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[[File:unrealmp6_9197.jpg|frame|The game which started it all]]
'''''Unreal''''' is a [[First-Person Shooter]] game made by [[Epic Games]] and Digital Extremes which was released in 1998. It's the first game in the ''[[Unreal]]'' series.
In the game, you are a prisoner being escorted to a planetary prison on a prison vessel, the Vortex Rikers. Then said ship crashes on an unknown planet. You wake up sometime later and escape from the wrecked vessel. However, the planet proves to be anything but safe as you find that the peaceful natives, the four-armed Nali, are subjugated by an extremely violent and technologically advanced insectoid-reptile race: the Skaarj. The Nali texts bring up various references to [[The Chosen One|a messiah]] finally ridding the planet of the Skaarj.
''Unreal'' stuck out from a lot of other FPS games at the time by being more like an adventure game, with less of a focus on combat and action set-pieces (although there are still plenty) and generally very non-linear levels with the onus on you to find out the backstory of the planet and various races on it, as well as having [[Scenery Porn|groundbreaking graphics]] and [[Crowning Music of Awesome|an excellent soundtrack
''Unreal'' also had a subsequent [[Expansion Pack]] called '''Unreal: Return to Na Pali''', which starts after the events of the original game. You are recruited by the UMS, who gives you more equipment in order to go back to Na Pali and find a crashed ship.
As [[Epic Games]] decided to focus on the ''[[Unreal Tournament|Tournament]]'' side of the franchise, the rights for [[Unreal II: The Awakening|a sequel]] were given to another company
{{tropelist|New Translator Message:}}
== Gameplay tropes ==
* [[Abnormal Ammo]]:
** The Stinger uses shards of Tarydium crystals meant for mining rock.
** The Razorjack uses rotating spiked blades.
** The Biorifle uses the most abnormal ammo of all: toxic, unstable
* [[Artificial Gill]]: The SCUBA Gear, available whenever the player must proceed underwater. They have a limited air supply that runs out pretty quickly. The expansion pack features a new one that not only lasts longer, but also recharges whenever surfaced.
* [[Blatant Item Placement]]: In general, the game tries to keep this believable, with equipment found on dead bodies, in
* [[Body Armor as Hit Points]]: Played almost completely straight. Most
* [[Deflector Shields]]: The player can use "shield belts" which absorb damage until depleted.
* [[Difficult but Awesome]]: The Razorjack
* [[Dummied Out]]: If you know how to use the Level Editor, you will notice that there's a lot of content which didn't made the cut for the final game.
** The QuadShot, for instance, was supposed to be a quad-barrel pump shotgun with the ability to load all four barrels before discharging. It was probably decided to cut it for game balancing reasons: as becomes evident if you install a [[Game Mod]] that restores it, four shotgun barrels worth of hitscan pellets are a guaranteed [[One-Hit Kill|one-shot kill]] against anything short of bosses. It got replaced with the less unbalanced and more setting-friendly Flak Cannon.
** There are a couple monsters who appear nowhere in the finished game but can still be placed with the level editor or spawned with the console. All of the monsters are fully functional, making the reason for their removal unclear.
* [[Evolving Weapon]]: The Dispersion Pistol, with many upgrades across the maps. At first, it's just an [[Emergency Weapon]], but damage increases massively with each upgrade, but so does ammo consumption, and the ammo regenerates '''very slowly'''. Better make your shots count on the higher levels.
* [[Flechette Storm]]: The Stinger.
* [[Gangsta Style]]: The alt fire mode for the Automag, with a near 100% corresponding drop in accuracy. Most shots not in melee range will miss.
* [[Gatling Good]]: The Minigun, obviously, though its Gatling-ness is rather unusual compared to standard rotary cannons.
* [[Hit Scan]]: The Automag, the Sniper rifle, the Shock rifle and the Minigun. Also the Assault Rifle in ''
* [[More Dakka]]: The Minigun.
* [[Nerf]]: In the earlier versions, when you paired the Dispersion Pistol (no matter its upgrade level) with an Energy Amplifier, the resulting bolt was a one-shot kill against anything but the boss
* [[Painfully-Slow Projectile]]:
** The Dispersion pistol. After a few upgrades, you can charge a full-power bolt that would one-shot any non-boss enemy, but good luck hitting anything with it.
