Heresy]]'', but mentioned in ''[[Deathwatch]]'' too) are an ENTIRE RACE of these. The trope is even mentioned by name. Their homeworld eventually got purged by Deathwatch, but not before they have infiltrated the whole sector. They are also all [[Anti-Magic|Untouchables]], which prevents using divinations against them. This being 40k, "endearing" traits don't end at this - there are also good old [[Bloody Murder|corrosive body fluids]], ability to [[Cannibalism Superpower|consume memories of their snacks]], preferred weapons dubbed "necrotic beams" and use of part-living constructs looking almost as repulsive as the critter itself (they [[Body Horror|don't bother with trifles like symmetry, covering the entire thing in skin, etc]]) -- except the disguised [[Mobile Suit Human|body-puppets]] (on the "upside", damaging these leaves a mangled body clearly moved around by something even more gross).
{{quote|''"The worm that walks has come for us all" Found carved into a bulkhead, Watchpost Hazeroth/Sentry 17. All hands lost, attacker unknown. 123.M40''}}
* The ''[[Mutants and Masterminds]]'' setting Freedom City features a villain called The Collective, which follows this trope. As every other character in that entire setting, he is a [[Captain Ersatz]] of an existing comic book character. Probably Marvel's Swarm (see comic section above)
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* One of the possible character origins in ''[[Gamma World]]''. Depending on your primary origin and your secondary origin, you could be anything from a horde of cockroaches, to a [[Grey Goo|mass of nanomachines]], to a ''[[Cute Kitten|horde of sentient, hive-minded kittens]]''.
* ''[[Magic: The Gathering]]'' has Mindleech Mass from the ''Ravnica: City of Guilds'' expansion. It's hard to see the individual leeches at card size, but [http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/arcana/914 when you look closer...]
* [[Warhammer Fantasy]] had one introduced in the new [[Dem Bones|Tomb Kings]] warbook. A prince who murdered his family, and was executed by being sealed into a coffin filled with Neheakaran Scarabs. His body was reduced to his skull, upon which a cursing rune was carved. In the Netherworld, he made a deal with the God of Death. He promised to bring him someone who was his equal to take his place. His soul was given command over the scarabs who ate him alive, and he scours the world for his equal. But, no two souls are truly equal, and he is damned to wander the world forever.
* The D20 campaign book ''[[Grimm]]'' gave us this trope in the form of Rapunzel. Yes, that Rapunzel. Only this time around, her prince has passed away, her children are grown and she had nothing to do but return to the tower where she lived out the rest of her days. The tower, though, had developed intelligence and gotten lonely in her long absence and took measures to keep her there even after she died. Namely, having her corpse infested with a swarm of spiders that will kill and eat any who climb her hair to the tower. Keep in mind that the rules of the game are built specifically around children and boys are particularly drawn to the silky locks that still hang out the window.
** She's also one of the sample NPCs that made the transition when the game was converted to its own rules system.