Wars of Liberty: Difference between revisions

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* [[Fighting For a Homeland]]:
* [[Fighting For a Homeland]]:
** The "American" Immigrants that are available to the Latin American factions are a nod to the real-life ''Confederados'': refugees from the former Confederate States of America who fled to Brazil after the Civil War, whose descendants still retain elements of their origins.
** The "American" Immigrants that are available to the Latin American factions are a nod to the real-life ''Confederados'': refugees from the former Confederate States of America who fled to Brazil after the Civil War, whose descendants still retain elements of their origins.
* [[Going Native]]:
* [[Going Native]]: The Aborigine route for the Australians has many signs of this, most notably in the indigenous units that are made available.
** The Aborigine route for the Australians has many signs of this, most notably in the indigenous units that are made available.
** In the "New France" route for the Canadians, not only do they embrace their French/Quebecois culture, but also allows access to Metis infantry.
* [[Made a Slave]]: The Brazilians rely on slaves, can buy them in bulk and even whip them up for faster productivity at the expense of health, though it ''is'' possible to abolish slavery in later ages. It's also a potential option for a Confederate-route American player.
* [[Made a Slave]]: The Brazilians rely on slaves, can buy them in bulk and even whip them up for faster productivity at the expense of health, though it ''is'' possible to abolish slavery in later ages. It's also a potential option for a Confederate-route American player.
* [[The Mafia]]: A late-game espionage option for the Italians, granting them much more in the way of subterfuge and underhanded tactics...for a hefty price.
* [[The Mafia]]: A late-game espionage option for the Italians, granting them much more in the way of subterfuge and underhanded tactics...for a hefty price.