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I DON'T WANT TO BE CAUGHT OUT IN THE MIDDLE OF THIS PLANET WHEN THEY TURN IT INTO A SUN!!!!
I DON'T WANT TO BE CAUGHT OUT IN THE MIDDLE OF THIS PLANET WHEN THEY TURN IT INTO A SUN!!!!
SEND SOMEONE OUT NOW YOU STUPID'''
SEND SOMEONE OUT NOW YOU STUPID'''
[[Curse Cut Short|<nowiki>[End of File]</nowiki>]]"'' }}
[[Curse Cut Short|<nowiki>[End of File]</nowiki>]]"''}}
* [[One-Hit-Point Wonder]]: Completely and utterly averted. Your ship has a regenerating shield that absorbs damage. And when your shield is down, your armour then starts taking damage. Only when your armour is down does your ship get destroyed.
* [[One-Hit-Point Wonder]]: Completely and utterly averted. Your ship has a regenerating shield that absorbs damage. And when your shield is down, your armour then starts taking damage. Only when your armour is down does your ship get destroyed.
* [[One-Hit Polykill]]: Quite a number of these: the Mega Cannon, Needle Laser, Sonic Impulse, Zica Flamethrower, Soul of Zinglon and the SDF Main Gun will pierce through everything they hit.
* [[One-Hit Polykill]]: Quite a number of these: the Mega Cannon, Needle Laser, Sonic Impulse, Zica Flamethrower, Soul of Zinglon and the SDF Main Gun will pierce through everything they hit.
* [[Only Sane Man]]: Or so Trent would like to think.
* [[Only Sane Man]]: Or so Trent would like to think.
* [[The Paralyzer]]: One of the special weapons you can get (as well as a [[Cast from Hit Points|shield-draining]] twiddle command) was the Ice Beam. If a shot from this hits an enemy, it will not freeze it in motion, but would prevent it from firing shots for a short while.
* [[The Paralyzer]]: One of the special weapons you can get (as well as a [[Cast from Hit Points|shield-draining]] twiddle command) was the Ice Beam. If a shot from this hits an enemy, it will not freeze it in motion, but would prevent it from firing shots for a short while.
* [[Path of Inspiration]]: The Order of Zinglon seems to be a fanatical-but-benevolent religious organization for most of the game, then turns out to be {{spoiler|the real [[Big Bad]] in Episode 5.}}
* [[Path of Inspiration]]: The Order of Zinglon seems to be a fanatical-but-benevolent religious organization for most of the game, then turns out to be {{spoiler|the real [[Big Bad]] in Episode 5}}.
* [[Precursors]]: The Zica, sort of. They haven't been seen for millions of years, but a lot of their technology is still around. One of the datacubes mentions their return as a possible [[Sequel Hook]], though this has unfortunately never come to pass.
* [[Precursors]]: The Zica, sort of. They haven't been seen for millions of years, but a lot of their technology is still around. One of the datacubes mentions their return as a possible [[Sequel Hook]], though this has unfortunately never come to pass.
* [[Purposefully Overpowered]]: The Nort Ship Z, your reward for {{spoiler|completing the final episode on Super Tyrian mode}}. Its special weapons are Astral Zone, a [[Beam Spam]] of Zica Lasers across the whole screen for three seconds, and the SDF Main Gun. Yes, the [[Infinity+1 Sword]]/[[Wave Motion Gun]] of ''Tyrian'' is the second of this ship's two ''default Special Abilities''. It also has the same armor level as The Stalker 21.126 the maximum amount possible in the game.
* [[Purposefully Overpowered]]: The Nort Ship Z, your reward for {{spoiler|completing the final episode on Super Tyrian mode}}. Its special weapons are Astral Zone, a [[Beam Spam]] of Zica Lasers across the whole screen for three seconds, and the SDF Main Gun. Yes, the [[Infinity+1 Sword]]/[[Wave Motion Gun]] of ''Tyrian'' is the second of this ship's two ''default Special Abilities''. It also has the same armor level as The Stalker 21.126... the maximum amount possible in the game.
{{quote|''"'''TOP SECRET:''' This ship is on loan from '''Nortaneous'''' personal hanger. The rent on this ship is very high, but it's incredibly powerful.
{{quote|''"'''TOP SECRET:''' This ship is on loan from '''Nortaneous'''' personal hanger. The rent on this ship is very high, but it's incredibly powerful.
