Information for "Virtual Boy"

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Display titleVirtual Boy
Default sort keyVirtual Boy
Page length (in bytes)6,933
Namespace ID0
Page ID147091
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)
Page imageVirtual-Boy-Set.jpg

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorMilkmanConspiracy (talk | contribs)
Date of latest edit03:12, 18 April 2024
Total number of edits13
Recent number of edits (within past 180 days)2
Recent number of distinct authors1

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Nintendo's Virtual Boy is a rather infamous case of mismanagement, comparable to Sega's 32X. It was the brainchild of Gunpei Yokoi (more famous as the software designer of the first three Metroid games and main designer of the Game Boy), intended to be a true 3D simulation. While it sort of lives up to that claim, it had a number of problems:
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