Walking on Water: Difference between revisions

Content added Content deleted
(update links)
Line 60: Line 60:
* A great way to symbolically finish the movie ''[[Being There]]'' with [[Peter Sellers]].
* A great way to symbolically finish the movie ''[[Being There]]'' with [[Peter Sellers]].
* In ''[[Lawrence of Arabia]]'', Ali tells Lawrence that instead of wanting the Arabs to do reasonable things, he wants them to walk on water. Later in Deraa, Lawrence walks across a puddle and laughs.
* In ''[[Lawrence of Arabia]]'', Ali tells Lawrence that instead of wanting the Arabs to do reasonable things, he wants them to walk on water. Later in Deraa, Lawrence walks across a puddle and laughs.
* Klaatu shortly demonstrates this in the remake of ''[[The Day the Earth Stood Still]]''.
* Klaatu shortly demonstrates this in the remake of ''[[The Day the Earth Stood Still (1951 film)|The Day the Earth Stood Still]]''.




=== Literature ===
=== Literature ===
* Used in one episode of the children's series ''[[Halfway Across the Galaxy and Turn Left]]''. Dovis uses her powers to walk across a pond and save her friend. They then need to find some way to logically explain how she did this to [[Muggles|Michelle]] (which they did by putting a log there to walk across).
* Used in one episode of the children's series ''[[Halfway Across the Galaxy and Turn Left]]''. Dovis uses her powers to walk across a pond and save her friend. They then need to find some way to logically explain how she did this to [[Muggles|Michelle]] (which they did by putting a log there to walk across).
* In [[Peter F. Hamilton]]'s ''[[The Nights Dawn Trilogy]]'', the {{spoiler|[[Sufficiently Advanced Aliens|Kiint]] can walk on water, probably through the use of some supertech or [[Psychic Powers]]}}. They think little of it.
* In [[Peter F. Hamilton]]'s ''[[The Night's Dawn Trilogy]]'', the {{spoiler|[[Sufficiently Advanced Aliens|Kiint]] can walk on water, probably through the use of some supertech or [[Psychic Powers]]}}. They think little of it.
* From the same author, the ''[[Void Trilogy]]'' actually has a ''character'' called Waterwalker (it's a nickname, actually, but he ''did'' do it). His ability is derived from the fact that he lives in a universe which allows [[Psychic Powers]], and he's a very powerful telekinetic.
* From the same author, the ''[[Void Trilogy]]'' actually has a ''character'' called Waterwalker (it's a nickname, actually, but he ''did'' do it). His ability is derived from the fact that he lives in a universe which allows [[Psychic Powers]], and he's a very powerful telekinetic.
* In the ''[[Young Wizards]]'' series by Diane Duane, a fairly simple spell will allow a wizard to walk on water, although one has to be careful to maintain the [[Masquerade]] and not let the [[Muggles]] notice. Given a reasonably logical explanation—the spell redistributes the caster's weight to a large enough area around the feet that the surface tension of the water will support it.
* In the ''[[Young Wizards]]'' series by Diane Duane, a fairly simple spell will allow a wizard to walk on water, although one has to be careful to maintain the [[Masquerade]] and not let the [[Muggles]] notice. Given a reasonably logical explanation—the spell redistributes the caster's weight to a large enough area around the feet that the surface tension of the water will support it.
Line 98: Line 98:


=== Tabletop Games ===
=== Tabletop Games ===
* ''[[Dungeons and Dragons]]''
* ''[[Dungeons & Dragons]]''
** The boots of water-walking, a magical item which has since turned up in many ''D&D'' homages.
** The boots of water-walking, a magical item which has since turned up in many ''D&D'' homages.
** Also the ring of water-walking and a water-walking spell starting 2nd edition.
** Also the ring of water-walking and a water-walking spell starting 2nd edition.
Line 183: Line 183:
** Brook. One of the few upsides to being a walking skeleton is being light enough to run on water.
** Brook. One of the few upsides to being a walking skeleton is being light enough to run on water.
** Aokiji rides his bike across water, but he's [[An Ice Person]] so he's actually freezing a path across the ocean.
** Aokiji rides his bike across water, but he's [[An Ice Person]] so he's actually freezing a path across the ocean.
* Whereas the straight-out walking version is subverted in the ''[[Ranma ½]]'' manga, the anime has Ranma do this in one [[OAV]] after he [[Time to Unlock More True Potential|decides that, if he's going to fight in female form, he should play to its strengths]], with this being part of the [[Training From Hell]]/test of his skills.