The only way to describe what this ship does is to fly it and see for yourself. Nothing on the screen is safe with its '''special weapon''' active."'' }}
The only way to describe what this ship does is to fly it and see for yourself. Nothing on the screen is safe with its '''special weapon''' active."''}}
* [[Ramming Always Works]]: Smaller mooks can be destroyed by bumping into them, which does inflict some damage to yourself, although your shields will regenerate. However, larger mooks and bosses frequently ram into you, which often translates into an instant death if you are not careful, and even if them ramming you doesn't kill you, they will violently push you off course, most likely into a path of bullets. It's possibly the reason few if any other shooters without constant gravity have no collision inertia.
* [[Ramming Always Works]]: Smaller mooks can be destroyed by bumping into them, which does inflict some damage to yourself, although your shields will regenerate. However, larger mooks and bosses frequently ram into you, which often translates into an instant death if you are not careful, and even if them ramming you doesn't kill you, they will violently push you off course, most likely into a path of bullets. It's possibly the reason few if any other shooters without constant gravity have no collision inertia.
* [[Randomly Drops]]: There is a one in six chance that your ship and its front and rear weapons will be replaced by {{spoiler|1=the SuperCarrot and Banana weapons}} every time you [[New Game+|complete the final episode of the game and start over on the next difficulty level]].
* [[Randomly Drops]]: There is a one in six chance that your ship and its front and rear weapons will be replaced by {{spoiler|1=the SuperCarrot and Banana weapons}} every time you [[New Game+|complete the final episode of the game and start over on the next difficulty level]].
* [[Recurring Boss]]:
* [[Recurring Boss]]:
** The very first boss of Episode 1, a brown, evil-looking ship with [[Breakable Weapons|destructible detachable claws]], had to be fought again in the same episode as the final boss {{spoiler|and as a [[Giant Mook]] in an extremely [[Guide Dang It|hard-to-unlock]] secret level}}.
** The very first boss of Episode 1, a brown, evil-looking ship with [[Breakable Weapons|destructible detachable claws]], had to be fought again in the same episode as the final boss {{spoiler|and as a [[Giant Mook]] in an extremely [[Guide Dang It|hard-to-unlock]] secret level}}.
** The first boss you had to fight in Episode 2 was a large green ship at the end of [[Jungle Japes|Torm]]. It later reappears in Episode 2 in [[Remilitarized Zone|Botany]]. Then, in Episode 4, the player had to confront it yet again in the secret level {{spoiler|[[Underground Level|?Tunnel?]]}}, but this time it has additional sawblades and exploding missiles in its arsenal.
** The first boss you had to fight in Episode 2 was a large green ship at the end of [[Jungle Japes|Torm]]. It later reappears in Episode 2 in [[Remilitarized Zone|Botany]]. Then, in Episode 4, the player had to confront it yet again in the secret level {{spoiler|[[Underground Level|?Tunnel?]]}}, but this time, it has additional sawblades and exploding missiles in its arsenal.
** The Z-29 Central Defense Ship, a large red vessel that serves as the main pillar of Savara's defences, shown at the top of the picture on this page. Trent encounters (and destroys) this vessel no less than three times throughout the course of the game. Under the right conditions, [[Lampshade Hanging|he also earns the anger of Transon Lohk because of the number of times he destroys it]].
** The Z-29 Central Defense Ship, a large red vessel that serves as the main pillar of Savara's defences, shown at the top of the picture on this page. Trent encounters (and destroys) this vessel no less than three times throughout the course of the game. Under the right conditions, [[Lampshade Hanging|he also earns the anger of Transon Lohk because of the number of times he destroys it]].
{{quote|''"Now, look, Trent Hawkins, I am sick and tired of you blowing our Z-29 Central Defense Ship to bits!
{{quote|''"Now, look, Trent Hawkins, I am sick and tired of you blowing our Z-29 Central Defense Ship to bits!
Take your stupid war somewhere else and stop destroying our defense fleet!"'' }}
Take your stupid war somewhere else and stop destroying our defense fleet!"''}}
** The [[Giant Eye of Doom|gigantic eyeball]] in Episode 4 shows up in Lava Run, near the start of the episode, and EyeSpy, near the end of the episode.
** The [[Giant Eye of Doom|gigantic eyeball]] in Episode 4 shows up in Lava Run, near the start of the episode, and EyeSpy, near the end of the episode.
** Dreadnaught (or at least the middle section) too. You confront in one of the lava stages, in Deliani, then as a [[Battleship Raid]].
