Virtual Console: Difference between revisions
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While [[Xbox Live Arcade]] and [[Playstation Network]] decided to focus mainly on new games, Nintendo originally decided that they should put their 20-year game backlog to good use, and got former rivals [[ |
While [[Xbox Live Arcade]] and [[Playstation Network]] decided to focus mainly on new games, Nintendo originally decided that they should put their 20-year game backlog to good use, and got former rivals [[TurboGrafx-16|Hudson]], [[Neo Geo|SNK]], [[Commodore 64|Commodore]], and even former [[Arch Enemy]] [[Sega Genesis|Sega]] on board for it. |
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The games on the service for the [[Wii]] came from these systems (more will hopefully be added later): |
The games on the service for the [[Wii]] came from these systems (more will hopefully be added later): |
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* [[Sega Master System]] |
* [[Sega Master System]] |
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* [[Sega Genesis]] |
* [[Sega Genesis]] |
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* [[ |
* [[TurboGrafx-16]] |
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* [[Neo Geo]] |
* [[Neo Geo]] |
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* [[MSX]] in Japan |
* [[MSX]] in Japan |
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* [[Game Boy Advance]] <ref>Currently only planned to be available to the members of the Ambassador program.</ref> |
* [[Game Boy Advance]] <ref>Currently only planned to be available to the members of the Ambassador program.</ref> |
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* [[Sega]] [[Game Gear]] |
* [[Sega]] [[Game Gear]] |
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* [[Nintendo Entertainment System]] (Originally exclusive to Ambassadors, and some games still are with this number having decreased slightly as of 2012, but as of the release of ''[[Super Mario Bros. (video game)|Super Mario Bros]]'' to non-Ambassadors it's one of the main systems, and the release of ''[[Punch |
* [[Nintendo Entertainment System]] (Originally exclusive to Ambassadors, and some games still are with this number having decreased slightly as of 2012, but as of the release of ''[[Super Mario Bros. (video game)|Super Mario Bros]]'' to non-Ambassadors it's one of the main systems, and the release of ''[[Punch-Out!!]] Featuring Mr. Dream'', which ''was not'' an Ambassador game, showed that the games Ambassadors received are not the only ones planned for release) |
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* [[ |
* [[TurboGrafx-16]] <ref>NEC released a handheld [[TurboGrafx-16]] called the TurboExpress, which played almost every TurboChip game, thereby making them into portable games.</ref> |
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* 3D Classics (A series of past games from the [[Nintendo Entertainment System|NES]], [[Super Nintendo Entertainment System|SNES]], and even [[Arcade Game|Arcade]] games that have the ability to be seen in 3D; these are mostly based on games originally developed by Nintendo itself aside from the occasional game licensed from another company.) |
* 3D Classics (A series of past games from the [[Nintendo Entertainment System|NES]], [[Super Nintendo Entertainment System|SNES]], and even [[Arcade Game|Arcade]] games that have the ability to be seen in 3D; these are mostly based on games originally developed by Nintendo itself aside from the occasional game licensed from another company.) |
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If Nintendo's [[Author's Saving Throw]] following their surprisingly early price cut for the [[Nintendo 3DS]]<ref> ("[[Author's Saving Throw]]" in that this move, while meant to boost the console's sales, is likely to cause disappointment among the "since-day-one"(-ish) owners)</ref> is anything to go by, then the [[Game Boy Advance]] [[And the Fandom Rejoiced|should join these systems soon.]] |
If Nintendo's [[Author's Saving Throw]] following their surprisingly early price cut for the [[Nintendo 3DS]]<ref> ("[[Author's Saving Throw]]" in that this move, while meant to boost the console's sales, is likely to cause disappointment among the "since-day-one"(-ish) owners)</ref> is anything to go by, then the [[Game Boy Advance]] [[And the Fandom Rejoiced|should join these systems soon.]] |
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Essentially, the [[Virtual Console]] was console game emulation made legal and had the backing from every major console post-Gamecube manufacturer there ever was besides [[Atari]], [[ |
Essentially, the [[Virtual Console]] was console game emulation made legal and had the backing from every major console post-Gamecube manufacturer there ever was besides [[Atari]], [[PlayStation|Sony]], [[Xbox|Microsoft]], and some other failed consoles that Nintendo doesn't want to bother with. It was successful enough that it led to [[Wii Ware]] once Nintendo decided to offer original downloadable software for the [[Wii]]. |
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One really cool benefit was the arrival of games [[No Export for You|not available in other regions]], such as ''[[Sin and Punishment]]'' and ''PulseMan'', the former of which got a sequel ''because'' it sold so well on this service, in all the regions. |
One really cool benefit was the arrival of games [[No Export for You|not available in other regions]], such as ''[[Sin and Punishment]]'' and ''PulseMan'', the former of which got a sequel ''because'' it sold so well on this service, in all the regions. |