* Whereas the straight-out walking version is subverted in the ''[[Ranma ½]]'' manga, the anime has Ranma do this in one [[OAV]] after he [[Time to Unlock More True Potential|decides that, if he's going to fight in female form, he should play to its strengths]], with this being part of the [[Training from Hell]]/test of his skills.
* ''[[Inuyasha]]'': Inu-Yasha does this in the second movie, so he could attack a monster in the lake. In the anime filler arc about the panther youkai, the one with ice powers freezes a fairly large stream and walks across it.
* ''[[Inuyasha]]'': Inu-Yasha does this in the second movie, so he could attack a monster in the lake. In the anime filler arc about the panther youkai, the one with ice powers freezes a fairly large stream and walks across it.
* In ''[[Air Gear]]'' anyone skilled enough on their [[Rollerblade Good|Air Trecks]] can do this. So far only Gabishi and Orca have been seen doing it. {{spoiler|Ikki does more of a gliding on water variant when he gets the Wind Regalia.}}
* In ''[[Air Gear]]'' anyone skilled enough on their [[Rollerblade Good|Air Trecks]] can do this. So far only Gabishi and Orca have been seen doing it. {{spoiler|Ikki does more of a gliding on water variant when he gets the Wind Regalia.}}
Line 211: Line 211:


=== Live-Action TV ===
=== Live-Action TV ===
* ''[[Myth Busters]]'' thoroughly disproved this trope... or at least, one version of it. Their version involved supposed techniques for [[Ninja]] to make a quick getaway by scampering across the enemy stronghold's moat, fitting in perfectly with the [[What Do You Mean Its Not Symbolic]] definition of this trope. They finally resort to {{spoiler|cheating, by adding enough corn starch to make the entire thing a non-Newtonian fluid which briefly becomes a solid when pressure is applied to it; run fast enough and you can "walk" on "water", but the moment you stop you're going to sink}}.
* ''[[MythBusters]]'' thoroughly disproved this trope... or at least, one version of it. Their version involved supposed techniques for [[Ninja]] to make a quick getaway by scampering across the enemy stronghold's moat, fitting in perfectly with the [[What Do You Mean Its Not Symbolic]] definition of this trope. They finally resort to {{spoiler|cheating, by adding enough corn starch to make the entire thing a non-Newtonian fluid which briefly becomes a solid when pressure is applied to it; run fast enough and you can "walk" on "water", but the moment you stop you're going to sink}}.
** ''[[Time Warp]]'' replicates this trick for their show.
** ''[[Time Warp]]'' replicates this trick for their show.
** ''[[Brainiac: Science Abuse]]'' did it even earlier.
** ''[[Brainiac: Science Abuse]]'' did it even earlier.
Line 220: Line 220:
=== Video Games ===
=== Video Games ===
* ''[[Super Mario Bros. (video game)|Super Mario Bros]]''
* ''[[Super Mario Bros. (video game)|Super Mario Bros]]''
** The "Tiny Mushroom" powerup in ''[[New Super Mario Bros]]'' makes the player so small that they can run (even walk) across the surface of water, although they will start to sink if they stand still.
** The "Tiny Mushroom" powerup in ''[[New Super Mario Bros.]]'' makes the player so small that they can run (even walk) across the surface of water, although they will start to sink if they stand still.