** The Bio rifle has this by design, as it's more of a toxic-substance vacuum switched to reverse than an actual weapon. It's actually more of a mine-layer than a rifle.
* [[Quad Damage]]: The Energy Amplifier.
* [[Secondary Fire]]: Every weapon, except the "Sniper" Rifle, which originally had one (mentioned in the manual, no less), but got changed to a poor man's zoom very late in the game's development process. In some cases (like the Flak Cannon), this mode is the more effective one.
* [[Sorting Algorithm of Weapon Effectiveness]]: Weapons fall into two categories
* [[Use Item]]: The game features a cyclable inventory.
== Single-player tropes ==
* [[Air Vent Passageway]]: How you get off the Vortex Rikers prison deck in the first level of the first game. If you look closely, [[Foreshadowing|you can just about make out a Skaarj]] watching you through the fog from the other end of the tunnel, but he vanishes as an explosion rocks the corridor. The [[Air Vent Passageway]] also turns up a couple more times in various levels throughout the series, such as ISV Kran, and in the [[Expansion Pack]], the UMS Prometheus, and the Foundry Tarydium plant
* [[Alien Blood]]: The Mercenaries have green blood. Notably, this isn't a form of violence censorship
* [[Alien Sky]]: Some of the most breathtaking skies ever seen in a videogame, especially for the time.
* [[All Up to You]]: [[Inverted Trope|Inverted]]; your only goal is to survive.
{{quote|
* [[Apocalyptic Log]]: Many of the translator messages are these, especially the ones you find aboard the Vortex Rikers and the ISV Kran.
* [[Artificial Brilliance]]: The Skaarj will change their tactics depending on how much health they have left, how many allies they have backing them up, and what weapons are being used against them. For example, if you are using projectiles, they will dodge the shots flying at them, whereas if you use a hitscan weapon, they will jump out of the firing line before you can pull the trigger.
* [[Artificial Limbs]]: The Mercenaries' [[Arm Cannon|arm cannons]].
* [[Authority Equals Asskicking]]: The Skaarj
* [[Badass Army]]: The Skaarj.
* [[Beast of Battle]]: The Titans.
* [[Bee People]]: The Skaarj fit the description of the trope, sans the "Bee" aspect. Only the Pupae and the [[Hive Queen|Queen]] have any insectoid traits.
* [[Bigger on the Inside]]: For levels set inside the Vortex Rikers, ISV Kran, and Terraniux
* [[Bittersweet Ending]]:
** In the main game, {{spoiler|your character has managed to defeat the baddies and escape, but is now drifting aimlessly in space in an out-of-fuel pod}}.
** The expansion pack continues the plot {{spoiler|and gives your character a proper "positive" ending, but when you think about it, the overall situation remains bleak: the Skaarj are still alive and kicking, and though they have failed to defeat you, there's a whole planet full of peaceful Nali still waiting to be exploited}}. And then, the remaining ''Unreal'' games [[It Got Worse|just made it all worse...]]
* [[Blade on a Stick]]: Wielded by the Krall. Their staffs can also [[Boom Stick|shoot energy bolts]], just for good measure.
* [[Boss in Mook Clothing]]: Brute Behemoths, Skaarj Berserkers
** [[Degraded Boss]]: After your first encounters, you'll start to see these more often.
{{quote|
* [[Call a Rabbit a Smeerp]]: Nali names for many things: for example starships are "thunderbirds" or "metal chariots", Skaarj are "the demons from the stars" (or just "sky demons"), while [[Humans by Any Other Name|humans]] are "two-armed soft skins". [[Call a Smeerp a Rabbit|Inverted]] with the Nali Cow and, appropriately enough, the Nali Rabbit (which looks more like a kiwi). In the level "Temple of Chizra", they put an eightball gun on an altar and call it the [[Cargo Cult|"stick of six fires"]].
* [[Cargo Cult]]: The Nali are a simple, agricultural race that can't quite figure out how the Skaarj could be doing what they do without magical assistance, and therefore immediately [[God Guise|label them as demons from the skies]]. The Nali do have some advanced technology, but it's implied they are [[Lost Technology|relics from a long-past era]], whose scientific workings are impenetrable to the race's naive minds. They see such objects as holy relics, and put them on sacred pedestals, accessing which involves holy rituals.
