Total War: Warhammer: Difference between revisions

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* [[Death From Above]]: Some of the magic spells that can be cast on the battlefield amount to this. Not to mention how aerial units can sweep down to kill unsuspecting troops.
* [[Death From Above]]: Some of the magic spells that can be cast on the battlefield amount to this. Not to mention how aerial units can sweep down to kill unsuspecting troops.
* [[Death World]]: Territories under the Vampire Counts turn into veritable graves where the undead walk with impunity. While lands taken over by Chaos morph into literal pieces of Hell.
* [[Death World]]: Territories under the Vampire Counts turn into veritable graves where the undead walk with impunity. While lands taken over by Chaos morph into literal pieces of Hell.
* [[DLC]]: The Warriors of Chaos are free DLC, essentially.
* [[Fantasy Counterpart Culture]]: Quite a few, befitting both a ''[[Total War]]'' title and its ''[[Warhammer]]'' setting:
* [[Fantasy Counterpart Culture]]: Quite a few, befitting both a ''[[Total War]]'' title and its ''[[Warhammer]]'' setting:
** The Empire is basically the [[Holy Roman Empire]] around the time of the Renaissance and suitably German in inspiration.
** The Empire is basically the [[Holy Roman Empire]] around the time of the Renaissance and suitably German in inspiration.
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** Bretonnia is a blend of [[High Middle Ages]] France and [[Arthurian Legend|Arthurian myth]].
** Bretonnia is a blend of [[High Middle Ages]] France and [[Arthurian Legend|Arthurian myth]].
** The forces of Chaos are generally based on Vikings and the Germanic barbarians of Late Antiquity.
** The forces of Chaos are generally based on Vikings and the Germanic barbarians of Late Antiquity.
* [[Fantasy Gun Control]]: As with the source material, averted in the case of the Empire and Dwarven Kingdoms, which have much in the way of firearms and artillery. On the other hand, Bretonnia ''deliberately'' invokes this trope.
* [[Fantasy Gun Control]]: As with the source material, averted in the case of the Empire and Dwarven Kingdoms, which have much in the way of firearms and artillery. On the other hand, Bretonnia ''deliberately'' invokes this trope with its much more obvious medieval pretensions.
* [[Genre Shift]]: Not only from the historical backdrops of previous ''[[Total War]]'' titles to the fantasy setting of ''[[Warhammer]].'' But also in the inclusion of hero units, magic and aerial combat among others into gameplay.
* [[Genre Shift]]: Not only from the historical backdrops of previous ''[[Total War]]'' titles to the fantasy setting of ''[[Warhammer]].'' But also in the inclusion of hero units, magic and aerial combat among others into gameplay.
* [[Hero Unit]]: The "legendary lords" for each faction in particular even serve as leaders of their particular sub-faction, such as Karl Franz for the Empire.
* [[Hero Unit]]: The "legendary lords" for each faction in particular even serve as leaders of their particular sub-faction, such as Karl Franz for the Empire.
* [[Just Before the End]]: The game takes place in the period just before the "End Times" of the ''[[Warhammer]]'' universe.
* [[Just Before the End]]: The game takes place in the period just before the "End Times" of the ''[[Warhammer]]'' universe.
* [[Legion of Lost Souls]]: The Vampire Counts can summon undead armies to fight for their cause.
* [[Legion of Lost Souls]]: The Vampire Counts can summon undead armies to fight for their cause.
* [[Meat Shield]]:
* [[Meat Shield]]: Most of Bretonnia's peasant units ultimately amount to this, their purpose being to either soak up enemy attacks or hold the line until the knights and elite troops arrive to get the job done.
** Most of Bretonnia's peasant units ultimately amount to this, their purpose being to either soak up enemy attacks or hold the line until the knights and elite troops arrive to get the job done.
** Some of the undead forces the Vampire Counts can send to their foes, such as zombies, also double as this. Their sheer bulk making up for their individually weak attacks.
* [[Nintendo Hard]]: The game is stated as being difficult even by ''[[Total War]]'' standards, especially with the presence of magic and aerial combat.
* [[Nintendo Hard]]: The game is stated as being difficult even by ''[[Total War]]'' standards, especially with the presence of magic and aerial combat.
* [[Uberwald]]: Sylvania, the "homeland" of the Vampire Counts is a deadringer for this trope, with its status as a former Imperial domain, Germanic culture and undead reputation.
* [[Uberwald]]: Sylvania, the "homeland" of the Vampire Counts is a deadringer for this trope, with its status as a former Imperial domain, Germanic culture and undead reputation.
* [[World of Ham]]/[[World of Badass]]: This ''is'' a ''[[Warhammer]]'' game after all, with the atmosphere of the source material in full blast.


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