Wii U: Difference between revisions
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The Wii U is more powerful than the [[Xbox 360]] and [[PS 3]] <ref> It will be powered by an IBM POWER7 multicore microprocessor, which was developed based on the technology used in their supercomputer Watson, as well as a custom-designed AMD Radeon GPU based on the Radeon HD 4770</ref>, and will feature HD compatibility equating to a resolution of 1080p (Actual resolution. The 360 upscales 720p), though it should be pointed out that any and all footage shown of the [[Wii U]] during E3 2011 (except that of the [[Tech Demo Game|tech demos]] and ''Killer Freaks From Outer Space'') was actually footage taken from 360 and [[PS 3]] games. According to [[Shigeru Miyamoto]], he cannot say for sure if the hardware will outperform the [[PS 3]] and 360; though [[Electronic Arts]], [[Crysis (Video Game)|Crytek]], and [[Brothers in Arms|Gearbox]] [[Borderlands (Video Game)|Software]] have confirmed the final developers' kit easily can. There are also rumors that the system will have at least 1 GB of RAM -- almost twice as much as the Xbox 360 (512 MB), almost 4 times that of the PS3 (256 MB), and almost eight times the amount of the Wii (64 MB). |
The Wii U is more powerful than the [[Xbox 360]] and [[PS 3]] <ref> It will be powered by an IBM POWER7 multicore microprocessor, which was developed based on the technology used in their supercomputer Watson, as well as a custom-designed AMD Radeon GPU based on the Radeon HD 4770</ref>, and will feature HD compatibility equating to a resolution of 1080p (Actual resolution. The 360 upscales 720p), though it should be pointed out that any and all footage shown of the [[Wii U]] during E3 2011 (except that of the [[Tech Demo Game|tech demos]] and ''Killer Freaks From Outer Space'') was actually footage taken from 360 and [[PS 3]] games. According to [[Shigeru Miyamoto]], he cannot say for sure if the hardware will outperform the [[PS 3]] and 360; though [[Electronic Arts]], [[Crysis (Video Game)|Crytek]], and [[Brothers in Arms|Gearbox]] [[Borderlands (Video Game)|Software]] have confirmed the final developers' kit easily can. There are also rumors that the system will have at least 1 GB of RAM -- almost twice as much as the Xbox 360 (512 MB), almost 4 times that of the PS3 (256 MB), and almost eight times the amount of the Wii (64 MB). |
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Nintendo claims pricing will be [http://www.gametrailers.com/video/e3-2011-nintendo/715145 competitive with the 360 and PS3 at release], [[Flip |
Nintendo claims pricing will be [http://www.gametrailers.com/video/e3-2011-nintendo/715145 competitive with the 360 and PS3 at release], [[Flip-Flop of God|though also warns it won't be "cheap"]]. |
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Nintendo has also announced plans to bring their online efforts up to par with their competitors, calling this revamped network the Nintendo Network, which will also eventually encompass the [[Nintendo 3DS]]. This new online setup will, instead of forcing developers to adhere to a unified online variant, allow developers to create their own setup. Nintendo themselves [http://wiiu.nintendolife.com/news/2012/01/wii_u_to_get_online_user_accounts/ will go with an individual account system,] which will make management of different users easier. Plus, the cumbersome friend codes will be a thing of the past. |
Nintendo has also announced plans to bring their online efforts up to par with their competitors, calling this revamped network the Nintendo Network, which will also eventually encompass the [[Nintendo 3DS]]. This new online setup will, instead of forcing developers to adhere to a unified online variant, allow developers to create their own setup. Nintendo themselves [http://wiiu.nintendolife.com/news/2012/01/wii_u_to_get_online_user_accounts/ will go with an individual account system,] which will make management of different users easier. Plus, the cumbersome friend codes will be a thing of the past. |
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[[Category:Wii U]] |
[[Category:Wii U]] |
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