Wizarding School: Difference between revisions
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{{examples}}
== Anime
* Mahora Academy from ''[[Mahou Sensei Negima]]''—and specifically Negi's class—pretty much has the [[Fantasy Kitchen Sink]]. [[Ridiculously-Human Robots|Robots]], mages, [[Friendly Neighborhood Vampires|vampires]], demons, [[Ninja]], ghosts, etc. They're still expected to keep up the [[Masquerade]], though- the trope is played with a bit in that it doubles as a regular school, and has several [[Muggles]]. (They do it well enough that, at least at the start of the series, the [[Muggles]] in the class have only twigged onto the [[Robot Girl]]—because she is ''obviously'' robotic—and even then some of them think it might be makeup or a gag.) That's just the class, of course—the school itself has a [[World Tree]], a library closer to an RPG dungeon than a school resource, a staff composed exclusively of mages, etc. ''And the muggles don't notice''.
** Played straight later with Ariadne, a [[Expy|suspiciously similar facility]] that doesn't need to bother with a masquerade due to being in another world where there ''are'' no [[Muggles]].
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{{quote|'''Chisame:''' This class is just too damn weird... there's an abnormally high rate of people repeating from previous years, it's like a giant kindergarten! And what the hell is with the robot?! Why doesn't anybody else find it strange?! '''''It's a robot! A goddamn robot!''''' And the childish teacher!! ''He's 10 years old!!'' Where did my normal school life go?!}}
** And Negi graduated from a much smaller Wizarding School in Wales, shown in the first episode of the manga. And it was said students in general attend the school for seven years before graduating, which is the time it takes for a [[Harry Potter|Hogwarts]] student to graduate.
*** Seven years ''is'' how British schools work which is exactly why Hogwarts has a seven year system, so the Welsh school having seven years would be correct even if [[Harry Potter]] had never existed (albeit with Negi graduating far younger than the average pupil).
* Aoi Gakuen in ''[[Maburaho]]''.
* ''[[Alice Academy]]''
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* ''[[Macademi Wasshoi]]'', adapted from a series of light novels appropriately called ''Magician's Academy''.
* St. Hilde Magic School, which Vivio attends after the events of ''[[Magical Girl Lyrical Nanoha StrikerS]]''.
* ''[[
* ''[[Sorcerer Stabber Orphen]]'' has the Tower of Fangs-
* The Anehara Cross School of Magic in ''[[Yoku Wakaru Gendai Mahou]]''
* Constant Magic Academy in ''[[Ichiban Ushiro no Dai Maou]]''.
* The magic cram school in ''[[Mamotte Lollipop]]'' that the examinees all probably attend
* The titular educational institution of the ''[[St.
* ''[[Ciel: The Last Autumn Story]]'' has two
* Masahiro goes to an unnamed [[onmyodo]]ji school in ''[[Shonen Onmyouji]]''. It seems to function as a magic school in his world as they have practical magic exams.
* Celeasdile in ''[[Crimson Spell]]''.
* Tokyo Beatrice Academy in ''[[Mamoru-kun ni Megami no Shukufuku o!]]''.
* Luna Nova Academy, the main setting of ''[[Little Witch Academia]]''.
== Comic Books ==
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* There's a College of Magic in [[Salamander]], published in 2001, where most of the story takes place. It's portrayed as a research center as much as a school, though.
* In ''[[The Bartimaeus Trilogy]]'', first published in 2003, this trope is averted, although it's mentioned and dismissed by the titular demon: magicians are often power-hungry and corrupt (like many [[Real Life]] politicians) and keep their knowledge to themselves as much as they can, so schools are out of the question; instead, the next generation of magicians are taken from parents who don't want them (since magicians are forbidden from having children) and taught singly by each magician.
* The titular [[The School in Carmarthen|''School'' ''in'' ''Carmarthen'']] is one of the university variety, pulling from the author's experiences from both sides of the education process.
* The University in Patrick Rothfuss' ''[[The Name of the Wind]]'', published in 2007, fits into this trope. It is the only school where you can learn the world's particular brand of sympathetic magic and is a boarding school set in a town that is based entirely around The University.
* ''[[Hell's Gate]]'' by [[David Weber]] has the Union of Arcana, a federation of magic using nations that have several. The two mentioned by name are Mythal Falls Academy, the oldest and most prestigious magical research and teaching Academy in Arcana and the Garth Showma Institute, the second largest magical academy anywhere (and whose prestige is rapidly overtaking that of the Mythal Falls Academy).
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* The Grevillian Institute in ''[[Doctrine of Labyrinths]]'' is one of the actual schools for wizards. Usually "school" refers to a school of thought.
* The Collegia Serevain in ''[[Collegia Magica]]''.
*
==Live-Action TV==
*The last few seasons of ''[[Charmed]]'' featured a magic school, which, like ''Negima'', was inspired by ''Harry Potter''. Earlier seasons never even hint at its existence and the young witches shown all had to learn how to use their powers without it.
*''[[Wizards of Waverly Place]]'' had one of these in a ''Harry Potter'' parody, named 'Wiz Tech.'
