Vampire: The Masquerade: Difference between revisions

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** So... The Brujah ''antitribu'' are [[Fridge Logic|really]] [[Saints Row|Saints]]?
* [[Retcon]]: Along with a [[Continuity Snarl]] worth of Comic Timeline. Each new editon changed things and the flavor of the verse. There were splats that confounded, sneered at or simply invalidated others, and the sheer amount of rumors was frankly ridiculous. There is a reason why Vampire is synonymous in RPG circles with metaplot... and railroading.
* [[Recycled in Space]]: There are settings for the Dark Ages, [[QueenVictorian VickyBritain|the Victorian Age]], the [[Far East]], and [[Darkest Africa]].
** Subverted by the unfortunate hype around White Wolf's later science-fiction game, ''Trinity'', which many players billed well before its release as "vampires in space". Oh how wrong they were. (Hint: It's a game about politics, psychic supersoldiers, and fighting mutants, spies, and crazy scientists)
* [[Religion of Evil]]: The Followers of Set. Their whole faith revolves around corrupting others, including each other. The [[Karma Meter|Paths of Enlightment]] provided for Setite characters in their splatbook include the Path of Ecstasy (sample moral precept: "To resist temptation is a great wrong") and the Path of the Warrior (sample moral precept: "You are a warrior; do not hesitate to kill").
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** The 20th Anniversary edition updates the setting to the 2010s, with all the potential that implies. The artwork vampire in the Giovanni section even has a smartphone in hand.
* [[Splat]]
* [[Stages of Monster Grief]]: All over the place. Some highlights: Most Camarilla vamps are [[Fully-Embraced Fiend|Fully Embraced Fiends]]s, with the occasional [[Ascended Demon|Golconda seeker]]. The Sabbat and Tzimisce in particular are fully into embracing their sadistic natures against humanity.
* [[Super-Powered Evil Side]]: Subverted. Losing control to the Beast does not make you meaningfully stronger and the mindless frenzy associated with that is a major disadvantage more often than not.
* [[Third Eye]]: The Salubri.
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** Whether or not vampires can have sex really does depend on your GM. At some points the books say that being driven by blood makes a vampire lose such impulses (despite all vampires being former human beings and still reacting with instinct to most things a human would). In a '''lot''' of other cases (most of the Clanbooks and Citybooks), vampires are very clearly depicted as being in sexual relationships of all kinds. This is a less crucial contradiction then some of the crazy things they did later...
*** The rules here were finally confirmed in the Road of Sin book for the Dark Ages spin off (which is in the same canon) and there's no reason why it shouldn't apply elsewhere: Vampires can have sex and may still have the mental desire to do so. However they no longer have the physical drives, so in practice have a much reduced sex drive. Also their sensations are so deadened that they feel next to nothing while having sex. This can be dealt with by drinking the blood of your partner during coitus, which actually heightens the pleasure to inhuman levels. [[Squick]] all the way. [[Fetish Fuel|Well, for most people...]]
**** Actually, this rule STILL''still'' varies from book to book. In the Revised Vampire Player's Guide from 2003 there is a series of essays toward the back. One goes into the matter of sex with great frankness. It states that while humans get aroused organically, vampires get aroused intellectually. However, they can move blood to the right places, and all of their nerve endings still function just fine, so they can certainly experience pleasure during sex, though it is sensual and not sexual. They can even reach a form of climax, though there is no ejaculation.
**** Oddly enough, it's mentioned that half-human/half-vampires and even vampire/werewolf hybrids ''are'' possible in the games, so that just makes it ''more'' confusing.
***** Well, not the werewolf/vampires. They have nothing to do with sex, they are just [[Werewolf: The Apocalypse|Garou]] who had the misfortune to be Embraced. As for half-humans, that's a result of Thin-Bloods, who are more human in many other ways as well.
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