Three Wonders: Difference between revisions

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'''''Three Wonders''''' was an unusual coin-op made by [[Capcom]] in 1991. Unusual in that it was composed of three different games among which the player could choose: a [[Puzzle Game]] (''Don't Pull''), a [[Platform Game]] (''Midnight Wanderers: quest for the Chariot'') and a [[Shoot'Em Up]] (''Chariot - adventure through the sky''). Strangely enough, ''Chariot'' was also the direct sequel to ''Midnight Wanderers''.
 
Since ''Don't Pull'' has no plot to speak of, here's the story behind the world of ''Midnight Wanderers'' and ''Chariot'': the demon Gaia stole the legendary Chariot of Light, symbol of the Kingdom of Ashtar, and turned all the inhabitants of Ashtar into wooden statues. Lou and Siva, the wanderers of the title, are the kingdom's only hope: they must enter Gaia's castle, defeat the demon and use the magical Card of the Dawn to re-awaken the Chariot. After having recovered the artifact, Lou and Siva must use it to fly into the sky and save the princess of Ashtar who was kidnapped by Gaia's [[Man Behind the Man|superior]] Lar.
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[[Category:Sega Saturn]]
[[Category:Puzzle Game]]
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