* [[The Chosen One]]: One of the Nali diaries specifically mentions a savior ''princess'', which does raise questions if you're playing as a male character, although it should be noted that the original plan for the game contained only a female [[Player Character]], with male options being added later. And not only does the Nali depiction of the lightning goddess Vandora look human (apart from the four arms), she has the exact same hair and face as Sonya, minus the respirator mask.
* [[Collapsing Lair]]: As {{spoiler|Prisoner 849's escape pod flies out of the Skaarj mothership}}. Possibly justified by the damage that the escaped prisoners will be wreaking after 849 turned off all the force-fields.
* [[Convection, Schmonvection]]: Several times, you're forced to move through lava-filled areas, such as the mines and the Warlord's lair. Only stepping on the lava itself will cook you.
* [[Conveyor Belt O' Doom]]: Foundry Tarydium Plant, in ''Return
{{quote|
* [[Cool Starship]]: The Vortex Rikers prison vessel, the ISV-Kran, and, of course, the Skaarj Mothership. From ''
* [[Deadly Rotary Fan]]: Found in the Deathmatch level DmDeathFan.
* [[Death of a Thousand Cuts]]: Due to the ability of the AI to dodge nearly everything you throw at it (Skaarj especially), in many cases [[Cherry Tapping]] something to death with the Automag is the most effective solution.
* [[Defensive Feint Trap]]: Injured Skaarj and Krall will sometimes retreat to lure you into an ambush.
* [[Deflector Shields]]: The Mercenaries have one which grants temporary invulnerability, and the Skaarj trooper class have an arm-mounted version.
* [[Doomed Hometown]]: Many Nali villages on the first ''Unreal'' game as well. In fact, the entire planet Na Pali can count as a whole Doomed Planet, since even after the events of
* [[Downer Ending]]: The level "Bluff Eversmoking" definitely ends badly. {{spoiler|
* [[Elaborate Underground Base]]: Outpost 3J. Judging by the interior bearing no resemblance to the ship's external shape, and the length of the tunnel that
* [[Electronic Speech Impediment]]: A good indication of just how screwed the Vortex Rikers is, the computer voice starts playing up.
* [[Elite Mooks]]: The aptly-named Krall Elite and Mercenary Elite.
* [[Empire with a Dark Secret]]: Locations such as Dark Arena, Velora Temple and Nali Castle, as well as some [[Lost Technology]] including very deadly weapons, suggest a darker, more violent side to the Nali's past, the effects of which possibly led them to become the spiritual, pacifist race they are.
* [[Enemy Civil War]]:
** Can happen if a monster accidentally shoots another in the back.
** Skaarj Berserkers, Pack Hunters and Titans will fight just about anybody. Berserkers will gladly attack other Skaarj if you're not in their line of sight.
** The Skaarj and the Mercenaries aren't of the same race and don't get along, judging by the Skaarj scout standing over a dead Mercenary and trying to find a way into the Terraniux when you reach the ship. It's mentioned in passing in a few logs, as well.
** The Mercenary prisoners in the Skaarj mothership. One assumes that the Skaarj were looking to eliminate the Mercs along with everyone else who crashed on Na Pali to protect the secret of their presence on the planet.
** There's also "Cellars at Dasa", where a bunch of Krall (who normally have teamwork as their [[Planet of Hats|hat]]) jump out and start fighting a Titan.
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* [[Everyone Calls Him "Barkeep"]]: The Mercenaries.
* [[Everything's Better with Spinning]]: One of the Skaarj melee moves is a [[Spin Attack]]. The Krall will sometimes twirl their staffs before firing, or when idle.
* [[Everything Trying to Kill You]]: Some of the wildlife wandering around Na Pali is harmless, but if you look at their scripting in the [[Level Editor]], even they are set to "Attitude to Player: Hate
{{quote|
* [[Evil All Along]]: {{spoiler|The UMS crew trying to kill the player}} in ''Return
* [[Faceless Goons]]: The Mercenaries, and the UMS space marines in ''
* [[Floating Continent]]: Multiple floating islands, one of which ("Na Pali Haven") you actually get to visit.
* [[Foreshadowing]]:
** The translator messages often make reference to future levels, even ones some distance down the line.
** The Sunspire you visit about halfway through the game is a massively tall structure clearly visible in many other levels' skyboxes.