** Dreadnaught (or at least the middle section) too. You confront in one of the lava stages, in Deliani, then as a [[Battleship Raid]].
* [[Screw This, I'm Outta Here]]: Trent himself at the end of Episode 4, after having just about ''enough'' of {{spoiler|Transon Lohk using him for whatever crisis happens to be going on at the time.}}
* [[Screw This, I'm Outta Here]]: Trent himself at the end of Episode 4, after having just about ''enough'' of {{spoiler|Transon Lohk using him for whatever crisis happens to be going on at the time}}.
* [[Segmented Serpent]]: The [[Our Dragons Are Different|worm-like dragons]] in Torm that try to [[Ramming Always Works|charge]] the player.
* [[Segmented Serpent]]: The [[Our Dragons Are Different|worm-like dragons]] in Torm that try to [[Ramming Always Works|charge]] the player.
* [[Sequential Boss]]: The [[Final Boss]] of Episode 1, the Dreadnaught and {{spoiler|[[Body Horror|Vykromod]]}} of Episode 4, amongst others.
* [[Sequential Boss]]: The [[Final Boss]] of Episode 1, the Dreadnaught and {{spoiler|[[Body Horror|Vykromod]]}} of Episode 4, amongst others.
* [[Shout-Out]]: Certain datacubes that are usually picked up in the bonus level contain references to other Epic Megagames products like ''[[Jazz Jackrabbit]]'' and ''One Must Fall 2097''. Only one of these is a direct ad; the others take the form of transmissions from or about characters from those other games.
* [[Shout-Out]]: Certain datacubes that are usually picked up in the bonus level contain references to other Epic Megagames products like ''[[Jazz Jackrabbit]]'' and ''One Must Fall 2097''. Only one of these is a direct ad; the others take the form of transmissions from or about characters from those other games.
** There's also this special weapon called the [[Super Dimension Fortress Macross|SDF Main Gun]].
** There's also this special weapon called the [[Super Dimension Fortress Macross|SDF Main Gun]].
** One of the songs is titled "One Mustn't Fall" in reference to the game "One Must Fall 2097".
** One of the songs is titled "One Mustn't Fall" in reference to the game ''One Must Fall 2097''.
** The final boss from the first level of Episode 2 looks just too much like the first boss from Xenon.
** The final boss from the first level of Episode 2 looks just too much like the first boss from ''Xenon''.
* [[Single Biome Planet]]: Pretty much all of them, [[Played for Laughs]] in the data cubes:
* [[Single Biome Planet]]: Pretty much all of them, [[Played for Laughs]] in the data cubes:
** Tyrian itself is probably the most diverse, with a [[Green Hill Zone]] and [[Lethal Lava Land]] in Episode 1 and a water level in Episode 4, but they all have one thing in common, namely lots of [[Floating Continent|floating rocks]] thanks to the mineral Gravitium, the game's [[Unobtainium]].
** Tyrian itself is probably the most diverse, with a [[Green Hill Zone]] and [[Lethal Lava Land]] in Episode 1 and a water level in Episode 4, but they all have one thing in common, namely lots of [[Floating Continent|floating rocks]] thanks to the mineral Gravitium, the game's [[Unobtainium]].
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* [[Space Is Noisy]]: [[Lampshade Hanging|Lampshaded]] as one datacube explains that all space fighters are equipped with chairs that amplify whatever sound waves they can pick up in space.
* [[Space Is Noisy]]: [[Lampshade Hanging|Lampshaded]] as one datacube explains that all space fighters are equipped with chairs that amplify whatever sound waves they can pick up in space.
* [[Sphere of Destruction]]: Banana Bombs create a ''very'' damaging explosion sphere when they hit. The "Xega Balls" of TX Silvercloud count as well.
* [[Sphere of Destruction]]: Banana Bombs create a ''very'' damaging explosion sphere when they hit. The "Xega Balls" of TX Silvercloud count as well.
* [[Spiritual Successor]]: to MSX/NES game [[Zanac]]. Most obvious when you trigger a warp zone.
* [[Spiritual Successor]]: To MSX/NES game ''[[Zanac]]''. Most obvious when you trigger a warp zone.
* [[Spread Shot]]: Many of them, such as the multi-cannon, Protron, Banana Blast, Sonic Impulse, Fireball, Dragon Frost, etc. Then again, this game IS a [[Shoot'Em Up]]...