** A power-up in ''[[Super Mario Sunshine]]'' allows Mario to do this, using FLUDD to zoom across the water's surface.
** A power-up in ''[[Super Mario Sunshine]]'' allows Mario to do this, using FLUDD to zoom across the water's surface.
** In ''[[Super Mario 64]]'', one can ride on the surface of the water using a Koopa shell.
** In ''[[Super Mario 64]]'', one can ride on the surface of the water using a Koopa shell.
Line 232: Line 232:
** Sonic, as a speedster, has been able to do this in some games. He kind of ''has'' to—if he doesn't go fast enough, [[Super Drowning Skills|he'll sink underwater]], where he has no traction on the water's bottom. He can't swim, so drowning is fairly guaranteed... Oh, and all this is in the ''[[Sonic X]]'' anime; he seems to be okay wading through water in the games. Unless it's one of the 3D games, which treat water like a [[Bottomless Pit]] unless you're moving fast enough to run on it (or slide across it rather oddly in the 06 game). Some of the [[Game Gear]] titles allow Sonic to curl up into a ball and bounce across the water's surface like a skimming stone.
** Sonic, as a speedster, has been able to do this in some games. He kind of ''has'' to—if he doesn't go fast enough, [[Super Drowning Skills|he'll sink underwater]], where he has no traction on the water's bottom. He can't swim, so drowning is fairly guaranteed... Oh, and all this is in the ''[[Sonic X]]'' anime; he seems to be okay wading through water in the games. Unless it's one of the 3D games, which treat water like a [[Bottomless Pit]] unless you're moving fast enough to run on it (or slide across it rather oddly in the 06 game). Some of the [[Game Gear]] titles allow Sonic to curl up into a ball and bounce across the water's surface like a skimming stone.
** Other characters in the series, such as Tails and Knuckles, are also capable of this.
** Other characters in the series, such as Tails and Knuckles, are also capable of this.
* Jude of ''[[Wild Arms 4]]'' does this in order to save a puppy drifting down a river. More precisely, he runs on ''leaves'' in the water using his [[Super Speed]].
* Jude of ''[[Wild ARMs 4]]'' does this in order to save a puppy drifting down a river. More precisely, he runs on ''leaves'' in the water using his [[Super Speed]].
* In ''[[World of Warcraft]]'', players may obtain glyphs, which enhance the player's abilities in various ways. Rogues may obtain "Glyph of Blurred Speed", Which allows them to run over water while using sprint, which boosts their speed by quite a bit. Combine this with the fact that using sprint doesn't break stealth, and you can get certain builds of rogues ''sneaking across water''. Also, standing completely still while using sprint (thus defeating its purpose) doesn't drop you in the water, surprisingly.
* In ''[[World of Warcraft]]'', players may obtain glyphs, which enhance the player's abilities in various ways. Rogues may obtain "Glyph of Blurred Speed", Which allows them to run over water while using sprint, which boosts their speed by quite a bit. Combine this with the fact that using sprint doesn't break stealth, and you can get certain builds of rogues ''sneaking across water''. Also, standing completely still while using sprint (thus defeating its purpose) doesn't drop you in the water, surprisingly.
* Donkey from ''[[Donkey Kong Country (video game)|Donkey Kong Country]]'' can do the "running" variant. If you roll off an edge you get to jump on the air; and if you do the air jump thing in the edge between air and water, you get to jump again. Rinse and repeat. Kiddy from the third game could do the same (that is, the orangutans do it, the monkeys don't).
* Donkey from ''[[Donkey Kong Country (video game)|Donkey Kong Country]]'' can do the "running" variant. If you roll off an edge you get to jump on the air; and if you do the air jump thing in the edge between air and water, you get to jump again. Rinse and repeat. Kiddy from the third game could do the same (that is, the orangutans do it, the monkeys don't).
Line 269: Line 269:
[[Category:Stock Super Powers]]
[[Category:Stock Super Powers]]
[[Category:Older Than Feudalism]]
[[Category:Older Than Feudalism]]
[[Category:Walking on Water]]
[[Category:Walking Tropes]]
[[Category:Walking Tropes]]
[[Category:Tropes Examined by the Mythbusters]]
[[Category:Tropes Examined by the Mythbusters]]
[[Category:{{PAGENAME}}]]