** You get to see a Skaarj at the Vortex Rikers before you get to fight one in the third level, "Rrajigar Mine".
** You get to collect ammo for the Automag at the Vortex Rikers before getting the weapon proper at "NyLeve's Falls".
** You get to collect ammo for the Stinger at NyLeve's Falls before you get access to the weapon proper in "Rrajigar Mine".
** If you look closely enough, you can get ASMD Cores before getting access to the ASMD itself at "Depths of Rrajigar" or "Chizra - Nali Water God".
* [[Frictionless Ice]]:
** The
** The level "Gala's Peak", from ''
* [[Getting Crap Past the Radar]]:
** In "Bluff Eversmoking", there's a log with one:
{{quote|
** Later, by the same author:
{{quote|
*** And then subverted: later on, a Nali diary describing the same incident reveals that "hrangos" are teeth, not testicles.<ref>
** Another log, in "Dasa Mountain Pass", shows that even Kralls [[Teeth-Clenched Teamwork|don't want to work together]]:
{{quote|
* [[Grimy Water]]: The Terraniux levels had several areas full of greeny water.
* [[The Guards Must Be Crazy]]: The Krall can occasionally be seen sleeping, talking or playing dice while on duty.
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* [[It's All Upstairs From Here]]: The Sunspire.
* [[Its Pronounced Tropay]]: The "j" in Skaarj is silent, although we only find this out in the expansion pack as no-one in the original game says the word aloud.
* [[Kick the Dog
* [[King Mook]]: The large, psychotic Skaarjs with glowing "pseudoinvisibility" effects fought near the end. {{spoiler|There's a fourth (orange) one that escapes from the Mothership Lab, though you don't actually have to fight that one}}. They were all part of an [[Gone Horribly Right|experiment]] to mutate Skaarj with tarydium so they would have natural energy shields. Unfortunately it had the side effect of sending them into [[Unstoppable Rage]], so they were locked up. {{spoiler|Of course, once Prisoner 849 [[Nice Job Breaking It, Hero|destroys the generator]] powering the forcefields}}... ''Return to Na Pali'' has an unusually large, 15 foot tall Skaarj Lord with double the normal amount of health as a surprise boss at the end of the {{spoiler|"Bounds of Foundry"}} level.
* [[Last Breath Bullet]]: The warlords ''attempt'' to do this to the player as part of their death animation. Similarly, if a Skaarj warrior is decapitated, he will swipe blindly at the air with his claws before falling down.
* [[Late to the Party]]: Happens repeatedly. Though you sometimes ''hear'' other survivors being killed, the closest thing you see to another living human is a body being thrown across a corridor by a Brute. Or possibly {{spoiler|the captain of the Vortex Rikers}}, who spasms and dies as you approach.
* [[Lethal Lava Land]]: The level where you fight against a Warlord for the first time.
* [[Lightning Bruiser]]: All types of Skaarj.
* [[Locked Out of the Fight]]: In the first level
* [[Mega Corp]]: Inuit, the company that owned the ISV Kran.
* [[Mercy Kill]]: Putting crucified Nali out of their misery is [[Video Game Cruelty Potential|occasionally rewarded]].
* [[Misguided Missile]]: {{spoiler|The player pulls this on the UMS Bodega Bay in the closing cutscene of ''Return to Na Pali''}}.
* [[Mission Pack Sequel]]: ''Return to Na Pali'' starts where ''Unreal'' left.
* [[Nice Job Breaking It, Hero]]: Nice job {{spoiler|killing the Skaarj Queen and starting the Human-Skaarj wars}}.
* [[Non-Action Guy]]: The Nali as an entire race are this. Although you find several dead Nali with weapons next to them, and some Skaarj logs make reference to "rebellious activity", which suggest that at least some of them are actively fighting back. The novel ''Prophet's Power'' based on the game develops this idea further.
* [[Noodle Incident]]: To this day, the reasons of his/her imprisonment are still unknown.
* [[No OSHA Compliance]]:
{{quote|
* [[Not Quite Dead]]: Possibly,
* [[Offscreen Teleportation]]: Some of the enemy spawners indeed only spawn enemies when you're not looking into the particular spawner. Bodies of slain enemies only disappear when your back is turned.
