Truth Serums: Difference between revisions

Content added Content deleted
(update links)
Line 149: Line 149:
** There's also the standard "Compel Truth" spell, and an equivalent psychic ability. Again, despite the name it only prevents victims from lying (if it works...) It does not force them to say anything.
** There's also the standard "Compel Truth" spell, and an equivalent psychic ability. Again, despite the name it only prevents victims from lying (if it works...) It does not force them to say anything.
* The ''[[Traveller]]'' universe has Truth Drug. The recipient answers questions truthfully for two minutes, then falls unconscious for an hour and takes moderate damage.
* The ''[[Traveller]]'' universe has Truth Drug. The recipient answers questions truthfully for two minutes, then falls unconscious for an hour and takes moderate damage.
* ''[[Paranoia]]'' supplement ''Acute Paranoia'', section "Better Living Through Chemistry". The drug Telescopalomine actually works realistically. Clones under its effect answer questions reflexively (not necessarily truthfully) and will be agreeable to anything told them. Internal Security uses it for interrogations.
* ''[[Paranoia (game)|Paranoia]]'' supplement ''Acute Paranoia'', section "Better Living Through Chemistry". The drug Telescopalomine actually works realistically. Clones under its effect answer questions reflexively (not necessarily truthfully) and will be agreeable to anything told them. Internal Security uses it for interrogations.


== [[Theatre]] ==
== [[Theatre]] ==