*''[[The Legend of Dick and Dom]]'': In the episode "Back to School", the [[Inept Mage]] Mannitol is forced to return to the wizarding school he flunked out of years ago in order to complete his training in a heavily [[Lampshaded]] parody of ''[[Harry Potter]]''.
==Tabletop Games==
*''[[GURPS]]'' does this at least twice:
**The ''Illuminati University'' setting covers more than just magic. Classes include hysteria and future history, the botany building is a tree, and destruction of any planetary bodies requires written permission from the Arch-Dean (who, according to rumor within the setting, is either a former angel, a former demon, or ''both'' - the art, done by Phil Foglio of ''[[Girl Genius]]'' fame, depicts her with both a halo and devil horns).
**''GURPS'' also has the ''Technomancer'' world, a [[Magitek]] setting where magic returned to the world with the first atomic explosion in 1945. Most schools in advanced magical countries have magical courses for basic spells, and doctorates in Thaumaturgy are available from most colleges and universities.
*In ''[[Shadowrun]]'' MIT becomes MIT&T ("Massachusetts Institute of Technology and Thaumaturgy") post-Awakening, and is a top research school in both fields. Most universities followed suit. Notable is Charles University, where the Great Dragon Schwartzkopf is a lecturer.
*''[[Dungeons & Dragons]]'':
**The 'Known World' setting (aka [[Mystara]]) has a few of those, notably the Great School of Magic set in the wizard-ruled nation of Glantri.
**''[[Eberron]]'' of course has plenty of those. Notable is the Library of Korranberg, as well as the Flying Towers of Aundair, who have a very Hogwarts-like feel, including monsters and constructs roaming the halls, as well as dungeons filled with magical hazards and [[Malevolent Architecture]].
**''[[Forgotten Realms]]'' has Thay, an [[Evil Empire]] with several academies to train their Red Wizards.
**''[https://dnd.wizards.com/products/strixhaven-curriculum-chaos Strixhaven: A Curriculum of Chaos]'', is a campaign where the PCs are students at such an academy. there's even a grading system, where the PCs' missions are graded like exams, the better the marks, the better benefits they get upon advancing.
*There are a few in ''[[Magic: The Gathering]]'', including the Conclave of Mages and the School of the Unseen from the Ice Age cycle, but the most important (and the one with the most [[Game Breaker|game-breaking card]]) is the Tolarian Academy.
*The Shugenja Dojo in [[Legend of the Five Rings]] also qualify
*The Heptagram in ''[[Exalted]]'', [[Fantasy Kitchen Sink|of course]]. Think of it as Hogwarts meets ''[[Gossip Girl]]'' with more than a few elements of the aforementioned Scholomance. There used to be a second school on the same island, but... something happened... and now the old site is sowed with salt and covered with mystical sigils.
**''[[Exalted]]'' actually has a lot of these. Lookshy has an academy for those wanting to study [[Magitek]], the Sidereals have Department 137 of the Forbidding Manse of Ivy, and the Underworld has the Raiton Academy for the tutelage of necromancy.
*''[[Witch Girls Adventures]]'', of course. 4chan's /tg/ [http://suptg.thisisnotatrueending.com/archive/5772445/ took] [http://suptg.thisisnotatrueending.com/archive/5774945 a run] [http://suptg.thisisnotatrueending.com/archive/5778327 at it], and realized that it comes off as if the school is [[Family-Unfriendly Aesop|teaching young witches to take horrible vengeance on anyone who irritates them in the slightest]]. And then [[Draco in Leather Pants|they started telling stories about the horrors of being in the organization that hunts them]].
{{quote|Jesus, this book. It's actually a terrifying speculative commentary about the dangers of power, and the inherent barbarism of children. The moral of this game is that those with power are free to do as they please, and sadistic murder is acceptable vengeance for any slight, no matter how petty or minor.}}
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==Video Games==
===Games where a wizarding school is the primary setting:===
*''[[Mana Khemia: Alchemists of Al-Revis]]'' is completely based around this trope, specializing in alchemy.
*Sorcerer University, for the first two games of ''[[The Spellcasting Series]]''. There are competing schools, but SU is depicted as the [[Ivy League]] of spellcraft.
*''[[Magicians Quest Mysterious Times]]'' is also based on this concept.
*In [[Wizard 101]], the game starts out inside a university dedicated to teaching magic. The University is devided into six schools: Fire, Storm, Ice, Life, Death, and Myth. Players start out as newly admitted students, and while they do not actually attend any classes in the games, most of the spells a character learns comes from the professors of those six schools. (Headmaster Ambrose also hands out a few spells as rewards for specific in game achievements.)
**Ravenwood also teaches a seventh school of magic, Balance, [[Fridge Logic|despite it not being given a classroom]]. Instead, it's classroom is hidden in Krokotopia. Students of this school learn their first few spells from another person that studied the basics of the school.
**The worlds of Dragonspyre and Celestia also had academies before they were destroyed by the Dragon and Storm Titans respectively. Fortunately enough of Celestia survived for the player to learn a few spells from the Sun, Moon, and Star schools.