* [[Oh Crap]]: Your first encounter with a Skaarj. {{spoiler|You're happily walking along to get back to your objective, in a passage you've already crossed with no enemy activity whatsoever, and suddenly, the lights start going out, one by one. You can't run
* [[One Bullet Clips]]: Notably averted by the Automag (oddly, the only gun in the game that needs to periodically stop firing to reload). You don't have a reload key, so the
{{quote|
* [[Painfully-Slow Projectile]]:
** The Dispersion Pistol. After a few upgrades you can charge a full-power bolt that would one-shot any non-boss enemy... if they didn't have the disagreeable tendency to, you know, ''move''.
** The Bio Rifle has this by design, as it's more of a toxic-substance vacuum switched to reverse than an actual weapon. It's actually more of a mine-layer than a rifle, though the arc is workable in close quarters. Just don't get too close, as the splash damage will affect you.
** The Razorjack fires saw discs, but its slow rate of fire ensures that nearly all enemies will autododge it from far away. The secondary fire allows the disc to be guided, but makes the disc ''even slower''.
** Gasbag fireballs and Titan rocks. The latter are especially jarring, but necessary to make the Titan beatable at all, as they're otherwise [[One-Hit Kill]] against the player.
** Other weapons vary, but most can be dodged if your reflexes are fast enough. The Skaarj are also aware of this trope and will dodge most of your straight-flight projectiles.
** The ASMD's secondary fire launches a projectile so slow that it can be hit with a shot from its primary fire in order to cause a shockwave.
* [[Playing Possum]]: Skaarj do this on occasion. However, {{spoiler|the fact that they lie in a different position when faking makes it quite easy to tell if they are "really" dead or not}}.
* [[Powered Armour]]: The Mercenaries and Skaarj Troopers in ''Unreal'', and the UMS space marines in ''Return to Na Pali''.
* [[Prison Ship]]: You start out on a crashed prison transport named "Vortex Rikers".
* [[Proud Warrior Race Guy]]: Arguably, the Skaarj:
{{quote|
* [[Scenery Porn]]: The game that started it all. The first level fools you into thinking it's just another shooter in enclosed spaces with prettier graphics (for the time). The second level... doesn't. If you played the game without first reading reviews of it, the surprise was mindblowing. Lush vegetation,
* [[Shaggy Dog Story]]: Despite the Prisoner 849 [[One-Man Army|rampaging across the planet]] {{spoiler|twice}}, and {{spoiler|killing a Skaarj Queen and [[Not Quite Dead|two]] Warlord leaders}}, along with various references to being [[The Chosen One|the Nali's Savior]], the ''Tournament'' games, which, according to [[Word of God]], are set several years after, still reference the Skaarj hunting Nali. Not to mention that {{spoiler|the resultant declaration of war against humanity devastated their colonies, and Earth itself}}.
* [[Space Elevator]]:
** An anti-gravitational, cable-less elevator carries people to the floating islands from the Sunspire. It's presumably high stratosphere rather than ''space'', but then again it's not perfectly clear how orbits work in Na Pali.
** The Sunspire elevator can be spotted on the Spire Valley level, this time on the bottom of a lake with a log beside it suggesting two humans tried to use it during a storm.
* [[Star Scraper]]: The Sunspire is an incredibly tall building, so tall, it's visible in the sky in other levels. Its purpose is to serve as a starting point for the [[Space Elevator]] that brings people up to the floating islands.
* [[Stock Scream]]: In the first level, many screams sound like you've heard them numerous times. The air vent filled with green fog is especially flooded with them.
* [[Storming the Castle]]: The last levels of the original game requires you to {{spoiler|do a raid on the Skaarj Mothership and terminate the Skaarj Queen}}.
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* [[Tech Fu]]: The Mercenaries, who wear [[Powered Armour]], wield a rocket-launcher/minigun combo on [[Arm Cannon|one arm]] and sport personal [[Deflector Shields]].
