Information for "Virtual Console"

Basic information

Display titleVirtual Console
Default sort keyVirtual Console
Page length (in bytes)3,695
Namespace ID0
Page ID150349
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
DeleteAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorMilkmanConspiracy (talk | contribs)
Date of latest edit03:07, 18 April 2024
Total number of edits11
Recent number of edits (within past 180 days)1
Recent number of distinct authors1

Page properties

Transcluded templates (14)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
While Xbox Live Arcade and Playstation Network decided to focus mainly on new games, Nintendo originally decided that they should put their 20-year game backlog to good use, and got former rivals Hudson, SNK, Commodore, and even former Arch Enemy Sega on board for it.
Information from Extension:WikiSEO