**There is also the rival school of [[Expy|Pigswick]], which features the [[Expy]]s of Ravenwood's seven schools but with different names and almost backwards philosophies. Also only half the teachers there show any competence in there teaching. One even admits he has no idea what he's doing and is just using the previous proffesor's notes.
*''[[Academagia]]: The Making of Mages'' takes place in a complex non-Earth-based magical academy.
*[[Magical Diary: Horse Hall]] revolves around an American high school for witches and wizards. It's mostly a [[Dating Sim]] but you do learn and use spells as well.
*''[[Magical Starsign]]'' has two wizarding schools, which are central to the game's plot.
*The Silver Star Tower in ''[[Grim Grimoire]]''.
*Unsurprisingly, some Harry Potter videogames.
===Games where a wizarding school appears:===
*The academy and surrounding area in ''[[Angelique]]''.
*The academy in Castle Galava in ''[[Nox]]''.
*The Red Wizard Academy in ''[[Neverwinter Nights 2]]: Mask of the Betrayer''.
*The Heroes' Guild in ''[[Fable (video game series)|Fable]]'' teaches magic as one of three disciplines that students must learn before graduating.
*GUE Tech from ''The Lurking Horror'' and ''[[Zork: Grand Inquisitor|Zork: Grand Inquistor]]'' fits this.
*WIT from ''[[Quest for Glory|Quest for Glory II]]'' (WIT = Wizards Institute of Technocery), possibly a wink to the real life MIT (Massachusetts Institute of Technology).
*The Arcane University in ''[[The Elder Scrolls]]''. Incidentally, we never get to see any schooling going on, other than public lectures on the courtyards - the whole building is locked off except for the ground and top floors, linked by teleporters. Still, [[Take Our Word for It|it's heavily implied that what goes on in there is pretty spectacular.]]
**Other centres of magical learning include the Crystal Tower of Summerset and the Psijic's Isle of Artaeum, neither featured in the games so far (at least not in their current roles).
**[[Skyrim]] has the College of Winterhold, which leans much more heavily on this trope, to the point where its questline might as well be called ''Harry Potter and the {{spoiler|Eye of Magnus}}''.
*Vane in ''[[Lunar Silver Star Story Complete|Lunar: The Silver Star]]'' and its remakes. And of course the magic school in ''Magic School Lunar'' and the earlier version ''Lunar: Walking School''.
*The Aurastery in Windurst in ''[[Final Fantasy XI]]''. Unfortunately, mage [[Player Characters|PCs]] don't get to attend.
*''[[World of Warcraft]]'':
**The Academy of Arcane Arts and Sciences, housed in the Mage Tower, the centerpiece of the Mage Quarter in the human city of Stormwind. It has little signifigance in the actual game however, except providing a few mage trainers and mage-specific quests.
**The Scholomance (note the [[Shout-Out]] to the older version, see under Literature) instance is a Wizarding School catering entirely to ''necromancers.''
**Both Dalaran, a [[The Magocracy|magocracy]] and Silvermoon (not a magocracy though heavily influenced by the Magisters) are mentioned to have these too in background materials.
**Nar'thalas Academy in Azuna on the Broken Isles; it was, like most places in Azura, destroyed by the naga centuries ago, but the students and faculty - who are now ghosts - don't seem to know that. They assume you're there to enroll - which you are, though only until you find the artifact you need.
*New Shapers in ''[[Geneforge]]'' start at small academies to learn the basics. After that, they get apprenticed. Becoming a Shaper sucks.
*[[Breath of Fire|Breath of Fire II]]: There is a Magic School located in Hometown (they were really thinking outside the box with those names), which is where Nina is studying. Later on, you can also find the sorceress Deis/Bleu there, who claims learning through books is boring, and would rather go back out in the world to learn the good old-fashioned way.
*Magic use is one of the things taught at the [[Final Fantasy VIII|Gardens]], although they are more of an analogue for military academies.
*Princess Ceceilia of ''[[Wild ARMs 1|Wild ARMs]]'''s introduction begins with her taking leave from the local magical academy, and once the party is formed, you go back there to unlock the game's [[Summon Magic]] and kick off the plot.
*In ''[[Valkyrie Profile]]'', Flenceburg houses a magic academy. Unfortunately, its top student attempted to bring about [[The End of the World as We Know It]] in order to get laid.
*The [[Nasuverse]]'s Mage Association is both this and a [[Magical Society]]. It's split into three competing 'Great Branches', further subdivided into various 'Departments' led by professors, and the like. It also has its own military force which can be brought to bear against either vampires, or [[The Church]], if the prologue to [[Tsukihime]] 2 is anything to go by.
*There are plenty of these in the world of [[Dragon Age]], with the twist that they also function as prisons to keep mages carefully supervised and away from the general population. As such the academic politics are even more fierce than normal, with the ever present idea of 'fireballing the guards' proving an attractive idea for many.
*[[Dragon Quest IX]] has [[Captain Ersatz|Swinedimples]] [[Harry Potter|Academy]]. Amusingly one of the students is a troublemaker named Fred.
*Scintillus Academy in [[Ultima Underworld]] II
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