** Arguably, the player, who's helpless without the guns and pickups found within the game. Poor [[Puny Earthlings|Prisoner 849]] isn't really going to get very far in a fist fight against [[Mighty Glacier|Brutes]], [[Lightning Bruiser|Skaarj]], [[Hollywood Cyborg|Mercenaries]] or a [[The Juggernaut|Titan]]. Next to a sketch of a Brute in the ''Unreal'' manual:
{{quote|
* [[Teeth-Clenched Teamwork]]: The Kralls aren't happy of working alongside of the Skaarj, as a log shows up in the Bluff Eversmoking level:
{{quote|
* [[Tele Frag]]: The expansion features a level with no exit
* [[There Was a Door]]: The [[Mighty Glacier|Brutes]] are fond of this. {{spoiler|In their first appearance in Nyleve's Falls, a Brute smashes its way through a door behind you (which is sneaky as you'll more likely be focused on the Brute ''in front'' of you that has just thrown a human survivor against the wall and [[Ludicrous Gibs|annihilated him with a volley of rockets]]). In Foundry Tarydium Plant, a Brute bursts through a ROCK WALL to get at you
* [[The Un-Reveal]]: What exactly is the "Talon Project", the top-secret data you are sent to retrieve from the UMS Prometheus in
* [[Useless Useful Stealth]]: Played straight and [[Averted Trope|averted]]. The invisibility power-up is great for sneaking past Titans (although some of the Titans you face in the game are part of unavoidable [[Boss Battle|boss battles]], natch) but never seems to work on more intelligent enemies like Skaarj.
* [[Video Game Caring Potential]]: The Nali. The fact that keeping them alive usually results in them leading you a valuable item (or sometimes a shortcut) doesn't hurt either.
* [[We Will Meet Again]]: Your first encounter with {{spoiler|the Skaarj Warlord}}, where
* [[Wolverine Claws]] (with occasional [[Energy Ball|Energy Balls]]): The weapon of choice for the Skaarj warrior class.
== Character tropes ==
* [[Artificial Limbs]]:
** Kurgan has a bionic leg.
** Dimitra seems to have most of her face covered in a bionic mask.
* [[Cool Mask]]: Sonya wears a respirator.
* [[Featureless Protagonist]]: In ''Return to Na Pali'', the intermission voice changes depending on the character you choose. You can choose to be:
{{quote|[[Walking Shirtless Scene|Shirtless]] guy with [[Bald of Awesome]] (Kurgan)
[[Tattooed Crook]] (Carter)
[[Smoking Is Cool|Smoker]] with [[Nice Hat]] (Ash)
[[Husky Russkie]] (Ivan)
Guy with [[Badass Mustache]] (Kristoph)
Roguish guy with [[Beard of Evil|badass beard]] (Dante)
[[Scary Black Man]] (Dregor)
[[Redheaded Hero|Red-haired]] guy with celtic war paint (Krige)
Guy with [[Eyepatch of Power|bionic eye]] (Bane)
[[Action Girl]] (Gina) <ref>In fact, due to her being the "default" player character, some might consider that she's the main character of the game.</ref>
Blonde [[Action Girl]] (Tamika)
[[Action Girl]] with [[Power Tattoo|eye-framing tattoo]] (Nikita)
[[Fiery Redhead|Red-haired]] [[Badass Spaniard]] (Raquel)
[[Heroic Albino]] (Drace)
[[Tall, Dark and Bishoujo|Dark-haired]] girl with [[Cool Mask|cool respirator]] (Sonya)
[[Man in the Iron Mask|Girl in the]] <s> iron</s> [[Hollywood Cyborg|bionic]] [[Man in the Iron Mask|mask]] (Dimitra)
[[Eerie Pale-Skinned Brunette]] (Katryn)}}
* [[The Hero]]
** [[Anti-Hero]]
** [[Heroic Mime]]: ''Return
==
* [[Captain Obvious]]: The first game holds the Guinness World Record for "First Game to be Created Using the Unreal Engine."
* [[Lemony Narrator]]: The manual, as several of the quotes on this page demonstrate.
* [[Muzzle Flashlight]]: Many projectiles glow, but the Dispersion Pistol is the weapon best suited to it because it regenerates its ammo.
* [[Scenery Porn]]: ''Unreal'' pioneered it for video games in its era. And because of the standard set by this game, a whole lot of the fan map packs also qualify. Go ahead, [https://web.archive.org/web/20130129102118/http://www.unrealsp.org/community/reviews.html browse some reviews].
* [[Shout-Out]]: Check [[Unreal (series)/Shout-Out|the page]].
* [[Updated Rerelease]]: ''Unreal Gold'', which is basically the same game in the ''[[Unreal Tournament]]'' revision of Unreal Engine 1 and bundled with ''Return to Na Pali''.
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