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Vampire: The Masquerade: Difference between revisions

Instant plastic surgery
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* [[I Am a Monster]]: Really evil vampire factions also tend to use alternate [[Karma Meter]]s based on this trope, so that they may wreck shit and do [[Squick]]y stuff without instant degeneration into animals.
* [[I Hate You, Vampire Dad]]: Even when a new vampire isn't created purely as a servant, and doesn't mind his new condition, his relationship with his sire often goes sour sooner or later, because vampires have centuries to get sick of each other and their unlifestyle greatly facilitates distrust and paranoia.
* [[Instant Plastic Surgery]]: This is but one of the [[Voluntary Shapeshifting|many]], ''[[Body Horror|many]]'' miraculous wonders the [[Torture Technician|Tzimisce]] are capable of through their unique power of [[Unusual Euphemism|Vicissitude]]. Laughably, ''raising'' your Appearance score using the power is Difficulty 10 (in OWOD, Difficulty is what you have to roll to succeed; the game uses a ten-sided die, so...), and if you suffer [[Critical Failure]] you get ''uglier''.
** There are some things that even Vicissitude can't do—trying to change [[Red Right Hand|a Nosferatu's]] appearance is impossible.
*** Changes that make them prettier, anyway. Changes that make them uglier, or cosmetically status quo (don't move their appearance trait at all) stick, while improvements 'heal' painfully in minutes. Makes sense considering Clan weaknesses are a malevolent curse rather than a genetic quirk to be fixed.
* [[It Got Worse]]: And then [[It Got Worse]] again. With [[The End of the World as We Know It]] on the horizon, that's the most logical direction of plot development, really.
* [[Karma Meter]]: One of the major sources of angst is the fact that you ''will'' lose points on your Humanity [[Karma Meter]], unless your Storyteller (as gamemasters are called in ''WOD'') is more lenient than the rules suggest (many Storytellers tend to not subtract points of Humanity for violent actions in self-defence, for example, but the rules as written say otherwise). And when you lose them all, it is game over. It is possible to stabilize at low Humanity level (most older non-player characters do this), as long as you abstain from acts of extreme cruelty, but a character suffers penalties for this.
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