Umihara Kawase: Difference between revisions

Content added Content deleted
(update links)
Line 4: Line 4:
{{quote|''Umi no sakana wa hara ni, kawa no sakana wa se ni abura ga notteiru.''|''Sea fishes are fat in the belly, river fishes are fat in the back.''}}
{{quote|''Umi no sakana wa hara ni, kawa no sakana wa se ni abura ga notteiru.''|''Sea fishes are fat in the belly, river fishes are fat in the back.''}}


Released in 1994 for Super Famicom, ''Umihara Kawase'' features the eponymous girl and her fish hook trying to reach doors in increasingly difficult fields while avoiding fish walking around. Yes, fish walking around. It can be beaten in less than ten minutes, but there's dozens of different ways to reach the ending credits, and impossible to see all of the fields in one playthrough. Plus some doors take a lot of knowledge about the game physics to reach.
Released in 1994 for Super Famicom, '''''Umihara Kawase''''' features the eponymous girl and her fish hook trying to reach doors in increasingly difficult fields while avoiding fish walking around. Yes, fish walking around. It can be beaten in less than ten minutes, but there's dozens of different ways to reach the ending credits, and impossible to see all of the fields in one playthrough. Plus some doors take a lot of knowledge about the game physics to reach.


A sequel, ''Umihara Kawase Shun'' (Shun meaning something being in season), was released for PlayStation three years later. It had fields that required [[Up to Eleven|even more intricate tricks with the hook]], a shorter and springier line and... commercials. Yes, there were actually commercials inbetween some fields, from a company producing [[Product Placement|fishing supplies]]. In 2000, ''[[Updated Rerelease|Umihara Kawase Shun Second Edition]]'' was released. It contained five new fields and some bugfixes, but most importantly, it replaced the commercials with artwork of Umihara.
A sequel, ''Umihara Kawase Shun'' (Shun meaning something being in season), was released for PlayStation three years later. It had fields that required [[Up to Eleven|even more intricate tricks with the hook]], a shorter and springier line and... commercials. Yes, there were actually commercials inbetween some fields, from a company producing [[Product Placement|fishing supplies]]. In 2000, ''[[Updated Rerelease|Umihara Kawase Shun Second Edition]]'' was released. It contained five new fields and some bugfixes, but most importantly, it replaced the commercials with artwork of Umihara.
Line 14: Line 14:
There is also a manga, but it does not seem to have very much to do with the game.
There is also a manga, but it does not seem to have very much to do with the game.


{{tropelist}}
=== The games provide examples of: ===

* [[Anticlimax]]: Alright, the game has no story whatsoever, but there is ''nothing'' that even remotely hints that you are close to the end of the game. You merely enter a door, identical to every other door in the game, and the credits start rolling.
* [[Anticlimax]]: Alright, the game has no story whatsoever, but there is ''nothing'' that even remotely hints that you are close to the end of the game. You merely enter a door, identical to every other door in the game, and the credits start rolling.
* [[Badass]]: Umihara herself is one, [http://www.youtube.com/watch?v=-4tsf_Z86K4 considering she can possibly do this.]
* [[Badass]]: Umihara herself is one, [http://www.youtube.com/watch?v=-4tsf_Z86K4 considering she can possibly do this.]
Line 41: Line 40:
[[Category:Platform Game]]
[[Category:Platform Game]]
[[Category:{{PAGENAME}}]]
[[Category:{{PAGENAME}}]]
[[Category:Super Nintendo Entertainment System]]
[[Category:Microsoft Windows]]