* [[Spread Shot]]: Many of them, such as the multi-cannon, Protron, Banana Blast, Sonic Impulse, Fireball, Dragon Frost, etc. Then again, this game IS a [[Shoot'Em Up]]...
* [[Supporting Leader]]: Reid, head of the rebel Mendivian and Anti Microsol league. {{spoiler|[[Took a Level in Badass|He becomes the Acting President of Savara late in Episode 4]]}}.
* [[Supporting Leader]]: Reid, head of the rebel Mendivian and Anti Microsol league. {{spoiler|[[Took a Level in Badass|He becomes the Acting President of Savara late in Episode 4]]}}.
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* [[Unusable Enemy Equipment]]: [[Averted Trope|Averted]], though not strictly in a gameplay sense. The best regular ships you can get, the Stalker series, were designed and built by Microsol. Played completely straight by the secret U-Ship, which is the first [[Mooks|Mook]] ever encountered in the game.
* [[Unusable Enemy Equipment]]: [[Averted Trope|Averted]], though not strictly in a gameplay sense. The best regular ships you can get, the Stalker series, were designed and built by Microsol. Played completely straight by the secret U-Ship, which is the first [[Mooks|Mook]] ever encountered in the game.
** You can also get the Banana Blaster as a weapon, which is used by the banana ship enemies in the final level of the final episode.
** You can also get the Banana Blaster as a weapon, which is used by the banana ship enemies in the final level of the final episode.
* [[Updated Rerelease]]: Tyrian 2000 includes better Windows support (though it's still a native DOS program), a few new ships and ship parts, and most importantly a new episode (albeit a short one) that wraps up the game's story.
* [[Updated Rerelease]]: ''Tyrian 2000'' includes better Windows support (though it's still a native DOS program), a few new ships and ship parts, and most importantly a new episode (albeit a short one) that wraps up the game's story.
** It also fixes the infamous Turbo Pascal divide-by-zero crash whereby on a computer significantly faster than the state-of-the-art at the time the program crashes immediately. About time.
** It also fixes the infamous Turbo Pascal divide-by-zero crash whereby on a computer significantly faster than the state-of-the-art at the time the program crashes immediately. About time.
* [[Up to Eleven]]: The front and rear guns all have eleven power levels. This trope is also the basis of a joke in one of the datacubes that manages to poke fun at [[The Ten Commandments]] and [[This Is Spinal Tap]] simultaneously.
* [[Up to Eleven]]: The front and rear guns all have eleven power levels. This trope is also the basis of a joke in one of the datacubes that manages to poke fun at ''[[The Ten Commandments]]'' and ''[[This Is Spinal Tap]]'' simultaneously.
* [[Villainous Breakdown]]: After throwing everything at his disposal at Trent and failing to kill him countless times throughout Episode 2 to 4, {{spoiler|Javi}} finally loses it and resorts to deploying his [[Big Dumb Object|personal Dreadnaught]].
* [[Villainous Breakdown]]: After throwing everything at his disposal at Trent and failing to kill him countless times throughout Episode 2 to 4, {{spoiler|Javi}} finally loses it and resorts to deploying his [[Big Dumb Object|personal Dreadnaught]].
{{quote|''"What in the universe are you doing still alive?! I thought I told you to die the last time you showed up!
{{quote|''"What in the universe are you doing still alive?! I thought I told you to die the last time you showed up!
'''[[Why Won't You Die?|HOW MANY TIMES MUST I KILL YOU?!?]]'''
'''[[Why Won't You Die?|HOW MANY TIMES MUST I KILL YOU?!?]]'''
This time, Trent, there is no escape!
This time, Trent, there is no escape!
I will take you out with my personal '''DREADNAUGHT'''! You are nothing to me, do you hear me! '''NOTHING!!!'''"'' }}
I will take you out with my personal '''DREADNAUGHT'''! You are nothing to me, do you hear me! '''NOTHING!!!'''"''}}
* [[Wave Motion Gun]]: The SDF Main Gun, which will [[One-Hit Polykill|pierce through absolutely everything in the game]] for massive damage. The Level 11 Laser also counts; it's just as wide as the SDF Main Gun's projectile, although marginally less deadly.
* [[Wave Motion Gun]]: The SDF Main Gun, which will [[One-Hit Polykill|pierce through absolutely everything in the game]] for massive damage. The Level 11 Laser also counts: it's just as wide as the SDF Main Gun's projectile, although marginally less deadly.


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{{reflist}}